Player Matchup

Khepri
Khepri
 
Khepri
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Kwiizyy
Surtr
Level 65
God Stats
17W - 9L
1,864 SR
Queue Stats
135W - 102L
1,677 Elo+
Party 1
Mercury
Mercury
Smaeg
Mercury
Level 41
God Stats
2W - 1L
1,291 SR
Queue Stats
19W - 22L
1,465 Elo+
Solo
Sol
Sol
laostiaa73
Sol
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 17L
1,567 Elo+
Solo
Thoth
Thoth
xDragaz
Thoth
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
27W - 18L
1,775 Elo+
Party 1
Team Averages
Level 61
1,531 SR
1,597 Elo+

VS

Team Averages
Level 43
1,536 SR
1,407 Elo+
Nu Wa
Nu Wa
HmmWell
Nu Wa
Level 8
God Stats
2W - 7L
1,558 SR
Queue Stats
46W - 54L
1,403 Elo+
Party 2
Freya
Freya
Izrail1337
Freya
Level 53
God Stats
2W - 2L
1,836 SR
Queue Stats
22W - 7L
1,535 Elo+
Solo
Izanami
Izanami
Jongru
Izanami
Level 23
God Stats
5W - 7L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 3
Thanatos
Thanatos
Yikazi
Thanatos
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,192 Elo+
Party 3
Chaac
Chaac
cazan0wa
Chaac
Level 101
God Stats
3W - 2L
1,285 SR
Queue Stats
56W - 68L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
1 / 1 / 2
5,441
544
2,880
7,575
4,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
Kwiizyy
Surtr
12
2 / 0 / 1
6,722
672
5,852
8,983
4,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
Smaeg
Mercury
12
1 / 1 / 4
6,521
652
2,865
5,758
1,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
2 / 3 / 1
5,213
521
5,581
6,323
2,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thoth
xDragaz
Thoth
12
6 / 0 / 1
7,123
712
5,422
3,263
1,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
HmmWell
Nu Wa
8
0 / 4 / 0
4,888
489
2,408
6,118
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Freya
9
0 / 2 / 0
4,624
462
3,729
6,780
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Jongru
Izanami
8
0 / 2 / 3
4,779
478
3,531
6,359
2,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Yikazi
Thanatos
10
4 / 3 / 1
5,880
588
4,520
8,469
3,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
cazan0wa
Chaac
7
1 / 1 / 3
5,031
503
4,529
7,238
5,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
12
Kills
5
5
Deaths
12
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
2
2
L
Nu Wa
HmmWell
Nu Wa
0
4
0
0
L
Freya
0
2
0
0
L
Izanami
Jongru
Izanami
0
2
3
0.75
W
Surtr
Kwiizyy
Surtr
2
0
1
2.5
W
Mercury
Smaeg
Mercury
1
1
4
3
L
Thanatos
Yikazi
Thanatos
4
3
1
1.5
L
Chaac
cazan0wa
Chaac
1
1
3
2.5
W
2
3
1
0.83
W
Thoth
xDragaz
Thoth
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,600
Damage
18,717
31,902
Taken
34,964
13,723
Mitigated
15,960
9,734
Healing
14,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,880
875
0
2,189
7,575
4,467
0
0
7,575
16,962
0
L
Nu Wa
HmmWell
Nu Wa
2,408
1,567
39
719
6,118
1,941
0
3,605
2,513
30,357
0
L
Freya
3,729
991
0
2,331
6,780
2,310
0
1,043
5,737
22,962
0
L
Izanami
Jongru
Izanami
3,531
2,103
0
1,637
6,359
2,171
0
2,413
3,946
0
32,070
W
Surtr
Kwiizyy
Surtr
5,852
2,443
0
3,633
8,983
4,271
39
3,169
5,372
611
53,486
W
Mercury
Smaeg
Mercury
2,865
2,011
0
835
5,758
1,890
0
432
5,326
0
48,751
L
Thanatos
Yikazi
Thanatos
4,520
1,847
0
6,945
8,469
3,808
0
2,087
6,382
0
38,564
L
Chaac
cazan0wa
Chaac
4,529
864
71
3,108
7,238
5,730
0
4,489
2,749
0
15,014
W
5,581
2,814
0
2,208
6,323
2,083
986
0
6,323
28,649
4,257
W
Thoth
xDragaz
Thoth
5,422
263
0
869
3,263
1,012
0
2,074
1,169
61,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,020
Gold Earned
25,202
355
Minions Killed
241
0
Camps Cleared
0
1,053,390
Distance Traveled
927,762
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,441
544
17
2
0
189,176
0
L
Nu Wa
4,888
489
56
6
0
164,539
4
L
Freya
4,624
462
53
5
0
185,147
0
L
Izanami
4,779
478
48
5
0
185,306
0
W
Surtr
6,722
672
95
10
0
220,117
0
W
Mercury
6,521
652
78
8
0
225,311
0
L
Thanatos
5,880
588
66
7
0
211,980
0
L
Chaac
5,031
503
18
2
0
180,790
4
W
Sol
5,213
521
59
6
0
189,970
0
W
Thoth
7,123
712
106
11
0
228,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role