Player Matchup

Neith
Neith
Diego_Saa_166
Neith
Level 63
God Stats
11W - 7L
1,706 SR
Queue Stats
132W - 121L
1,372 Elo+
Solo
Chaac
Chaac
OverSquare_337
Chaac
Level 41
God Stats
5W - 3L
1,500 SR
Queue Stats
69W - 63L
1,511 Elo+
Party 2
Chang'e
Chang'e
Redicoe
Chang'e
Level 28
God Stats
23W - 22L
1,440 SR
Queue Stats
70W - 66L
1,286 Elo+
Party 2
Cliodhna
Cliodhna
blackdead69675
Cliodhna
Level 47
God Stats
7W - 6L
1,641 SR
Queue Stats
119W - 149L
1,376 Elo+
Solo
Atlas
Atlas
i2t0a04
Atlas
Level 83
God Stats
12W - 18L
1,301 SR
Queue Stats
201W - 204L
1,304 Elo+
Party 2
Team Averages
Level 52
1,518 SR
1,370 Elo+

VS

Team Averages
Level 47
1,481 SR
1,481 Elo+
Baron Samedi
Baron Samedi
AthenaRen2976
Baron Samedi
Level 44
God Stats
2W - 2L
1,622 SR
Queue Stats
22W - 26L
1,529 Elo+
Solo
Bakasura
Bakasura
Betnyeu15679
Bakasura
Level 64
God Stats
22W - 31L
1,498 SR
Queue Stats
264W - 394L
1,376 Elo+
Solo
Cthulhu
Cthulhu
Ruffric
Cthulhu
Level 60
God Stats
5W - 6L
1,285 SR
Queue Stats
15W - 22L
1,498 Elo+
Solo
Danzaburou
Danzaburou
nonnty122
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
vxCHIMSTER
Heimdallr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
5,832
486
2,666
5,249
2,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 0 / 1
6,274
523
5,661
9,723
7,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Redicoe
Chang'e
12
4 / 2 / 1
7,416
618
6,968
8,876
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
11
3 / 1 / 3
6,554
546
6,227
7,280
2,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Atlas
i2t0a04
Atlas
9
1 / 0 / 2
5,947
496
3,476
10,040
6,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AthenaRen2976
Baron Samedi
9
0 / 5 / 2
5,207
434
4,614
9,001
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Betnyeu15679
Bakasura
13
2 / 0 / 0
7,226
602
4,150
7,393
3,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cthulhu
Ruffric
Cthulhu
8
1 / 1 / 0
5,200
433
5,583
7,198
4,334
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
nonnty122
Danzaburou
8
0 / 3 / 0
4,913
409
2,142
6,639
1,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
vxCHIMSTER
Heimdallr
10
0 / 1 / 0
5,858
488
5,116
8,646
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
10
Kills
3
4
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AthenaRen2976
Baron Samedi
0
5
2
0.2
L
Bakasura
Betnyeu15679
Bakasura
2
0
0
2
W
2
1
3
3.5
W
0
0
1
0.5
W
Chang'e
Redicoe
Chang'e
4
2
1
2.25
L
Cthulhu
Ruffric
Cthulhu
1
1
0
1
W
Cliodhna
3
1
3
4.5
W
Atlas
i2t0a04
Atlas
1
0
2
2
L
Danzaburou
nonnty122
Danzaburou
0
3
0
0
L
Heimdallr
vxCHIMSTER
Heimdallr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,998
Damage
21,605
41,168
Taken
38,877
21,317
Mitigated
16,739
14,229
Healing
12,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AthenaRen2976
Baron Samedi
4,614
851
123
2,323
9,001
3,739
0
6,057
2,944
26,736
0
L
Bakasura
Betnyeu15679
Bakasura
4,150
2,806
0
2,210
7,393
3,187
0
687
6,706
0
57,046
W
2,666
986
191
2,278
5,249
2,049
324
1,506
3,743
0
33,533
W
5,661
910
0
2,740
9,723
7,243
0
0
9,640
0
44,699
W
Chang'e
Redicoe
Chang'e
6,968
855
717
3,121
8,876
3,241
1,776
3,905
4,831
50,604
935
L
Cthulhu
Ruffric
Cthulhu
5,583
766
205
1,715
7,198
4,334
0
1,686
5,512
24,041
0
W
Cliodhna
6,227
646
0
2,087
7,280
2,490
0
1,905
5,375
0
34,798
W
Atlas
i2t0a04
Atlas
3,476
1,807
0
3,095
10,040
6,294
358
2,881
6,999
23,519
0
L
Danzaburou
nonnty122
Danzaburou
2,142
614
0
1,252
6,639
1,895
0
1,451
5,188
0
20,209
L
Heimdallr
vxCHIMSTER
Heimdallr
5,116
2,789
0
4,873
8,646
3,584
0
423
8,223
0
37,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,023
Gold Earned
28,404
297
Minions Killed
284
0
Camps Cleared
0
1,236,830
Distance Traveled
1,114,016
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,207
434
35
3
0
167,546
0
L
Bakasura
7,226
602
122
10
0
306,259
0
W
Neith
5,832
486
64
5
0
213,053
2
W
Chaac
6,274
523
74
6
0
303,998
0
W
Chang'e
7,416
618
86
7
0
226,770
0
L
Cthulhu
5,200
433
41
3
0
219,706
0
W
Cliodhna
6,554
546
56
5
0
284,635
2
W
Atlas
5,947
496
17
1
0
208,374
2
L
Danzaburou
4,913
409
25
2
0
211,611
3
L
Heimdallr
5,858
488
61
5
0
208,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role