Player Matchup

Chaac
Chaac
Crys0407
Chaac
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
Deathgotnot
Ra
Level 27
God Stats
1W - 1L
1,285 SR
Queue Stats
28W - 27L
1,566 Elo+
Solo
Kukulkan
Kukulkan
Hunterx2446
Kukulkan
Level 22
God Stats
3W - 0L
1,715 SR
Queue Stats
60W - 72L
1,411 Elo+
Solo
Cthulhu
Cthulhu
Jule7w7
Cthulhu
Level 54
God Stats
7W - 0L
1,798 SR
Queue Stats
51W - 46L
1,481 Elo+
Solo
Rama
Rama
ROFLazerz
Rama
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,312 Elo+
Solo
Team Averages
Level 27
1,560 SR
1,454 Elo+

VS

Team Averages
Level 69
1,500 SR
1,483 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
AlexGalletaJg
Nike
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
106W - 102L
1,500 Elo+
Solo
Hercules
Hercules
Anikies
Hercules
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
339W - 368L
1,182 Elo+
Solo
Terra
Terra
DamienBoxer
Terra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
GeoverseTTV
Nu Wa
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 22L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Crys0407
Chaac
12
1 / 1 / 10
6,362
1,272
5,411
6,562
3,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

10
2 / 1 / 5
5,965
1,193
3,710
2,167
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
Hunterx2446
Kukulkan
12
3 / 0 / 9
6,525
1,305
5,880
3,253
1,211
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Jule7w7
Cthulhu
12
3 / 0 / 9
7,316
1,463
3,411
5,249
4,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Rama
11
4 / 1 / 6
6,620
1,324
4,456
4,284
1,493
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
1 / 6 / 0
5,482
1,096
2,274
7,440
3,036
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 0
4,470
894
1,899
4,564
2,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
Anikies
Hercules
10
0 / 2 / 0
4,714
943
4,524
4,821
2,572
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 4 / 0
5,014
1,003
2,257
8,695
7,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
1,372
274
0
0
0

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
1
13
Kills
1
3
Deaths
13
39
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
6
0
0.17
L
0
1
0
0
L
Hercules
Anikies
Hercules
0
2
0
0
W
Chaac
Crys0407
Chaac
1
1
10
6
L
0
4
0
0
W
2
1
5
4.5
L
0
0
0
0
W
Kukulkan
Hunterx2446
Kukulkan
3
0
9
7.5
W
Cthulhu
Jule7w7
Cthulhu
3
0
9
7.5
W
Rama
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,868
Damage
10,954
21,515
Taken
25,520
12,192
Mitigated
15,483
10,162
Healing
5,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,274
872
520
400
7,440
3,036
0
4,625
2,815
0
5,832
L
1,899
184
0
1,673
4,564
2,371
0
1,912
2,652
0
3,116
L
Hercules
Anikies
Hercules
4,524
622
139
738
4,821
2,572
0
2,012
2,809
0
11,732
W
Chaac
Crys0407
Chaac
5,411
865
96
1,549
6,562
3,746
418
297
6,147
0
13,278
L
2,257
419
655
996
8,695
7,504
0
4,452
4,243
4,147
0
W
3,710
571
1,559
340
2,167
848
776
91
2,076
7,122
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
Hunterx2446
Kukulkan
5,880
458
1,214
1,432
3,253
1,211
296
557
2,658
8,560
0
W
Cthulhu
Jule7w7
Cthulhu
3,411
115
905
2,452
5,249
4,894
0
965
4,207
12,121
0
W
Rama
4,456
3,815
370
245
4,284
1,493
2,247
347
3,858
0
8,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,788
Gold Earned
21,052
58
Minions Killed
25
0
Camps Cleared
0
596,462
Distance Traveled
376,101
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,482
1,096
8
2
0
107,450
0
L
Nike
4,470
894
0
0
0
60,209
0
L
Hercules
4,714
943
13
3
0
96,524
0
W
Chaac
6,362
1,272
17
3
0
133,578
0
L
Terra
5,014
1,003
4
1
0
111,918
0
W
Ra
5,965
1,193
5
1
0
83,973
0
L
Nu Wa
1,372
274
0
0
0
0
0
W
Kukulkan
6,525
1,305
14
3
0
132,503
0
W
Cthulhu
7,316
1,463
8
2
0
139,072
0
W
Rama
6,620
1,324
14
3
0
107,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role