Player Matchup

Ymir
Ymir
Bronze IV
 
Ymir
Bronze IV
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver III
 
Agni
Silver III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver V
Accordion Hero
Loki
Silver V
Level 174
God Stats
8W - 4L
1,500 SR
Queue Stats
254W - 271L
1,142 MMR
Solo
King Arthur
King Arthur
Bronze IV
DrGUZMAN
King Arthur
Bronze IV
Level 156
God Stats
7W - 8L
1,715 SR
Queue Stats
309W - 330L
1,141 MMR
Solo
Cernunnos
Cernunnos
Bronze IV
Shadowquinn
Cernunnos
Bronze IV
Level 150
God Stats
0W - 5L
1,237 SR
Queue Stats
0W - 9L
1,196 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 144
1,491 SR
1,296 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,509 SR
1,179 MMR
Baron Samedi
Baron Samedi
Silver III
AGustin6134
Baron Samedi
Silver III
Level 118
God Stats
46W - 34L
1,285 SR
Queue Stats
430W - 469L
1,206 MMR
Solo
Bastet
Bastet
Silver III
ATOMIC GAMER360
Bastet
Silver III
Level 159
God Stats
27W - 15L
1,500 SR
Queue Stats
136W - 125L
1,141 MMR
Solo
Rama
Rama
Silver V
LioBro
Rama
Silver V
Level 89
God Stats
3W - 4L
1,670 SR
Queue Stats
82W - 90L
1,239 MMR
Solo
Mulan
Mulan
Silver III
Sephtis1x
Mulan
Silver III
Level 118
God Stats
42W - 30L
1,371 SR
Queue Stats
214W - 217L
1,166 MMR
Solo
Sylvanus
Sylvanus
Silver V
tjfearon
Sylvanus
Silver V
Level 127
God Stats
13W - 7L
1,720 SR
Queue Stats
65W - 65L
1,145 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 3 / 0
7,546
444
2,244
13,080
10,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
 
Agni
13
0 / 4 / 0
7,401
435
8,424
8,446
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
0 / 2 / 1
8,762
515
5,296
10,337
4,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
DrGUZMAN
King Arthur
15
3 / 1 / 0
9,182
540
11,694
16,143
19,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Shadowquinn
Cernunnos
14
0 / 1 / 2
7,935
467
4,558
5,557
2,200
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bans
DanzaburouThanatosHorusCabrakan

VS

Bans
VulcanIshtarAresTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AGustin6134
Baron Samedi
14
0 / 0 / 8
8,337
490
5,451
7,803
4,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 2 / 3
9,186
540
6,844
15,420
6,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Rama
LioBro
Rama
16
2 / 0 / 0
9,375
551
5,135
10,287
4,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
Sephtis1x
Mulan
16
2 / 1 / 0
9,826
578
11,860
17,297
14,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sylvanus
tjfearon
Sylvanus
13
2 / 1 / 4
8,577
505
5,727
13,667
16,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
11
11
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
3
0
0.33
L
Agni
 
Agni
0
4
0
0
W
Baron Samedi
AGustin6134
Baron Samedi
0
0
8
4
W
5
2
3
3.25
L
0
2
1
0.25
L
King Arthur
DrGUZMAN
King Arthur
3
1
0
3
W
Rama
LioBro
Rama
2
0
0
2
W
Mulan
Sephtis1x
Mulan
2
1
0
2
L
Cernunnos
Shadowquinn
Cernunnos
0
1
2
1
W
Sylvanus
tjfearon
Sylvanus
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,216
Damage
35,017
53,563
Taken
64,474
38,958
Mitigated
45,987
14,967
Healing
33,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,244
61
0
1,445
13,080
10,459
291
4,964
8,116
26,253
0
L
Agni
 
Agni
8,424
27
0
1,312
8,446
2,644
78
3,173
5,273
58,110
0
W
Baron Samedi
AGustin6134
Baron Samedi
5,451
342
424
2,472
7,803
4,528
283
3,285
4,518
65,591
0
W
6,844
1,370
0
7,592
15,420
6,367
396
2,905
12,515
0
73,268
L
5,296
730
0
5,319
10,337
4,061
0
1,881
8,456
0
83,867
L
King Arthur
DrGUZMAN
King Arthur
11,694
1,840
0
5,567
16,143
19,594
0
809
15,334
0
75,270
W
Rama
LioBro
Rama
5,135
4,559
0
6,123
10,287
4,254
366
774
9,513
0
70,712
W
Mulan
Sephtis1x
Mulan
11,860
1,879
0
8,186
17,297
14,359
230
150
17,147
0
86,261
L
Cernunnos
Shadowquinn
Cernunnos
4,558
1,690
0
1,324
5,557
2,200
1,032
351
5,206
0
52,615
W
Sylvanus
tjfearon
Sylvanus
5,727
1,653
3,480
5,234
13,667
16,479
261
4,759
8,908
32,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,826
Gold Earned
45,301
477
Minions Killed
507
0
Camps Cleared
0
1,727,366
Distance Traveled
1,707,417
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,546
444
48
3
0
314,550
1
L
Agni
7,401
435
102
6
0
341,509
10
W
Baron Samedi
8,337
490
93
5
0
316,663
4
W
Bastet
9,186
540
93
5
0
387,130
7
L
Loki
8,762
515
130
8
0
388,818
3
L
King Arthur
9,182
540
125
7
0
354,418
3
W
Rama
9,375
551
132
8
0
340,744
3
W
Mulan
9,826
578
144
8
0
344,184
2
L
Cernunnos
7,935
467
72
4
0
328,071
6
W
Sylvanus
8,577
505
45
3
0
318,696
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role