Player Matchup

Heimdallr
Heimdallr
Laukelly3__
Heimdallr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,305 Elo+
Party 1
Merlin
Merlin
SHIPPUDINHO
Merlin
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 10L
1,564 Elo+
Solo
Achilles
Achilles
almironcriado
Achilles
Level 126
God Stats
5W - 3L
1,500 SR
Queue Stats
96W - 159L
1,305 Elo+
Party 1
Tyr
Tyr
furia-violeta3
Tyr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,171 Elo+
Party 1
Mulan
Mulan
milo__galo
Mulan
Level 46
God Stats
8W - 9L
1,401 SR
Queue Stats
289W - 369L
1,386 Elo+
Party 1
Team Averages
Level 87
1,480 SR
1,346 Elo+

VS

Team Averages
Level 115
1,567 SR
1,444 Elo+
Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
KPA007
Surtr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 36L
1,784 Elo+
Party 2
Rama
Rama
Saretta
Rama
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 50L
1,300 Elo+
Solo
Thor
Thor
Zeldriisb
Thor
Level 67
God Stats
5W - 1L
1,834 SR
Queue Stats
104W - 107L
1,430 Elo+
Solo
Fafnir
Fafnir
iVulcanico
Fafnir
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Laukelly3__
Heimdallr
11
1 / 1 / 3
6,441
460
6,073
5,252
2,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
13
1 / 1 / 2
7,900
564
3,538
3,888
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
almironcriado
Achilles
10
1 / 0 / 2
6,450
461
5,131
10,416
9,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
1 / 1 / 0
7,649
546
6,113
14,231
10,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
12
2 / 0 / 2
6,892
492
6,005
7,079
3,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
0 / 1 / 1
8,162
583
1,985
5,712
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Surtr
KPA007
Surtr
13
1 / 1 / 0
7,293
521
7,750
13,219
7,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
Saretta
Rama
10
0 / 4 / 0
6,283
449
4,243
10,977
3,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
9
2 / 0 / 0
6,271
448
2,011
7,053
2,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fafnir
iVulcanico
Fafnir
10
0 / 0 / 1
6,547
468
3,119
9,475
9,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
6
Kills
3
3
Deaths
6
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
1
0.5
L
Surtr
KPA007
Surtr
1
1
0
1
W
Heimdallr
Laukelly3__
Heimdallr
1
1
3
2.5
W
Merlin
1
1
2
2
L
Rama
Saretta
Rama
0
4
0
0
L
Thor
2
0
0
2
W
Achilles
almironcriado
Achilles
1
0
2
2
W
1
1
0
1
L
Fafnir
iVulcanico
Fafnir
0
0
1
0.5
W
Mulan
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,860
Damage
19,108
40,866
Taken
46,436
27,036
Mitigated
25,332
15,690
Healing
16,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,985
239
0
2,326
5,712
2,148
246
1,804
3,908
75,151
0
L
Surtr
KPA007
Surtr
7,750
2,011
0
5,542
13,219
7,749
0
0
13,219
766
53,718
W
Heimdallr
Laukelly3__
Heimdallr
6,073
4,110
0
2,841
5,252
2,116
1,803
797
4,455
0
45,199
W
Merlin
3,538
52
230
1,277
3,888
1,313
380
667
3,221
63,181
0
L
Rama
Saretta
Rama
4,243
3,848
0
3,902
10,977
3,909
0
213
10,764
0
46,437
L
Thor
2,011
138
0
1,620
7,053
2,476
0
576
6,477
0
37,447
W
Achilles
almironcriado
Achilles
5,131
1,029
0
3,711
10,416
9,863
246
1,452
8,964
84
20,379
W
6,113
467
0
3,856
14,231
10,488
0
1,273
12,958
0
50,440
L
Fafnir
iVulcanico
Fafnir
3,119
565
0
3,382
9,475
9,050
0
1,029
8,446
15,246
0
W
Mulan
6,005
1,193
0
3,775
7,079
3,256
0
1,050
6,029
0
47,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,332
Gold Earned
34,556
401
Minions Killed
384
0
Camps Cleared
0
1,447,108
Distance Traveled
1,410,699
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,162
583
145
10
0
317,140
4
L
Surtr
7,293
521
79
6
0
299,827
5
W
Heimdallr
6,441
460
66
5
0
271,712
3
W
Merlin
7,900
564
125
9
0
262,096
4
L
Rama
6,283
449
80
6
0
226,243
1
L
Thor
6,271
448
58
4
0
256,863
3
W
Achilles
6,450
461
16
1
0
296,354
3
W
Tyr
7,649
546
112
8
0
281,242
0
L
Fafnir
6,547
468
22
2
0
310,626
8
W
Mulan
6,892
492
82
6
0
335,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role