Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Chikina
Ah Muzen Cab
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
143W - 132L
1,248 Elo+
Party 2
Odin
Odin
Maferis
Odin
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 43L
1,382 Elo+
Party 2
Bellona
Bellona
Mushylolz
Bellona
Level 161
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 43L
1,523 Elo+
Party 1
Thoth
Thoth
mitfyx
Thoth
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 32L
1,523 Elo+
Party 1
Chang'e
Chang'e
vikulus
Chang'e
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,377 Elo+
Party 2
Team Averages
Level 139
1,500 SR
1,411 Elo+

VS

Team Averages
Level 134
1,500 SR
1,580 Elo+
Surtr
Surtr
 
Surtr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Blitziiii
Agni
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
89W - 78L
1,858 Elo+
Solo
Guan Yu
Guan Yu
pljeskavca
Guan Yu
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,700 Elo+
Solo
Skadi
Skadi
sho_pack
Skadi
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 201L
1,410 Elo+
Solo
Chernobog
Chernobog
xMuzzy
Chernobog
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 134L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chikina
Ah Muzen Cab
14
3 / 1 / 15
8,019
802
14,467
9,913
5,291
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
Maferis
Odin
15
4 / 1 / 10
8,356
836
3,706
16,540
18,352
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bellona
Mushylolz
Bellona
15
6 / 3 / 10
8,542
854
10,545
14,879
17,441
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
mitfyx
Thoth
16
6 / 1 / 14
8,937
894
16,035
8,624
4,709
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
vikulus
Chang'e
15
4 / 1 / 15
8,347
835
7,885
9,426
4,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
3 / 7 / 1
7,651
765
8,816
15,999
12,530
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Agni
14
0 / 4 / 4
7,015
702
15,444
10,325
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
pljeskavca
Guan Yu
15
3 / 4 / 2
8,477
848
4,972
13,017
15,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Skadi
sho_pack
Skadi
11
0 / 5 / 4
6,487
649
7,388
12,565
6,744
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chernobog
xMuzzy
Chernobog
11
1 / 3 / 1
6,556
656
3,094
7,329
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
19
23
Kills
7
7
Deaths
23
64
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
3
7
1
0.5
L
Agni
0
4
4
0.5
W
Ah Muzen Cab
Chikina
Ah Muzen Cab
3
1
15
10.5
W
Odin
Maferis
Odin
4
1
10
9
W
Bellona
Mushylolz
Bellona
6
3
10
3.67
W
Thoth
mitfyx
Thoth
6
1
14
13
L
Guan Yu
pljeskavca
Guan Yu
3
4
2
1
L
Skadi
sho_pack
Skadi
0
5
4
0.4
W
Chang'e
vikulus
Chang'e
4
1
15
11.5
L
Chernobog
xMuzzy
Chernobog
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,638
Damage
39,714
59,382
Taken
59,235
50,470
Mitigated
41,445
30,699
Healing
19,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
8,816
1,869
614
3,183
15,999
12,530
45
5,700
9,884
146
16,320
L
Agni
15,444
1,081
1,258
2,211
10,325
3,913
0
4,671
5,532
31,338
569
W
Ah Muzen Cab
Chikina
Ah Muzen Cab
14,467
2,917
930
2,398
9,913
5,291
1,707
1,786
8,002
0
31,539
W
Odin
Maferis
Odin
3,706
651
1,526
2,830
16,540
18,352
422
5,405
11,009
0
9,033
W
Bellona
Mushylolz
Bellona
10,545
1,174
750
2,696
14,879
17,441
312
2,922
11,719
2,980
14,958
W
Thoth
mitfyx
Thoth
16,035
321
552
1,107
8,624
4,709
672
2,363
6,137
24,346
2,919
L
Guan Yu
pljeskavca
Guan Yu
4,972
577
3,573
4,054
13,017
15,176
46
3,702
9,072
0
8,093
L
Skadi
sho_pack
Skadi
7,388
1,793
719
2,435
12,565
6,744
364
6,077
6,212
0
10,243
W
Chang'e
vikulus
Chang'e
7,885
941
13,260
4,650
9,426
4,677
408
3,017
6,370
19,989
0
L
Chernobog
xMuzzy
Chernobog
3,094
802
221
978
7,329
3,082
0
3,476
3,724
0
11,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,201
Gold Earned
36,186
137
Minions Killed
109
0
Camps Cleared
0
957,974
Distance Traveled
767,287
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,651
765
21
2
0
159,259
0
L
Agni
7,015
702
41
4
0
163,954
0
W
Ah Muzen Cab
8,019
802
41
4
0
206,372
0
W
Odin
8,356
836
19
2
0
175,589
0
W
Bellona
8,542
854
18
2
0
185,249
0
W
Thoth
8,937
894
29
3
0
194,501
0
L
Guan Yu
8,477
848
13
1
0
171,414
0
L
Skadi
6,487
649
19
2
0
169,025
0
W
Chang'e
8,347
835
30
3
0
196,263
0
L
Chernobog
6,556
656
15
2
0
103,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role