Player Matchup

Zeus
Zeus
CosminCiursas89
Zeus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,609 Elo+
Party 2
Skadi
Skadi
Sascky86
Skadi
Level 78
God Stats
2W - 3L
1,683 SR
Queue Stats
3W - 4L
1,740 Elo+
Party 2
Kali
Kali
arushmen69
Kali
Level 87
God Stats
5W - 12L
1,478 SR
Queue Stats
657W - 657L
1,309 Elo+
Solo
Olorun
Olorun
pape_pap
Olorun
Level 68
God Stats
6W - 5L
1,643 SR
Queue Stats
9W - 10L
1,740 Elo+
Party 2
Surtr
Surtr
vanderrob12
Surtr
Level 66
God Stats
1W - 2L
1,476 SR
Queue Stats
27W - 24L
1,582 Elo+
Party 2
Team Averages
Level 72
1,556 SR
1,596 Elo+

VS

Team Averages
Level 69
1,422 SR
1,432 Elo+
Fenrir
Fenrir
Shallow Ruin
Fenrir
Level 61
God Stats
2W - 3L
1,357 SR
Queue Stats
18W - 16L
1,347 Elo+
Solo
Surtr
Surtr
Skull04
Surtr
Level 47
God Stats
5W - 7L
1,287 SR
Queue Stats
144W - 131L
1,454 Elo+
Party 1
Sol
Sol
acwnfk
Sol
Level 88
God Stats
9W - 8L
1,642 SR
Queue Stats
183W - 176L
1,454 Elo+
Party 1
Ra
Ra
dinostrike1
Ra
Level 63
God Stats
7W - 7L
1,322 SR
Queue Stats
165W - 164L
1,454 Elo+
Party 1
Ymir
Ymir
yenine59
Ymir
Level 87
God Stats
4W - 7L
1,500 SR
Queue Stats
169W - 161L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 2
5,908
454
7,286
8,318
2,704
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Skadi
Sascky86
Skadi
10
3 / 6 / 3
6,068
467
7,589
10,711
3,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 5 / 1
6,500
500
2,241
11,326
4,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
pape_pap
Olorun
8
0 / 8 / 3
5,300
408
5,191
12,160
4,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
3 / 6 / 2
5,850
450
6,550
11,998
4,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
8 / 4 / 3
7,245
557
8,447
9,606
4,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
Skull04
Surtr
13
6 / 0 / 4
8,425
648
3,891
7,516
3,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
acwnfk
Sol
14
17 / 0 / 1
9,495
730
17,600
6,306
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 4 / 14
6,899
531
5,597
8,925
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
10
1 / 2 / 13
7,020
540
5,778
12,246
12,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
67
10
Kills
32
32
Deaths
10
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
L
Skadi
Sascky86
Skadi
3
6
3
0.75
W
Fenrir
8
4
3
2.38
W
Surtr
Skull04
Surtr
6
0
4
8
W
Sol
acwnfk
Sol
17
0
1
17.5
L
2
5
1
0.5
W
0
4
14
1.75
L
Olorun
pape_pap
Olorun
0
8
3
0.19
L
3
6
2
0.67
W
Ymir
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,857
Damage
41,313
54,513
Taken
44,599
20,068
Mitigated
26,344
6,113
Healing
13,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,286
1,429
0
350
8,318
2,704
0
3,633
4,685
27,577
0
L
Skadi
Sascky86
Skadi
7,589
2,760
0
230
10,711
3,658
0
5,790
4,921
0
24,886
W
Fenrir
8,447
2,215
0
2,528
9,606
4,141
0
1,531
8,075
0
29,455
W
Surtr
Skull04
Surtr
3,891
1,495
0
3,095
7,516
3,900
1,233
2,837
4,679
606
52,456
W
Sol
acwnfk
Sol
17,600
5,555
0
2,732
6,306
2,450
1,896
3,098
3,208
61,039
0
L
2,241
764
0
1,224
11,326
4,095
0
3,495
7,831
0
44,139
W
5,597
775
874
1,980
8,925
3,355
0
2,507
6,418
39,174
0
L
Olorun
pape_pap
Olorun
5,191
2,588
554
2,068
12,160
4,852
380
9,868
2,292
23,568
3,153
L
6,550
3,803
0
1,687
11,998
4,759
0
6,216
5,782
213
23,918
W
Ymir
5,778
1,213
0
2,599
12,246
12,498
116
2,301
9,945
21,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,626
Gold Earned
39,084
206
Minions Killed
311
0
Camps Cleared
0
1,137,446
Distance Traveled
1,262,472
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,908
454
36
3
0
203,430
0
L
Skadi
6,068
467
34
3
0
220,116
0
W
Fenrir
7,245
557
50
4
0
267,884
0
W
Surtr
8,425
648
86
7
0
265,588
0
W
Sol
9,495
730
92
7
0
245,409
1
L
Kali
6,500
500
70
5
0
272,904
0
W
Ra
6,899
531
57
4
0
251,378
0
L
Olorun
5,300
408
37
3
0
214,225
0
L
Surtr
5,850
450
29
2
0
226,771
0
W
Ymir
7,020
540
26
2
0
232,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role