Player Matchup

Amaterasu
Amaterasu
MarcusLSK
Amaterasu
Level 49
God Stats
10W - 9L
1,500 SR
Queue Stats
99W - 95L
1,449 Elo+
Solo
Loki
Loki
ShoyoHinata1
Loki
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,669 Elo+
Party 3
Sylvanus
Sylvanus
Sub2Duff
Sylvanus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,764 Elo+
Party 3
Eset
Eset
TGav87
Eset
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,725 Elo+
Party 3
Skadi
Skadi
Targha2490
Skadi
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,751 Elo+
Party 3
Team Averages
Level 87
1,500 SR
1,672 Elo+

VS

Team Averages
Level 108
1,594 SR
1,611 Elo+
Surtr
Surtr
ArkAnimax
Surtr
Level 147
God Stats
3W - 3L
1,781 SR
Queue Stats
468W - 418L
1,639 Elo+
Party 1
Neith
Neith
TacoMasterMDizl
Neith
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Bakasura
Bakasura
WatchGTRS0
Bakasura
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 53L
1,641 Elo+
Party 2
Sol
Sol
juliekablooie
Sol
Level 128
God Stats
0W - 1L
1,286 SR
Queue Stats
20W - 20L
1,592 Elo+
Party 1
Maui
Maui
th3e4gle007
Maui
Level 108
God Stats
6W - 4L
1,903 SR
Queue Stats
101W - 96L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MarcusLSK
Amaterasu
16
2 / 2 / 1
9,670
604
6,172
14,801
13,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
11 / 1 / 3
11,134
696
12,064
12,998
5,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
Sub2Duff
Sylvanus
13
2 / 1 / 7
8,975
561
5,230
9,230
8,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Eset
TGav87
Eset
14
2 / 5 / 3
9,039
565
10,034
12,912
4,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
14
2 / 4 / 5
8,948
559
13,935
11,913
5,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
ArkAnimax
Surtr
14
2 / 3 / 0
8,898
556
8,873
12,938
11,037
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 6 / 3
6,816
426
5,391
12,900
4,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
WatchGTRS0
Bakasura
15
9 / 5 / 1
9,561
598
18,202
20,627
8,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 3 / 4
8,137
509
3,974
9,205
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 3
6,674
417
3,384
11,513
11,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
19
Kills
13
13
Deaths
19
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Surtr
ArkAnimax
Surtr
2
3
0
0.67
W
Amaterasu
MarcusLSK
Amaterasu
2
2
1
1.25
W
11
1
3
12.5
W
Sylvanus
Sub2Duff
Sylvanus
2
1
7
5.5
W
Eset
TGav87
Eset
2
5
3
0.7
L
1
6
3
0.42
W
Skadi
2
4
5
1.13
L
Bakasura
WatchGTRS0
Bakasura
9
5
1
1.9
L
1
3
4
1
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,435
Damage
39,824
61,854
Taken
67,183
37,574
Mitigated
37,644
17,352
Healing
15,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
ArkAnimax
Surtr
8,873
4,844
0
3,827
12,938
11,037
42
0
12,271
1,173
69,195
W
Amaterasu
MarcusLSK
Amaterasu
6,172
1,748
0
5,678
14,801
13,997
0
502
14,299
0
87,922
W
12,064
3,901
0
3,699
12,998
5,704
0
849
11,538
0
81,359
W
Sylvanus
Sub2Duff
Sylvanus
5,230
1,875
1,539
2,508
9,230
8,253
226
2,159
6,091
23,017
0
W
Eset
TGav87
Eset
10,034
639
634
2,969
12,912
4,523
28
2,585
9,419
81,162
1,334
L
5,391
2,031
0
1,444
12,900
4,499
0
1,050
11,850
0
40,164
W
Skadi
13,935
6,064
0
325
11,913
5,097
2,963
1,594
9,688
0
85,985
L
Bakasura
WatchGTRS0
Bakasura
18,202
12,355
0
3,412
20,627
8,602
0
7,756
12,871
0
68,979
L
3,974
669
0
4,012
9,205
2,473
0
3,374
5,831
55,390
0
L
3,384
942
453
2,743
11,513
11,033
0
2,768
8,745
17,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,766
Gold Earned
40,086
546
Minions Killed
420
0
Camps Cleared
0
1,657,723
Distance Traveled
1,576,342
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,898
556
130
8
0
301,036
4
W
Amaterasu
9,670
604
157
10
0
318,150
0
W
Loki
11,134
696
118
7
0
414,706
0
W
Sylvanus
8,975
561
32
2
0
313,657
4
W
Eset
9,039
565
115
7
0
325,479
0
L
Neith
6,816
426
66
4
0
289,453
0
W
Skadi
8,948
559
124
8
0
285,731
0
L
Bakasura
9,561
598
114
7
0
385,945
0
L
Sol
8,137
509
96
6
0
319,318
1
L
Maui
6,674
417
14
1
0
280,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role