Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Opaasi
Jormungandr
Level 95
God Stats
11W - 4L
1,500 SR
Queue Stats
458W - 455L
1,398 Elo+
Party 2
Ra
Ra
Spirtusss1
Ra
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 76L
1,398 Elo+
Party 2
Kali
Kali
WyZz732
Kali
Level 126
God Stats
18W - 11L
1,500 SR
Queue Stats
675W - 689L
1,385 Elo+
Solo
Bellona
Bellona
lMockingbird
Bellona
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
142W - 129L
1,500 Elo+
Solo
Team Averages
Level 97
1,500 SR
1,436 Elo+

VS

Team Averages
Level 69
1,457 SR
1,417 Elo+
Zeus
Zeus
BandolorianBaby
Zeus
Level 39
God Stats
4W - 0L
1,500 SR
Queue Stats
119W - 120L
1,384 Elo+
Party 1
Maui
Maui
JabesBaby
Maui
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 85L
1,379 Elo+
Party 1
Kukulkan
Kukulkan
KamuiBaby
Kukulkan
Level 49
God Stats
6W - 2L
1,285 SR
Queue Stats
192W - 188L
1,363 Elo+
Party 1
Anhur
Anhur
Matreya1234
Anhur
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,513 Elo+
Solo
Chang'e
Chang'e
irishrambo82
Chang'e
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
3 / 5 / 2
8,973
748
8,623
11,887
8,474
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Opaasi
Jormungandr
15
3 / 5 / 4
9,087
757
14,480
18,328
24,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 6 / 3
8,289
691
9,920
10,789
5,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
WyZz732
Kali
13
3 / 8 / 2
8,207
684
14,883
17,210
10,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
lMockingbird
Bellona
15
1 / 3 / 5
8,497
708
7,974
13,712
17,984
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 2 / 13
11,152
929
19,916
13,483
6,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Maui
16
3 / 3 / 21
10,542
879
6,779
19,460
22,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
KamuiBaby
Kukulkan
19
5 / 1 / 16
11,258
938
15,330
11,178
6,639
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 4 / 17
9,877
823
13,137
13,759
6,207
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
irishrambo82
Chang'e
15
2 / 0 / 16
9,013
751
6,378
14,262
6,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
110
10
Kills
27
27
Deaths
10
16
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
5
2
0.8
W
12
2
13
9.25
W
Maui
3
3
21
4.5
W
Kukulkan
KamuiBaby
Kukulkan
5
1
16
13
W
5
4
17
3.38
L
Jormungandr
Opaasi
Jormungandr
3
5
4
1
L
0
6
3
0.25
L
Kali
WyZz732
Kali
3
8
2
0.5
W
Chang'e
irishrambo82
Chang'e
2
0
16
10
L
Bellona
lMockingbird
Bellona
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,880
Damage
61,540
71,926
Taken
72,142
67,260
Mitigated
47,990
18,646
Healing
35,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,623
235
1,523
1,720
11,887
8,474
0
7,508
4,379
18,406
3,295
W
19,916
2,711
1,326
2,566
13,483
6,460
2,053
5,300
8,183
35,762
1,456
W
Maui
6,779
1,764
940
4,691
19,460
22,348
767
5,594
13,866
11,672
0
W
Kukulkan
KamuiBaby
Kukulkan
15,330
2,594
3,717
2,389
11,178
6,639
1,307
6,559
4,619
43,135
4,228
W
13,137
7,389
0
1,968
13,759
6,207
2,225
4,619
9,140
0
22,379
L
Jormungandr
Opaasi
Jormungandr
14,480
2,006
1,210
2,442
18,328
24,781
0
10,310
8,018
28,256
0
L
9,920
470
3,586
1,534
10,789
5,302
0
8,759
2,030
22,564
1,427
L
Kali
WyZz732
Kali
14,883
8,139
28
3,163
17,210
10,719
0
11,208
6,002
0
20,232
W
Chang'e
irishrambo82
Chang'e
6,378
1,028
9,491
8,134
14,262
6,336
1,138
8,416
5,846
13,790
0
L
Bellona
lMockingbird
Bellona
7,974
1,270
1,745
1,695
13,712
17,984
62
8,469
5,243
0
14,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,053
Gold Earned
51,842
114
Minions Killed
147
0
Camps Cleared
0
1,082,952
Distance Traveled
1,198,087
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,973
748
25
2
0
224,498
0
W
Zeus
11,152
929
31
3
0
227,492
0
W
Maui
10,542
879
3
0
0
233,808
0
W
Kukulkan
11,258
938
74
6
0
258,382
0
W
Anhur
9,877
823
23
2
0
225,448
0
L
Jormungandr
9,087
757
20
2
0
228,496
0
L
Ra
8,289
691
45
4
0
225,826
0
L
Kali
8,207
684
9
1
0
169,515
0
W
Chang'e
9,013
751
16
1
0
252,957
0
L
Bellona
8,497
708
15
1
0
234,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role