Player Matchup

Cu Chulainn
Cu Chulainn
Silver I
Atomic-Autismo
Cu Chulainn
Silver I
Level 176
God Stats
1W - 1L
1,733 SR
Queue Stats
47W - 27L
1,640 MMR
Party 1
Ymir
Ymir
Silver I
Smolkuso
Ymir
Silver I
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 16L
1,640 MMR
Party 1
Susano
Susano
Gold IV
Squares223
Susano
Gold IV
Level 175
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 96L
1,627 MMR
Solo
Zeus
Zeus
Gold V
gnArfy
Zeus
Gold V
Level 144
God Stats
91W - 73L
1,492 SR
Queue Stats
236W - 230L
1,652 MMR
Solo
Sol
Sol
Gold V
obesepanda101
Sol
Gold V
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 138L
1,634 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 152
1,545 SR
1,638 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 147
1,606 SR
1,639 MMR
He Bo
He Bo
Gold IV
BloodDaemon
He Bo
Gold IV
Level 60
God Stats
6W - 3L
1,500 SR
Queue Stats
243W - 231L
1,631 MMR
Solo
Rama
Rama
Gold IV
Casform
Rama
Gold IV
Level 191
God Stats
8W - 5L
1,965 SR
Queue Stats
53W - 42L
1,641 MMR
Solo
Atlas
Atlas
Gold III
RyYBaCK
Atlas
Gold III
Level 211
God Stats
94W - 85L
1,460 SR
Queue Stats
357W - 318L
1,626 MMR
Solo
Set
Set
Gold III
carlos0315
Set
Gold III
Level 89
God Stats
65W - 65L
1,607 SR
Queue Stats
407W - 381L
1,583 MMR
Party 2
Ravana
Ravana
Gold II
itoshi-sae-
Ravana
Gold II
Level 185
God Stats
2W - 4L
1,500 SR
Queue Stats
98W - 103L
1,713 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Atomic-Autismo
Cu Chulainn
16
1 / 0 / 1
9,359
585
10,106
15,766
14,232
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
12
1 / 4 / 4
7,422
464
4,367
17,079
17,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Susano
Squares223
Susano
14
4 / 3 / 3
8,866
554
11,531
17,696
7,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
gnArfy
Zeus
12
2 / 6 / 4
7,857
491
8,338
10,769
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 0
7,531
471
3,267
10,032
3,535
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
Ne ZhaThanatosAo KuangBakasura

VS

Bans
MercuryFenrirMauiSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 3
8,877
555
10,560
8,669
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
Casform
Rama
18
6 / 0 / 4
11,005
688
10,964
7,890
3,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atlas
RyYBaCK
Atlas
13
1 / 1 / 13
8,640
540
8,819
15,077
18,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
5 / 4 / 5
9,864
617
13,546
17,353
9,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
15
1 / 0 / 3
9,119
570
9,459
11,222
8,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
8
Kills
17
17
Deaths
8
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Atomic-Autismo
Cu Chulainn
1
0
1
1.5
W
4
3
3
1.83
W
Rama
Casform
Rama
6
0
4
8
W
Atlas
RyYBaCK
Atlas
1
1
13
7.5
L
Ymir
1
4
4
0.75
L
Susano
Squares223
Susano
4
3
3
1.83
W
5
4
5
1.88
L
Zeus
gnArfy
Zeus
2
6
4
0.67
W
Ravana
1
0
3
2.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,609
Damage
53,348
71,342
Taken
60,211
46,283
Mitigated
42,773
21,665
Healing
19,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Atomic-Autismo
Cu Chulainn
10,106
2,162
0
7,948
15,766
14,232
0
1,791
13,975
1,311
91,887
W
10,560
361
0
850
8,669
3,006
0
2,514
6,155
68,801
1,803
W
Rama
Casform
Rama
10,964
8,941
0
6,732
7,890
3,764
2,106
1,766
6,124
0
114,251
W
Atlas
RyYBaCK
Atlas
8,819
3,788
0
2,879
15,077
18,592
510
6,845
8,232
27,719
200
L
Ymir
4,367
1,335
0
2,823
17,079
17,948
0
6,286
10,793
18,783
0
L
Susano
Squares223
Susano
11,531
2,979
0
7,235
17,696
7,061
0
4,579
13,117
0
67,619
W
13,546
4,928
0
2,936
17,353
9,020
0
4,055
13,298
0
94,352
L
Zeus
gnArfy
Zeus
8,338
1,530
0
500
10,769
3,507
0
5,288
5,481
62,332
0
W
Ravana
9,459
2,606
0
6,458
11,222
8,391
0
1,778
9,444
253
75,046
L
3,267
1,054
0
3,159
10,032
3,535
0
1,019
9,013
54,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,035
Gold Earned
47,505
483
Minions Killed
581
0
Camps Cleared
0
1,653,364
Distance Traveled
1,699,842
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,359
585
148
9
0
340,108
0
W
He Bo
8,877
555
115
7
0
338,434
3
W
Rama
11,005
688
185
12
0
326,203
5
W
Atlas
8,640
540
17
1
0
326,023
4
L
Ymir
7,422
464
35
2
0
325,242
3
L
Susano
8,866
554
92
6
0
399,199
1
W
Set
9,864
617
121
8
0
350,010
0
L
Zeus
7,857
491
114
7
0
294,582
5
W
Ravana
9,119
570
143
9
0
359,172
0
L
Sol
7,531
471
94
6
0
294,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role