Player Matchup

Surtr
Surtr
N00BZEIRA
Surtr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,055 Elo+
Party 3
Kuzenbo
Kuzenbo
Parston
Kuzenbo
Level 26
God Stats
2W - 1L
1,715 SR
Queue Stats
7W - 8L
1,420 Elo+
Party 4
Cupid
Cupid
PositiveForHIV
Cupid
Level 64
God Stats
2W - 2L
1,353 SR
Queue Stats
11W - 8L
1,571 Elo+
Party 4
Ne Zha
Ne Zha
ThiagoNaul
Ne Zha
Level 87
God Stats
0W - 2L
1,445 SR
Queue Stats
21W - 34L
1,504 Elo+
Party 3
Anubis
Anubis
TreborMihawk
Anubis
Level 88
God Stats
9W - 6L
1,747 SR
Queue Stats
31W - 34L
1,567 Elo+
Party 3
Team Averages
Level 58
1,552 SR
1,423 Elo+

VS

Team Averages
Level 56
1,502 SR
1,362 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
ErosHexem
Ares
Level 28
God Stats
4W - 3L
1,507 SR
Queue Stats
9W - 8L
1,506 Elo+
Party 1
Da Ji
Da Ji
GoodSpanking
Da Ji
Level 105
God Stats
5W - 4L
1,500 SR
Queue Stats
201W - 201L
1,244 Elo+
Party 2
Ishtar
Ishtar
MoniLand
Ishtar
Level 87
God Stats
8W - 6L
1,502 SR
Queue Stats
208W - 203L
1,434 Elo+
Party 1
Hercules
Hercules
UnCalledFor69
Hercules
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 38L
1,125 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
N00BZEIRA
Surtr
11
0 / 4 / 0
6,580
411
2,611
12,485
6,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Kuzenbo
Parston
Kuzenbo
11
1 / 0 / 0
7,352
460
5,497
13,282
11,261
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 5 / 1
6,337
396
6,384
13,359
4,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
ThiagoNaul
Ne Zha
11
0 / 5 / 0
6,692
418
2,543
14,586
5,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
15
3 / 5 / 0
8,902
556
7,223
15,151
6,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
6 / 1 / 5
9,434
590
9,834
4,793
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
12
0 / 0 / 3
7,498
469
2,168
8,392
6,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
9 / 1 / 5
9,893
618
15,341
11,035
5,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
MoniLand
Ishtar
12
1 / 1 / 3
7,613
476
9,980
9,598
4,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
UnCalledFor69
Hercules
14
3 / 1 / 2
8,593
537
8,769
9,470
7,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
4
Kills
19
19
Deaths
4
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
1
5
8.5
W
Ares
0
0
3
1.5
W
9
1
5
11.5
W
Ishtar
MoniLand
Ishtar
1
1
3
2.5
L
Surtr
N00BZEIRA
Surtr
0
4
0
0
L
Kuzenbo
Parston
Kuzenbo
1
0
0
1
L
0
5
1
0.1
L
Ne Zha
ThiagoNaul
Ne Zha
0
5
0
0
L
Anubis
3
5
0
0.6
W
Hercules
UnCalledFor69
Hercules
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,258
Damage
46,092
68,863
Taken
43,288
33,553
Mitigated
24,603
25,333
Healing
13,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,834
2,500
0
250
4,793
1,160
675
3,203
1,590
48,438
0
W
Ares
2,168
44
0
1,990
8,392
6,990
102
2,417
5,975
23,607
0
W
15,341
5,201
0
5,490
11,035
5,294
0
1,727
9,308
0
76,174
W
Ishtar
MoniLand
Ishtar
9,980
4,647
0
2,488
9,598
4,031
240
2,284
7,314
0
60,449
L
Surtr
N00BZEIRA
Surtr
2,611
829
0
2,926
12,485
6,027
77
1,018
10,964
277
35,302
L
Kuzenbo
Parston
Kuzenbo
5,497
2,714
2,170
4,375
13,282
11,261
0
2,053
11,189
18,993
0
L
6,384
2,995
234
3,229
13,359
4,490
210
1,265
11,997
0
51,871
L
Ne Zha
ThiagoNaul
Ne Zha
2,543
831
0
4,893
14,586
5,225
0
2,916
11,574
0
41,017
L
Anubis
7,223
851
0
7,506
15,151
6,550
0
4,859
10,244
82,273
0
W
Hercules
UnCalledFor69
Hercules
8,769
2,550
0
3,534
9,470
7,128
500
3,155
6,315
504
57,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,863
Gold Earned
43,031
357
Minions Killed
426
0
Camps Cleared
0
1,537,562
Distance Traveled
1,571,926
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,434
590
93
6
0
291,371
0
W
Ares
7,498
469
54
3
0
323,908
3
W
Da Ji
9,893
618
104
7
0
368,540
4
W
Ishtar
7,613
476
77
5
0
290,922
0
L
Surtr
6,580
411
50
3
0
302,666
0
L
Kuzenbo
7,352
460
32
2
0
322,825
4
L
Cupid
6,337
396
79
5
0
286,943
1
L
Ne Zha
6,692
418
67
4
0
339,598
0
L
Anubis
8,902
556
129
8
0
285,530
0
W
Hercules
8,593
537
98
6
0
297,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role