Player Matchup

Atlas
Atlas
DarthReidar
Atlas
Level 49
God Stats
6W - 4L
1,851 SR
Queue Stats
6W - 8L
1,763 Elo+
Party 1
Baron Samedi
Baron Samedi
Jazrolfe
Baron Samedi
Level 62
God Stats
5W - 7L
1,214 SR
Queue Stats
45W - 51L
1,385 Elo+
Solo
Surtr
Surtr
Zakandrimar
Surtr
Level 107
God Stats
4W - 3L
1,692 SR
Queue Stats
6W - 7L
1,763 Elo+
Party 1
Team Averages
Level 73
1,586 SR
1,637 Elo+

VS

Team Averages
Level 79
1,439 SR
1,513 Elo+
Hades
Hades
Grefensy
Hades
Level 85
God Stats
0W - 1L
1,209 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Hercules
Hercules
Jormungunder
Hercules
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,538 Elo+
Solo
Surtr
Surtr
nikewa35
Surtr
Level 48
God Stats
0W - 1L
1,606 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 11
11,480
765
12,168
23,442
28,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
Jazrolfe
Baron Samedi
18
4 / 4 / 9
11,597
773
20,830
14,556
9,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
9 / 2 / 5
12,920
861
17,214
15,929
11,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Grefensy
Hades
14
1 / 6 / 5
9,942
663
15,499
19,443
9,891
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
Jormungunder
Hercules
15
6 / 5 / 2
10,773
718
15,863
19,915
13,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
nikewa35
Surtr
16
3 / 3 / 6
10,694
713
14,341
21,201
24,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
14
Kills
10
10
Deaths
14
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
4
11
1.63
L
Hades
Grefensy
Hades
1
6
5
0.58
W
Baron Samedi
Jazrolfe
Baron Samedi
4
4
9
2.13
L
Hercules
Jormungunder
Hercules
6
5
2
1.4
W
9
2
5
5.75
L
Surtr
nikewa35
Surtr
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,212
Damage
45,703
53,927
Taken
60,559
49,532
Mitigated
48,081
19,704
Healing
16,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,168
4,440
467
4,388
23,442
28,384
68
7,486
15,318
33,067
0
L
Hades
Grefensy
Hades
15,499
2,272
813
5,536
19,443
9,891
511
12,160
7,283
59,356
0
W
Baron Samedi
Jazrolfe
Baron Samedi
20,830
1,562
4,800
5,395
14,556
9,230
412
2,118
12,024
61,641
1,970
L
Hercules
Jormungunder
Hercules
15,863
5,987
0
7,011
19,915
13,191
0
11,797
8,118
20
44,183
W
17,214
4,874
0
4,654
15,929
11,918
561
7,026
8,508
9,761
53,974
L
Surtr
nikewa35
Surtr
14,341
3,684
0
3,288
21,201
24,999
663
11,573
9,628
617
36,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,997
Gold Earned
31,409
246
Minions Killed
210
0
Camps Cleared
0
870,731
Distance Traveled
764,717
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,480
765
24
2
0
281,535
0
L
Hades
9,942
663
92
6
0
233,606
0
W
Baron Samedi
11,597
773
111
7
0
265,853
0
L
Hercules
10,773
718
63
4
0
259,945
0
W
Surtr
12,920
861
111
7
0
323,343
0
L
Surtr
10,694
713
55
4
0
271,166
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role