Player Matchup

Xing Tian
Xing Tian
HalluciNinja93
Xing Tian
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
485W - 502L
1,456 Elo+
Solo
Vamana
Vamana
Pandamonium1299
Vamana
Level 114
God Stats
0W - 3L
1,500 SR
Queue Stats
91W - 108L
1,662 Elo+
Solo
Ao Kuang
Ao Kuang
Smash Then Cry
Ao Kuang
Level 147
God Stats
2W - 8L
1,500 SR
Queue Stats
546W - 555L
1,475 Elo+
Party 1
Merlin
Merlin
TruT1gerK1ng
Merlin
Level 106
God Stats
2W - 4L
1,500 SR
Queue Stats
170W - 152L
1,537 Elo+
Party 1
Xbalanque
Xbalanque
l LaST LeVeL l
Xbalanque
Level 89
God Stats
3W - 4L
1,297 SR
Queue Stats
171W - 185L
1,394 Elo+
Solo
Team Averages
Level 116
1,459 SR
1,505 Elo+

VS

Team Averages
Level 109
1,500 SR
1,462 Elo+
Raijin
Raijin
 
Raijin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
IWantDaatOne
Neith
Level 86
God Stats
3W - 6L
1,500 SR
Queue Stats
345W - 314L
1,836 Elo+
Solo
Kukulkan
Kukulkan
Nego Doci
Kukulkan
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 67L
1,160 Elo+
Solo
Khepri
Khepri
Squishyb1tch123
Khepri
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,537 Elo+
Solo
Bacchus
Bacchus
Tzempo
Bacchus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HalluciNinja93
Xing Tian
13
0 / 5 / 4
7,660
696
5,289
14,165
19,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 4 / 4
7,209
655
5,857
12,798
11,531
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ao Kuang
15
6 / 4 / 1
9,125
830
6,436
11,086
6,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
12
1 / 6 / 0
7,286
662
7,704
9,048
3,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
l LaST LeVeL l
Xbalanque
16
1 / 3 / 3
7,939
722
9,338
9,032
4,644
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
10 / 4 / 7
10,407
946
13,895
8,658
4,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
3 / 1 / 9
9,256
841
8,540
5,194
2,809
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Nego Doci
Kukulkan
16
5 / 1 / 9
10,307
937
17,254
7,527
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 8
8,874
807
4,631
8,153
7,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
Tzempo
Bacchus
15
3 / 1 / 14
9,701
882
6,994
13,103
16,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
69
8
Kills
22
22
Deaths
8
12
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
10
4
7
3.38
L
Xing Tian
HalluciNinja93
Xing Tian
0
5
4
0.4
W
3
1
9
7.5
W
Kukulkan
Nego Doci
Kukulkan
5
1
9
9.5
L
0
4
4
0.5
L
Ao Kuang
6
4
1
1.63
W
1
1
8
5
L
Merlin
1
6
0
0.17
W
Bacchus
Tzempo
Bacchus
3
1
14
10
L
Xbalanque
l LaST LeVeL l
Xbalanque
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,624
Damage
51,314
56,129
Taken
42,635
46,496
Mitigated
34,419
15,143
Healing
20,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
13,895
1,359
1,441
913
8,658
4,415
1,379
4,741
3,783
27,828
1,890
L
Xing Tian
HalluciNinja93
Xing Tian
5,289
430
1,145
1,443
14,165
19,793
0
9,030
5,135
11,204
0
W
8,540
1,950
744
2,138
5,194
2,809
1,027
2,820
2,362
0
17,919
W
Kukulkan
Nego Doci
Kukulkan
17,254
1,424
1,987
2,685
7,527
3,834
1,093
3,977
3,448
37,891
0
L
5,857
2,461
687
2,765
12,798
11,531
0
10,254
2,544
0
14,216
L
Ao Kuang
6,436
1,497
1,725
3,761
11,086
6,564
0
8,019
3,067
12,059
0
W
4,631
172
1,595
2,999
8,153
7,256
223
2,129
5,988
10,719
0
L
Merlin
7,704
720
465
727
9,048
3,964
0
7,048
2,000
17,062
2,087
W
Bacchus
Tzempo
Bacchus
6,994
759
925
5,193
13,103
16,105
186
4,507
8,510
8,612
0
L
Xbalanque
l LaST LeVeL l
Xbalanque
9,338
3,708
521
1,904
9,032
4,644
0
7,849
1,183
0
20,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,219
Gold Earned
48,545
95
Minions Killed
128
0
Camps Cleared
0
875,018
Distance Traveled
1,066,538
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,407
946
38
3
0
162,486
0
L
Xing Tian
7,660
696
8
1
0
189,789
0
W
Neith
9,256
841
19
2
0
264,659
0
W
Kukulkan
10,307
937
58
5
0
228,017
0
L
Vamana
7,209
655
17
2
0
167,319
0
L
Ao Kuang
9,125
830
23
2
0
167,566
0
W
Khepri
8,874
807
9
1
0
194,666
0
L
Merlin
7,286
662
18
2
0
166,575
0
W
Bacchus
9,701
882
4
0
0
216,710
0
L
Xbalanque
7,939
722
29
3
0
183,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role