Player Matchup

Anubis
Anubis
BLUEM30
Anubis
Level 42
God Stats
11W - 12L
1,460 SR
Queue Stats
13W - 19L
1,396 Elo+
Solo
Cthulhu
Cthulhu
BlastThickneck
Cthulhu
Level 11
God Stats
4W - 5L
1,412 SR
Queue Stats
7W - 10L
1,480 Elo+
Party 1
Nemesis
Nemesis
LostInThought08
Nemesis
Level 89
God Stats
32W - 27L
1,787 SR
Queue Stats
247W - 246L
1,486 Elo+
Party 1
Chronos
Chronos
Necrofire0
Chronos
Level 58
God Stats
5W - 4L
1,500 SR
Queue Stats
57W - 54L
1,491 Elo+
Party 1
Surtr
Surtr
tango365
Surtr
Level 57
God Stats
41W - 29L
1,644 SR
Queue Stats
88W - 84L
1,605 Elo+
Party 1
Team Averages
Level 51
1,561 SR
1,492 Elo+

VS

Team Averages
Level 64
1,574 SR
1,523 Elo+
Hel
Hel
Heymich
Hel
Level 10
God Stats
1W - 1L
1,740 SR
Queue Stats
104W - 95L
1,824 Elo+
Party 2
Kuzenbo
Kuzenbo
JawaElite
Kuzenbo
Level 53
God Stats
6W - 9L
1,459 SR
Queue Stats
114W - 97L
1,410 Elo+
Party 2
Surtr
Surtr
Kharidian
Surtr
Level 86
God Stats
16W - 13L
1,431 SR
Queue Stats
43W - 36L
1,461 Elo+
Party 2
Loki
Loki
Spiderverse7
Loki
Level 44
God Stats
5W - 5L
1,500 SR
Queue Stats
157W - 154L
1,459 Elo+
Solo
Cernunnos
Cernunnos
Yuilogy
Cernunnos
Level 127
God Stats
8W - 2L
1,740 SR
Queue Stats
137W - 113L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BLUEM30
Anubis
15
9 / 3 / 0
9,808
701
12,070
12,860
6,004
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
2 / 2 / 2
6,362
454
6,071
12,089
6,592
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
6 / 1 / 6
9,918
708
10,931
10,711
4,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Necrofire0
Chronos
12
3 / 1 / 2
7,087
506
8,222
8,473
3,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Surtr
tango365
Surtr
15
3 / 3 / 1
8,888
635
11,455
18,336
14,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
10
0 / 8 / 2
6,309
451
4,639
9,805
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
JawaElite
Kuzenbo
11
1 / 3 / 1
7,143
510
6,877
14,321
14,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Surtr
Kharidian
Surtr
14
4 / 5 / 0
8,790
628
15,662
23,662
13,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

11
3 / 3 / 0
7,153
511
4,426
10,468
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cernunnos
Yuilogy
Cernunnos
11
2 / 4 / 1
6,743
482
8,641
11,139
4,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
23
Kills
10
10
Deaths
23
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
BLUEM30
Anubis
9
3
0
3
W
2
2
2
1.5
L
Hel
0
8
2
0.13
L
Kuzenbo
JawaElite
Kuzenbo
1
3
1
0.5
L
Surtr
Kharidian
Surtr
4
5
0
0.8
W
6
1
6
9
W
Chronos
Necrofire0
Chronos
3
1
2
4
L
3
3
0
1
L
Cernunnos
Yuilogy
Cernunnos
2
4
1
0.63
W
Surtr
tango365
Surtr
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,749
Damage
40,245
62,469
Taken
69,395
35,623
Mitigated
36,925
22,739
Healing
25,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BLUEM30
Anubis
12,070
381
0
5,707
12,860
6,004
3,067
3,460
9,400
73,500
0
W
6,071
712
0
4,159
12,089
6,592
0
4,647
7,442
32,376
0
L
Hel
4,639
293
130
499
9,805
2,282
141
6,152
3,653
29,748
0
L
Kuzenbo
JawaElite
Kuzenbo
6,877
3,518
0
4,669
14,321
14,218
214
7,157
6,880
22,617
0
L
Surtr
Kharidian
Surtr
15,662
8,243
0
10,797
23,662
13,600
22
1,613
22,049
970
85,651
W
10,931
6,392
0
1,690
10,711
4,558
894
765
9,946
0
88,143
W
Chronos
Necrofire0
Chronos
8,222
2,799
0
3,682
8,473
3,685
0
2,711
5,762
39,181
0
L
4,426
1,001
0
3,880
10,468
2,633
0
4,911
5,557
0
38,053
L
Cernunnos
Yuilogy
Cernunnos
8,641
3,602
0
5,054
11,139
4,192
248
6,145
4,614
0
59,393
W
Surtr
tango365
Surtr
11,455
5,344
0
7,501
18,336
14,784
544
375
17,961
1,275
69,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,063
Gold Earned
36,138
491
Minions Killed
399
0
Camps Cleared
0
1,354,988
Distance Traveled
1,220,537
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,808
701
123
9
0
232,193
0
W
Cthulhu
6,362
454
28
2
0
277,739
0
L
Hel
6,309
451
50
4
0
258,295
0
L
Kuzenbo
7,143
510
21
2
0
276,103
0
L
Surtr
8,790
628
166
12
0
224,221
0
W
Nemesis
9,918
708
137
10
0
340,356
1
W
Chronos
7,087
506
73
5
0
259,982
0
L
Loki
7,153
511
63
5
0
212,752
0
L
Cernunnos
6,743
482
99
7
0
249,166
0
W
Surtr
8,888
635
130
9
0
244,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role