Player Matchup

Cerberus
Cerberus
Ansatsushaa
Cerberus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,952 Elo+
Party 2
Artemis
Artemis
Chodaboy69
Artemis
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Discordia
Discordia
Snow752
Discordia
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,952 Elo+
Party 2
Set
Set
Th3Krazy1z
Set
Level 59
God Stats
5W - 1L
1,500 SR
Queue Stats
124W - 106L
1,555 Elo+
Solo
Thor
Thor
hipham6
Thor
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
110W - 105L
1,537 Elo+
Solo
Team Averages
Level 124
1,500 SR
1,699 Elo+

VS

Team Averages
Level 122
1,640 SR
1,549 Elo+
Ymir
Ymir
BIG COLE 22
Ymir
Level 107
God Stats
4W - 2L
1,791 SR
Queue Stats
42W - 65L
1,521 Elo+
Party 1
Thoth
Thoth
Briefcasejoe777
Thoth
Level 139
God Stats
3W - 1L
1,500 SR
Queue Stats
223W - 252L
1,564 Elo+
Party 1
Jormungandr
Jormungandr
I_KING_BEAR_1
Jormungandr
Level 69
God Stats
13W - 5L
1,808 SR
Queue Stats
129W - 123L
1,602 Elo+
Party 3
Danzaburou
Danzaburou
The_Honored__One
Danzaburou
Level 147
God Stats
3W - 1L
1,703 SR
Queue Stats
71W - 72L
1,595 Elo+
Party 3
Surtr
Surtr
kwasno
Surtr
Level 146
God Stats
22W - 27L
1,400 SR
Queue Stats
280W - 326L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ansatsushaa
Cerberus
9
1 / 0 / 1
5,730
521
2,156
7,072
4,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Chodaboy69
Artemis
8
0 / 3 / 0
4,825
439
4,099
5,298
1,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Snow752
Discordia
12
2 / 1 / 1
6,532
594
4,956
5,383
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 5 / 3
4,912
447
5,652
10,398
4,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thor
hipham6
Thor
10
1 / 5 / 0
5,566
506
4,377
10,325
5,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
5,493
499
1,165
8,227
4,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 0
6,668
606
5,292
5,639
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
I_KING_BEAR_1
Jormungandr
10
2 / 0 / 3
5,901
536
4,192
6,959
4,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
The_Honored__One
Danzaburou
11
4 / 0 / 2
7,119
647
5,326
7,008
2,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
kwasno
Surtr
12
6 / 1 / 0
7,065
642
9,121
12,537
7,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
14
14
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Ansatsushaa
Cerberus
1
0
1
1.5
W
0
1
3
1.5
W
2
2
0
1
L
Artemis
Chodaboy69
Artemis
0
3
0
0
W
Jormungandr
I_KING_BEAR_1
Jormungandr
2
0
3
3.5
L
Discordia
Snow752
Discordia
2
1
1
2.5
L
0
5
3
0.3
W
Danzaburou
The_Honored__One
Danzaburou
4
0
2
5
L
Thor
hipham6
Thor
1
5
0
0.2
W
Surtr
kwasno
Surtr
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,240
Damage
25,096
38,476
Taken
40,370
17,436
Mitigated
20,455
10,061
Healing
14,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Ansatsushaa
Cerberus
2,156
28
0
3,697
7,072
4,731
0
2,547
4,525
19,483
0
W
1,165
410
0
3,040
8,227
4,098
0
838
7,389
27,302
0
W
5,292
185
0
1,017
5,639
2,155
293
3,621
2,018
52,987
0
L
Artemis
Chodaboy69
Artemis
4,099
1,877
0
1,473
5,298
1,615
0
885
4,413
0
27,405
W
Jormungandr
I_KING_BEAR_1
Jormungandr
4,192
1,448
0
2,150
6,959
4,468
221
1,916
5,043
41,129
0
L
Discordia
Snow752
Discordia
4,956
345
0
711
5,383
1,914
0
3,271
2,112
55,971
0
L
5,652
3,535
0
834
10,398
4,136
0
3,967
6,431
0
25,101
W
Danzaburou
The_Honored__One
Danzaburou
5,326
2,394
0
5,230
7,008
2,392
92
737
6,271
0
53,118
L
Thor
hipham6
Thor
4,377
883
0
3,346
10,325
5,040
0
152
10,173
0
36,186
W
Surtr
kwasno
Surtr
9,121
3,900
0
3,516
12,537
7,342
41
0
11,859
201
43,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,565
Gold Earned
32,246
285
Minions Killed
359
0
Camps Cleared
0
1,060,016
Distance Traveled
1,077,412
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,730
521
36
3
0
220,204
1
W
Ymir
5,493
499
49
4
0
227,137
0
W
Thoth
6,668
606
104
9
0
215,908
0
L
Artemis
4,825
439
56
5
0
206,308
0
W
Jormungandr
5,901
536
55
5
0
228,476
2
L
Discordia
6,532
594
96
9
0
219,913
0
L
Set
4,912
447
34
3
0
232,027
0
W
Danzaburou
7,119
647
91
8
0
194,016
0
L
Thor
5,566
506
63
6
0
181,564
0
W
Surtr
7,065
642
60
5
0
211,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role