Player Matchup

Gilgamesh
Gilgamesh
DaddyDary
Gilgamesh
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,814 Elo+
Party 2
Surtr
Surtr
Phoenix2707
Surtr
Level 152
God Stats
3W - 3L
1,824 SR
Queue Stats
125W - 112L
1,507 Elo+
Party 2
Hades
Hades
TrulyRogue
Hades
Level 124
God Stats
13W - 8L
1,950 SR
Queue Stats
323W - 302L
1,634 Elo+
Party 2
Team Averages
Level 141
1,758 SR
1,652 Elo+

VS

Team Averages
Level 169
1,550 SR
1,553 Elo+
Surtr
Surtr
 
Surtr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
PoseidonsRebirth
Sylvanus
Level 171
God Stats
2W - 2L
1,705 SR
Queue Stats
44W - 40L
1,639 Elo+
Solo
Hades
Hades
QcFeenzo
Hades
Level 179
God Stats
2W - 1L
1,445 SR
Queue Stats
25W - 34L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaddyDary
Gilgamesh
12
0 / 2 / 1
7,449
621
4,544
10,434
7,034
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 1 / 1
7,795
650
7,879
13,913
12,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
13
1 / 2 / 0
8,006
667
11,832
10,694
5,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
1 / 1 / 4
8,191
683
10,474
11,801
10,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 0 / 4
9,449
787
7,519
10,673
9,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hades
QcFeenzo
Hades
15
3 / 0 / 2
8,717
726
10,880
7,256
5,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
5
5
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
1
4
3
L
Gilgamesh
DaddyDary
Gilgamesh
0
2
1
0.25
L
0
1
1
0.5
W
1
0
4
3
W
Hades
QcFeenzo
Hades
3
0
2
4
L
Hades
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,255
Damage
28,873
35,041
Taken
29,730
24,913
Mitigated
26,251
9,831
Healing
14,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
10,474
2,465
0
913
11,801
10,789
261
4,508
6,919
287
32,110
L
Gilgamesh
DaddyDary
Gilgamesh
4,544
1,738
0
972
10,434
7,034
0
6,072
4,033
0
18,594
L
7,879
3,400
0
3,930
13,913
12,594
0
5,784
7,761
450
35,467
W
7,519
2,240
4,711
4,589
10,673
9,971
210
4,200
6,037
37,713
0
W
Hades
QcFeenzo
Hades
10,880
529
1,141
3,267
7,256
5,491
380
2,606
4,493
42,225
302
L
Hades
11,832
801
2,116
2,813
10,694
5,285
0
6,521
3,942
36,764
2,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,250
Gold Earned
26,357
162
Minions Killed
188
0
Camps Cleared
0
723,347
Distance Traveled
650,794
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,191
683
39
3
0
236,945
0
L
Gilgamesh
7,449
621
32
3
0
242,194
3
L
Surtr
7,795
650
53
4
0
251,753
0
W
Sylvanus
9,449
787
49
4
0
198,627
0
W
Hades
8,717
726
100
8
0
215,222
0
L
Hades
8,006
667
77
6
0
229,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role