Player Matchup

Ishtar
Ishtar
Annihill8r
Ishtar
Level 159
God Stats
9W - 9L
1,692 SR
Queue Stats
165W - 157L
1,474 Elo+
Solo
Geb
Geb
JEANCULASEC
Geb
Level 108
God Stats
19W - 17L
1,617 SR
Queue Stats
29W - 26L
1,533 Elo+
Solo
Surtr
Surtr
Zephyray
Surtr
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Sol
Sol
fruutje94
Sol
Level 108
God Stats
22W - 23L
1,514 SR
Queue Stats
99W - 117L
1,259 Elo+
Party 2
Horus
Horus
vetbek8
Horus
Level 87
God Stats
0W - 2L
1,315 SR
Queue Stats
71W - 74L
1,320 Elo+
Party 2
Team Averages
Level 118
1,528 SR
1,417 Elo+

VS

Team Averages
Level 115
1,435 SR
1,602 Elo+
Ares
Ares
Lululeouf
Ares
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,562 Elo+
Solo
Zeus
Zeus
Nettalos
Zeus
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
370W - 385L
1,620 Elo+
Party 1
Anhur
Anhur
Nuvolkaid
Anhur
Level 114
God Stats
9W - 8L
1,500 SR
Queue Stats
265W - 277L
1,687 Elo+
Party 1
Fenrir
Fenrir
Wentrix
Fenrir
Level 136
God Stats
3W - 4L
1,175 SR
Queue Stats
142W - 155L
1,640 Elo+
Party 1
Surtr
Surtr
kagegutshi
Surtr
Level 145
God Stats
5W - 11L
1,500 SR
Queue Stats
212W - 236L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Annihill8r
Ishtar
13
1 / 1 / 1
6,979
499
6,384
8,829
3,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 1 / 1
6,559
469
4,113
10,577
8,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
Zephyray
Surtr
11
3 / 0 / 0
7,025
502
5,984
8,183
4,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 3 / 2
6,982
499
7,978
13,370
5,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
vetbek8
Horus
12
0 / 3 / 1
6,722
480
5,760
12,031
10,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 2 / 1
6,613
472
5,848
11,124
9,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
14
3 / 1 / 2
8,104
579
10,922
5,999
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
Nuvolkaid
Anhur
11
0 / 0 / 0
6,575
470
3,271
9,355
3,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Wentrix
Fenrir
14
2 / 1 / 2
7,497
536
6,077
12,019
5,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
14
2 / 1 / 1
8,069
576
7,655
12,466
11,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
5
Kills
8
8
Deaths
5
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Annihill8r
Ishtar
1
1
1
1.5
L
1
1
1
1.5
W
Ares
1
2
1
0.75
W
Zeus
3
1
2
4
W
Anhur
Nuvolkaid
Anhur
0
0
0
0
W
Fenrir
Wentrix
Fenrir
2
1
2
3
L
Surtr
Zephyray
Surtr
3
0
0
3
L
0
3
2
0.33
W
Surtr
2
1
1
2.5
L
Horus
vetbek8
Horus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,219
Damage
33,773
52,990
Taken
50,963
31,386
Mitigated
32,959
23,134
Healing
16,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Annihill8r
Ishtar
6,384
4,021
0
4,992
8,829
3,462
0
3,381
5,448
0
56,243
L
4,113
788
0
2,861
10,577
8,419
184
4,161
6,416
15,847
0
W
Ares
5,848
315
236
1,918
11,124
9,348
0
3,060
8,064
22,914
0
W
Zeus
10,922
1,248
0
1,400
5,999
2,322
0
2,994
3,005
70,010
0
W
Anhur
Nuvolkaid
Anhur
3,271
2,087
0
4,809
9,355
3,493
0
457
8,898
0
53,737
W
Fenrir
Wentrix
Fenrir
6,077
1,219
0
5,534
12,019
5,802
0
4,766
7,206
0
56,788
L
Surtr
Zephyray
Surtr
5,984
2,552
0
2,726
8,183
4,157
0
1,620
6,563
347
48,832
L
7,978
1,639
0
7,548
13,370
5,156
989
6,898
6,472
63,959
0
W
Surtr
7,655
1,351
0
2,927
12,466
11,994
4
982
10,799
5,465
61,142
L
Horus
vetbek8
Horus
5,760
2,577
84
4,923
12,031
10,192
0
1,808
10,223
0
51,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,267
Gold Earned
36,858
381
Minions Killed
446
0
Camps Cleared
0
1,298,483
Distance Traveled
1,376,517
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,979
499
87
6
0
247,777
0
L
Geb
6,559
469
21
2
0
287,180
4
W
Ares
6,613
472
28
2
0
275,874
0
W
Zeus
8,104
579
130
9
0
272,688
4
W
Anhur
6,575
470
91
7
0
243,614
0
W
Fenrir
7,497
536
85
6
0
347,116
0
L
Surtr
7,025
502
80
6
0
249,802
0
L
Sol
6,982
499
108
8
0
246,327
7
W
Surtr
8,069
576
112
8
0
237,225
1
L
Horus
6,722
480
85
6
0
267,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role