Player Matchup

Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Boochie Muncher
Zeus
Level 14
God Stats
1W - 6L
1,337 SR
Queue Stats
12W - 21L
1,381 Elo+
Party 1
Cernunnos
Cernunnos
Imperial2xx
Cernunnos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 38L
1,308 Elo+
Party 1
Chang'e
Chang'e
ScarlettWaifu
Chang'e
Level 18
God Stats
3W - 5L
1,728 SR
Queue Stats
223W - 245L
1,545 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ruger542
Kumbhakarna
Level 35
God Stats
5W - 8L
1,828 SR
Queue Stats
51W - 82L
1,393 Elo+
Party 1
Team Averages
Level 50
1,579 SR
1,425 Elo+

VS

Team Averages
Level 102
1,603 SR
1,675 Elo+
Aphrodite
Aphrodite
Anxitae
Aphrodite
Level 87
God Stats
3W - 1L
1,486 SR
Queue Stats
11W - 7L
1,632 Elo+
Party 3
Baron Samedi
Baron Samedi
Astileon
Baron Samedi
Level 242
God Stats
9W - 0L
1,716 SR
Queue Stats
664W - 152L
1,849 Elo+
Party 3
Persephone
Persephone
ProvidedTrash72
Persephone
Level 42
God Stats
11W - 8L
1,612 SR
Queue Stats
32W - 24L
1,658 Elo+
Solo
Sol
Sol
SonicTZK
Sol
Level 16
God Stats
9W - 5L
1,589 SR
Queue Stats
10W - 7L
1,604 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
WackyPerson
Morgan Le Fay
Level 125
God Stats
4W - 2L
1,612 SR
Queue Stats
53W - 60L
1,632 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
0 / 2 / 0
8,524
852
1,017
2,983
1,246
14
0 / 13 / 0
8,970
897
11,794
24,787
9,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Imperial2xx
Cernunnos
14
0 / 7 / 0
9,034
903
11,397
27,717
11,690
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
14
0 / 4 / 0
8,760
876
2,325
7,622
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
ruger542
Kumbhakarna
15
0 / 9 / 0
10,002
1,000
3,263
39,506
37,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

36

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Anxitae
Aphrodite
17
6 / 0 / 26
10,882
1,088
9,842
4,197
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Astileon
Baron Samedi
17
3 / 0 / 30
11,766
1,177
16,102
10,534
17,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
ProvidedTrash72
Persephone
17
6 / 0 / 24
11,153
1,115
17,206
3,345
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
10 / 0 / 22
11,298
1,130
24,789
10,452
5,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
WackyPerson
Morgan Le Fay
17
10 / 0 / 22
12,225
1,223
30,027
7,910
4,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
159
0
Kills
35
35
Deaths
0
0
Assists
124
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
2
0
0
W
Aphrodite
Anxitae
Aphrodite
6
0
26
19
W
Baron Samedi
Astileon
Baron Samedi
3
0
30
18
L
0
13
0
0
L
Cernunnos
Imperial2xx
Cernunnos
0
7
0
0
W
Persephone
ProvidedTrash72
Persephone
6
0
24
18
L
Chang'e
0
4
0
0
W
10
0
22
21
W
Morgan Le Fay
WackyPerson
Morgan Le Fay
10
0
22
21
L
Kumbhakarna
ruger542
Kumbhakarna
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,796
Damage
97,966
102,615
Taken
36,438
63,694
Mitigated
31,996
2,332
Healing
24,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
1,017
51
0
0
2,983
1,246
0
2,555
428
0
4,037
W
Aphrodite
Anxitae
Aphrodite
9,842
1,429
7,799
2,928
4,197
2,858
0
2,046
2,151
19,466
0
W
Baron Samedi
Astileon
Baron Samedi
16,102
2,699
4,269
3,811
10,534
17,336
0
4,229
6,305
22,406
0
L
11,794
1,291
0
15
24,787
9,586
0
23,772
1,015
28,093
0
L
Cernunnos
Imperial2xx
Cernunnos
11,397
4,534
0
459
27,717
11,690
0
26,610
1,107
0
25,434
W
Persephone
ProvidedTrash72
Persephone
17,206
187
0
412
3,345
1,692
0
1,687
1,658
31,954
972
L
Chang'e
2,325
251
346
341
7,622
3,236
0
6,638
984
14,550
0
W
24,789
8,569
0
2,114
10,452
5,614
0
6,008
4,444
49,074
1,522
W
Morgan Le Fay
WackyPerson
Morgan Le Fay
30,027
2,092
996
2,595
7,910
4,496
0
3,412
4,498
45,821
0
L
Kumbhakarna
ruger542
Kumbhakarna
3,263
544
0
1,171
39,506
37,936
0
36,716
2,790
11,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,290
Gold Earned
57,324
124
Minions Killed
183
5
Camps Cleared
6
722,831
Distance Traveled
965,526
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,524
852
5
1
0
67,745
0
W
Aphrodite
10,882
1,088
25
3
1
202,754
0
W
Baron Samedi
11,766
1,177
18
2
0
182,508
0
L
Zeus
8,970
897
33
3
4
153,372
0
L
Cernunnos
9,034
903
44
4
0
165,974
0
W
Persephone
11,153
1,115
42
4
2
200,200
0
L
Chang'e
8,760
876
25
3
1
145,583
0
W
Sol
11,298
1,130
67
7
0
177,494
0
W
Morgan Le Fay
12,225
1,223
31
3
3
202,570
0
L
Kumbhakarna
10,002
1,000
17
2
0
190,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role