Player Matchup

Vulcan
Vulcan
Belligerent1
Vulcan
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,420 Elo+
Solo
Xbalanque
Xbalanque
FrostyUnicornnn
Xbalanque
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 57L
1,426 Elo+
Solo
Surtr
Surtr
InsidePerfect
Surtr
Level 99
God Stats
27W - 11L
1,825 SR
Queue Stats
329W - 278L
1,667 Elo+
Party 2
Thor
Thor
Takret
Thor
Level 26
God Stats
22W - 11L
1,500 SR
Queue Stats
397W - 357L
1,564 Elo+
Party 2
Jormungandr
Jormungandr
el_JuniorLoL
Jormungandr
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 104L
1,511 Elo+
Solo
Team Averages
Level 75
1,565 SR
1,517 Elo+

VS

Team Averages
Level 101
1,756 SR
1,572 Elo+
Neith
Neith
Bundo315
Neith
Level 127
God Stats
8W - 11L
1,802 SR
Queue Stats
181W - 216L
1,554 Elo+
Party 1
Athena
Athena
CaptainGraves
Athena
Level 118
God Stats
25W - 25L
1,919 SR
Queue Stats
152W - 182L
1,537 Elo+
Party 1
Amaterasu
Amaterasu
If Jerry
Amaterasu
Level 24
God Stats
9W - 1L
1,500 SR
Queue Stats
35W - 43L
1,630 Elo+
Party 1
Mercury
Mercury
Skeletal
Mercury
Level 121
God Stats
4W - 1L
1,701 SR
Queue Stats
196W - 231L
1,500 Elo+
Party 1
Chang'e
Chang'e
iAmRye_
Chang'e
Level 115
God Stats
13W - 11L
1,860 SR
Queue Stats
132W - 117L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
1 / 4 / 3
6,871
491
9,285
8,882
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xbalanque
FrostyUnicornnn
Xbalanque
12
2 / 4 / 2
7,387
528
7,374
9,895
4,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 1 / 1
8,269
591
6,484
11,448
8,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thor
Takret
Thor
10
2 / 2 / 2
6,692
478
3,503
6,794
2,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
el_JuniorLoL
Jormungandr
11
0 / 1 / 3
6,990
499
4,446
13,300
11,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bundo315
Neith
14
3 / 0 / 4
8,143
582
8,586
7,514
3,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 7
7,205
515
4,327
9,467
6,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
If Jerry
Amaterasu
12
1 / 1 / 0
6,627
473
2,533
12,034
6,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Skeletal
Mercury
15
5 / 1 / 2
8,815
630
8,440
11,035
4,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
iAmRye_
Chang'e
12
3 / 3 / 3
7,846
560
7,126
11,280
5,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
6
Kills
12
12
Deaths
6
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vulcan
1
4
3
0.63
W
Neith
Bundo315
Neith
3
0
4
5
W
0
1
7
3.5
L
Xbalanque
FrostyUnicornnn
Xbalanque
2
4
2
0.75
W
Amaterasu
If Jerry
Amaterasu
1
1
0
1
L
1
1
1
1.5
W
Mercury
Skeletal
Mercury
5
1
2
6
L
Thor
Takret
Thor
2
2
2
1.5
L
Jormungandr
el_JuniorLoL
Jormungandr
0
1
3
1.5
W
Chang'e
iAmRye_
Chang'e
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,092
Damage
31,012
50,319
Taken
51,330
30,532
Mitigated
26,961
11,682
Healing
17,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
9,285
3,152
0
1,171
8,882
3,696
0
3,295
5,587
45,419
0
W
Neith
Bundo315
Neith
8,586
4,687
0
2,006
7,514
3,596
2,003
1,009
6,505
0
73,144
W
4,327
1,348
2,011
2,538
9,467
6,614
104
3,722
5,745
21,944
0
L
Xbalanque
FrostyUnicornnn
Xbalanque
7,374
3,237
0
2,548
9,895
4,070
0
1,052
8,843
0
60,208
W
Amaterasu
If Jerry
Amaterasu
2,533
823
0
3,577
12,034
6,969
90
1,673
10,361
0
38,788
L
6,484
2,246
0
2,785
11,448
8,297
526
1,563
9,885
1,472
69,958
W
Mercury
Skeletal
Mercury
8,440
3,948
0
990
11,035
4,525
0
2,313
8,722
0
83,273
L
Thor
Takret
Thor
3,503
791
0
2,624
6,794
2,518
0
2,337
4,457
0
28,034
L
Jormungandr
el_JuniorLoL
Jormungandr
4,446
1,208
0
2,554
13,300
11,951
0
3,206
10,094
40,104
0
W
Chang'e
iAmRye_
Chang'e
7,126
689
848
5,373
11,280
5,257
0
6,259
5,021
53,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,209
Gold Earned
38,636
397
Minions Killed
435
0
Camps Cleared
0
1,331,432
Distance Traveled
1,411,135
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,871
491
66
5
0
278,727
1
W
Neith
8,143
582
119
9
0
242,825
0
W
Athena
7,205
515
33
2
0
300,968
2
L
Xbalanque
7,387
528
91
7
0
256,652
0
W
Amaterasu
6,627
473
80
6
0
291,454
0
L
Surtr
8,269
591
142
10
0
292,040
0
W
Mercury
8,815
630
114
8
0
335,004
0
L
Thor
6,692
478
44
3
0
219,462
0
L
Jormungandr
6,990
499
54
4
0
284,551
1
W
Chang'e
7,846
560
89
6
0
240,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role