Player Matchup

Loki
Loki
 
Loki
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
DopeSoSticky420
Anhur
Level 131
God Stats
6W - 10L
1,500 SR
Queue Stats
241W - 243L
1,356 Elo+
Party 3
Kumbhakarna
Kumbhakarna
SIugasm
Kumbhakarna
Level 85
God Stats
5W - 2L
1,779 SR
Queue Stats
13W - 14L
1,321 Elo+
Party 1
Mercury
Mercury
Uhdapt
Mercury
Level 157
God Stats
6W - 3L
1,297 SR
Queue Stats
296W - 319L
1,451 Elo+
Party 3
Tiamat
Tiamat
V_Okamii_V
Tiamat
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
247W - 234L
1,560 Elo+
Party 1
Team Averages
Level 141
1,515 SR
1,438 Elo+

VS

Team Averages
Level 122
1,593 SR
1,470 Elo+
Surtr
Surtr
HunterRivera
Surtr
Level 120
God Stats
3W - 2L
1,531 SR
Queue Stats
210W - 198L
1,525 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MEBOxxSteady
Tsukuyomi
Level 124
God Stats
4W - 8L
1,500 SR
Queue Stats
121W - 122L
1,502 Elo+
Solo
Tiamat
Tiamat
Room_Temp_IQ
Tiamat
Level 157
God Stats
10W - 11L
1,965 SR
Queue Stats
663W - 612L
1,508 Elo+
Party 2
Xing Tian
Xing Tian
bballdunker4
Xing Tian
Level 72
God Stats
4W - 6L
1,322 SR
Queue Stats
248W - 223L
1,295 Elo+
Solo
Xbalanque
Xbalanque
hotrodrambo
Xbalanque
Level 138
God Stats
3W - 3L
1,648 SR
Queue Stats
145W - 118L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
1 / 1 / 3
8,136
509
6,785
10,144
4,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 4
7,703
481
4,795
13,188
5,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
SIugasm
Kumbhakarna
11
0 / 1 / 7
7,596
475
5,059
18,043
15,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Uhdapt
Mercury
15
5 / 0 / 6
9,182
574
9,092
14,492
6,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
V_Okamii_V
Tiamat
14
8 / 3 / 2
9,252
578
12,666
12,264
8,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 0
9,207
575
11,180
15,905
12,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tsukuyomi
MEBOxxSteady
Tsukuyomi
8
0 / 2 / 1
6,645
415
3,312
5,795
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
13
2 / 6 / 1
8,296
519
10,173
11,450
8,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
bballdunker4
Xing Tian
11
0 / 3 / 2
7,502
469
10,483
12,886
14,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
hotrodrambo
Xbalanque
14
2 / 2 / 1
8,742
546
12,771
11,006
4,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
15
Kills
6
6
Deaths
15
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
1
3
2.5
W
1
1
4
3
L
2
2
0
1
L
Tsukuyomi
MEBOxxSteady
Tsukuyomi
0
2
1
0.25
L
Tiamat
2
6
1
0.42
W
Kumbhakarna
SIugasm
Kumbhakarna
0
1
7
3.5
W
Mercury
Uhdapt
Mercury
5
0
6
8
W
Tiamat
V_Okamii_V
Tiamat
8
3
2
3
L
Xing Tian
bballdunker4
Xing Tian
0
3
2
0.33
L
Xbalanque
hotrodrambo
Xbalanque
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,397
Damage
47,919
68,131
Taken
57,042
40,254
Mitigated
41,314
19,455
Healing
18,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,785
1,263
0
0
10,144
4,109
2,742
1,502
8,642
0
66,458
W
4,795
2,519
0
5,478
13,188
5,455
0
1,664
11,524
0
51,142
L
11,180
2,769
0
6,625
15,905
12,007
769
1,934
13,971
1,041
80,232
L
Tsukuyomi
MEBOxxSteady
Tsukuyomi
3,312
367
0
2,076
5,795
1,935
0
1,579
4,216
0
27,598
L
Tiamat
10,173
1,069
0
1,699
11,450
8,099
1,209
3,982
7,468
57,852
802
W
Kumbhakarna
SIugasm
Kumbhakarna
5,059
579
3,058
5,758
18,043
15,748
0
5,892
12,151
20,802
0
W
Mercury
Uhdapt
Mercury
9,092
3,511
0
2,706
14,492
6,483
0
4,173
10,319
0
74,585
W
Tiamat
V_Okamii_V
Tiamat
12,666
2,818
0
2,455
12,264
8,459
304
7,633
4,631
58,483
996
L
Xing Tian
bballdunker4
Xing Tian
10,483
880
566
1,672
12,886
14,314
0
6,365
6,521
25,660
0
L
Xbalanque
hotrodrambo
Xbalanque
12,771
5,853
0
5,395
11,006
4,959
887
3,801
7,205
0
74,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,869
Gold Earned
40,392
445
Minions Killed
421
0
Camps Cleared
0
1,637,576
Distance Traveled
1,455,406
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,136
509
117
7
0
333,187
0
W
Anhur
7,703
481
80
5
0
256,828
0
L
Surtr
9,207
575
132
8
0
313,481
0
L
Tsukuyomi
6,645
415
42
3
0
183,150
0
L
Tiamat
8,296
519
111
7
0
322,834
3
W
Kumbhakarna
7,596
475
35
2
0
322,779
7
W
Mercury
9,182
574
112
7
0
425,421
1
W
Tiamat
9,252
578
101
6
0
299,361
2
L
Xing Tian
7,502
469
20
1
0
347,169
0
L
Xbalanque
8,742
546
116
7
0
288,772
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role