Player Matchup

Atlas
Atlas
C4RE4UL
Atlas
Level 54
God Stats
2W - 3L
1,618 SR
Queue Stats
26W - 29L
1,523 Elo+
Party 3
Neith
Neith
DivineMadnes890
Neith
Level 55
God Stats
1W - 0L
1,505 SR
Queue Stats
14W - 16L
1,546 Elo+
Party 1
Anubis
Anubis
Leopoldpre7
Anubis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,546 Elo+
Party 1
Vamana
Vamana
SoloEythor
Vamana
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 19L
1,515 Elo+
Solo
Fenrir
Fenrir
cutgu
Fenrir
Level 54
God Stats
1W - 4L
1,715 SR
Queue Stats
13W - 15L
1,381 Elo+
Party 3
Team Averages
Level 47
1,568 SR
1,502 Elo+

VS

Team Averages
Level 58
1,445 SR
1,450 Elo+
Nu Wa
Nu Wa
AnaSohair
Nu Wa
Level 16
God Stats
3W - 4L
1,479 SR
Queue Stats
7W - 13L
1,358 Elo+
Party 4
Atlas
Atlas
BigMistakeYesIAm
Atlas
Level 49
God Stats
1W - 2L
1,369 SR
Queue Stats
44W - 36L
1,566 Elo+
Party 2
Raijin
Raijin
JCEO
Raijin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,566 Elo+
Party 2
Surtr
Surtr
KhaledFelfal
Surtr
Level 77
God Stats
10W - 8L
1,558 SR
Queue Stats
49W - 51L
1,438 Elo+
Party 4
Neith
Neith
Сфинкс68рег
Neith
Level 86
God Stats
57W - 44L
1,320 SR
Queue Stats
100W - 81L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
C4RE4UL
Atlas
12
8 / 3 / 5
8,109
579
10,941
10,795
6,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

13
3 / 2 / 2
7,731
552
5,076
7,600
3,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
9
1 / 4 / 3
6,526
466
5,738
10,443
4,342
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
SoloEythor
Vamana
9
1 / 2 / 5
5,929
424
5,337
9,809
6,500
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
cutgu
Fenrir
10
3 / 1 / 3
6,503
465
4,928
8,671
2,984
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AnaSohair
Nu Wa
11
3 / 4 / 4
6,345
453
8,119
8,555
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 3
6,800
486
6,886
12,309
8,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
JCEO
Raijin
10
0 / 8 / 0
5,981
427
5,919
8,779
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
5 / 2 / 3
7,006
500
5,884
13,255
6,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
1 / 2 / 0
5,126
366
3,644
4,108
1,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
16
Kills
11
12
Deaths
18
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AnaSohair
Nu Wa
3
4
4
1.25
L
2
2
3
1.75
W
Atlas
C4RE4UL
Atlas
8
3
5
3.5
W
3
2
2
2
L
Raijin
JCEO
Raijin
0
8
0
0
L
5
2
3
3.25
W
Anubis
1
4
3
0.63
W
Vamana
SoloEythor
Vamana
1
2
5
1.75
W
Fenrir
cutgu
Fenrir
3
1
3
4.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,020
Damage
30,452
47,318
Taken
47,006
23,354
Mitigated
21,893
15,432
Healing
7,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AnaSohair
Nu Wa
8,119
2,271
43
649
8,555
2,581
624
3,920
4,573
29,581
0
L
6,886
2,933
0
1,724
12,309
8,914
0
2,811
9,378
27,309
0
W
Atlas
C4RE4UL
Atlas
10,941
3,591
177
1,979
10,795
6,202
0
5,379
5,416
44,180
0
W
5,076
2,155
0
2,244
7,600
3,326
1,492
2,378
5,222
0
56,224
L
Raijin
JCEO
Raijin
5,919
1,003
0
315
8,779
3,114
0
4,765
3,694
37,561
0
L
5,884
2,086
0
3,310
13,255
6,066
0
4,501
8,574
736
31,040
W
Anubis
5,738
441
0
5,366
10,443
4,342
670
5,898
4,545
44,140
0
W
Vamana
SoloEythor
Vamana
5,337
2,795
792
2,720
9,809
6,500
115
4,669
5,140
0
20,462
W
Fenrir
cutgu
Fenrir
4,928
1,132
111
2,043
8,671
2,984
878
2,834
5,837
0
23,741
L
3,644
2,289
148
986
4,108
1,218
0
0
4,108
0
22,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,798
Gold Earned
31,258
302
Minions Killed
219
0
Camps Cleared
0
1,335,577
Distance Traveled
1,073,910
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,345
453
51
4
0
186,153
0
L
Atlas
6,800
486
21
2
0
267,240
0
W
Atlas
8,109
579
58
4
0
301,905
0
W
Neith
7,731
552
98
7
0
234,930
0
L
Raijin
5,981
427
71
5
0
223,969
1
L
Surtr
7,006
500
41
3
0
263,425
0
W
Anubis
6,526
466
82
6
0
221,550
0
W
Vamana
5,929
424
29
2
0
280,932
0
W
Fenrir
6,503
465
35
3
0
296,260
0
L
Neith
5,126
366
35
3
0
133,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role