Player Matchup

Nox
Nox
BLIZGO
Nox
Level 23
God Stats
2W - 2L
1,409 SR
Queue Stats
8W - 5L
1,401 Elo+
Party 1
Fenrir
Fenrir
Kagrav
Fenrir
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,401 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Logos2
Ah Muzen Cab
Level 65
God Stats
11W - 4L
1,500 SR
Queue Stats
158W - 158L
1,823 Elo+
Solo
Team Averages
Level 59
1,470 SR
1,542 Elo+

VS

Team Averages
Level 49
1,555 SR
1,441 Elo+
Medusa
Medusa
MurkyGOD
Medusa
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,411 Elo+
Party 2
Vulcan
Vulcan
NiepelnoSprytny
Vulcan
Level 67
God Stats
2W - 0L
1,666 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Geb
Geb
migas59
Geb
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
BLIZGO
Nox
14
1 / 3 / 2
8,434
703
6,152
6,697
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Kagrav
Fenrir
12
2 / 4 / 2
8,115
676
5,970
14,396
11,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Logos2
Ah Muzen Cab
14
2 / 4 / 3
8,523
710
12,542
10,084
4,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MurkyGOD
Medusa
14
3 / 3 / 5
8,597
716
9,833
11,346
5,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 1 / 6
8,530
711
10,705
5,310
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Geb
14
5 / 1 / 6
9,564
797
7,558
13,424
16,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
5
Kills
11
11
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nox
BLIZGO
Nox
1
3
2
0.67
L
Fenrir
Kagrav
Fenrir
2
4
2
0.75
L
Ah Muzen Cab
Logos2
Ah Muzen Cab
2
4
3
0.88
W
Medusa
MurkyGOD
Medusa
3
3
5
1.83
W
3
1
6
6
W
Geb
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,664
Damage
28,096
31,177
Taken
30,080
19,348
Mitigated
23,548
4,305
Healing
3,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
BLIZGO
Nox
6,152
905
0
0
6,697
3,196
0
4,203
2,494
29,278
0
L
Fenrir
Kagrav
Fenrir
5,970
1,806
317
1,960
14,396
11,918
0
7,219
7,177
0
21,480
L
Ah Muzen Cab
Logos2
Ah Muzen Cab
12,542
5,186
0
2,028
10,084
4,234
0
6,580
3,504
0
36,680
W
Medusa
MurkyGOD
Medusa
9,833
4,430
0
320
11,346
5,005
456
2,333
9,013
0
34,688
W
10,705
1,781
77
964
5,310
2,367
0
733
4,577
28,150
1,541
W
Geb
7,558
710
0
1,954
13,424
16,176
134
3,090
10,334
14,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,072
Gold Earned
26,691
145
Minions Killed
134
0
Camps Cleared
0
637,871
Distance Traveled
699,716
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,434
703
65
5
0
196,414
0
L
Fenrir
8,115
676
26
2
0
228,914
2
L
Ah Muzen Cab
8,523
710
54
5
0
212,543
0
W
Medusa
8,597
716
71
6
0
204,216
0
W
Vulcan
8,530
711
35
3
0
252,293
0
W
Geb
9,564
797
28
2
0
243,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role