Player Matchup

Maui
Maui
HazyAndLazy
Maui
Level 28
God Stats
1W - 4L
1,280 SR
Queue Stats
21W - 18L
1,204 Elo+
Party 2
Nike
Nike
ahmetcanyyyy
Nike
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 166L
1,163 Elo+
Solo
Bakasura
Bakasura
gonadmonster
Bakasura
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
192W - 170L
1,603 Elo+
Party 4
He Bo
He Bo
ihaveaDUI321
He Bo
Level 43
God Stats
2W - 5L
1,500 SR
Queue Stats
117W - 110L
1,563 Elo+
Party 4
Izanami
Izanami
toasterbrain
Izanami
Level 65
God Stats
5W - 2L
1,181 SR
Queue Stats
9W - 16L
1,204 Elo+
Party 2
Team Averages
Level 40
1,392 SR
1,348 Elo+

VS

Team Averages
Level 77
1,390 SR
1,259 Elo+
Aphrodite
Aphrodite
AtDabeach
Aphrodite
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
LORD OF BLADES
Fenrir
Level 125
God Stats
6W - 6L
1,350 SR
Queue Stats
75W - 70L
1,159 Elo+
Party 1
Ullr
Ullr
LunchBurglar
Ullr
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
149W - 126L
1,384 Elo+
Party 3
Athena
Athena
SpicyWeinerXxX
Athena
Level 140
God Stats
11W - 10L
1,500 SR
Queue Stats
382W - 388L
1,199 Elo+
Party 1
Tiamat
Tiamat
wartht
Tiamat
Level 25
God Stats
6W - 15L
1,103 SR
Queue Stats
21W - 28L
1,053 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
8,220
548
4,045
8,969
9,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 3 / 1
7,403
494
1,991
12,018
6,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Bakasura
gonadmonster
Bakasura
16
8 / 1 / 5
9,685
646
14,098
14,791
8,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 0 / 6
9,503
634
10,351
7,647
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
toasterbrain
Izanami
14
4 / 0 / 3
7,905
527
6,814
8,310
4,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AtDabeach
Aphrodite
10
0 / 9 / 0
5,888
393
3,465
12,368
4,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 5 / 0
7,245
483
7,903
12,946
5,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 3 / 0
6,689
446
3,646
8,160
3,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 3 / 2
6,823
455
2,805
13,539
12,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
wartht
Tiamat
14
0 / 2 / 1
7,906
527
2,637
9,156
7,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
21
Kills
4
4
Deaths
22
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AtDabeach
Aphrodite
0
9
0
0
W
2
0
6
5
L
3
5
0
0.6
L
1
3
0
0.33
L
0
3
2
0.33
W
1
3
1
0.5
W
Bakasura
gonadmonster
Bakasura
8
1
5
10.5
W
6
0
6
9
W
Izanami
toasterbrain
Izanami
4
0
3
5.5
L
Tiamat
wartht
Tiamat
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,299
Damage
20,456
51,735
Taken
56,169
30,374
Mitigated
33,050
16,257
Healing
10,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AtDabeach
Aphrodite
3,465
938
0
2,426
12,368
4,850
0
3,951
7,536
21,990
0
W
4,045
841
0
1,819
8,969
9,689
195
1,855
6,973
13,871
0
L
7,903
1,333
0
392
12,946
5,086
0
3,465
8,594
0
49,727
L
3,646
929
0
611
8,160
3,041
0
3,041
4,849
0
45,561
L
2,805
948
350
3,710
13,539
12,486
0
2,858
10,248
33,213
0
W
1,991
390
0
1,642
12,018
6,020
325
1,952
9,861
0
44,350
W
Bakasura
gonadmonster
Bakasura
14,098
9,582
0
7,567
14,791
8,108
2,603
2,951
11,792
0
76,883
W
10,351
845
225
1,321
7,647
2,170
1,377
1,210
6,437
68,131
2,554
W
Izanami
toasterbrain
Izanami
6,814
4,471
0
3,683
8,310
4,387
1,038
846
7,464
0
70,754
L
Tiamat
wartht
Tiamat
2,637
519
0
3,045
9,156
7,587
2,307
33
8,468
60,822
140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,716
Gold Earned
34,551
469
Minions Killed
369
0
Camps Cleared
0
1,582,460
Distance Traveled
1,318,378
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,888
393
37
2
0
214,392
0
W
Maui
8,220
548
7
0
0
310,825
6
L
Fenrir
7,245
483
68
5
0
331,868
2
L
Ullr
6,689
446
94
6
0
282,116
0
L
Athena
6,823
455
60
4
0
282,621
6
W
Nike
7,403
494
79
5
0
304,799
0
W
Bakasura
9,685
646
131
9
0
362,717
0
W
He Bo
9,503
634
114
8
0
304,591
2
W
Izanami
7,905
527
138
9
0
299,528
0
L
Tiamat
7,906
527
110
7
0
207,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role