Player Matchup

Kali
Kali
TheBearJew1027
Kali
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
395W - 381L
1,441 Elo+
Party 2
Chernobog
Chernobog
Tinsoka
Chernobog
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,201 Elo+
Party 1
Hercules
Hercules
bearcomander
Hercules
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,201 Elo+
Party 1
Osiris
Osiris
bodybagbob22
Osiris
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
419W - 356L
1,529 Elo+
Party 2
He Bo
He Bo
robonite
He Bo
Level 54
God Stats
4W - 4L
1,285 SR
Queue Stats
293W - 292L
1,453 Elo+
Party 2
Team Averages
Level 30
1,457 SR
1,365 Elo+

VS

Team Averages
Level 20
1,500 SR
1,484 Elo+
Erlang Shen
Erlang Shen
Gh0stD4nc3r
Erlang Shen
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 44L
1,754 Elo+
Solo
Ratatoskr
Ratatoskr
Kamuraqi
Ratatoskr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Logbound
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,490 Elo+
Solo
King Arthur
King Arthur
davidgr88
King Arthur
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 24L
1,208 Elo+
Solo
Chronos
Chronos
forevagayBai
Chronos
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 95L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 19
12,295
878
8,889
19,272
11,135
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chernobog
Tinsoka
Chernobog
20
10 / 2 / 19
12,399
886
32,740
13,889
7,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
bearcomander
Hercules
17
3 / 5 / 22
10,601
757
11,355
22,165
25,992
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
17
5 / 5 / 19
10,822
773
13,236
13,358
8,504
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
robonite
He Bo
19
13 / 6 / 15
12,568
898
28,190
15,302
6,117
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Gh0stD4nc3r
Erlang Shen
14
0 / 10 / 11
8,339
596
4,153
22,056
22,147
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
Kamuraqi
Ratatoskr
19
9 / 6 / 5
11,937
853
16,604
17,338
10,768
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Logbound
Nemesis
16
3 / 8 / 12
9,300
664
11,254
22,590
23,706
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
davidgr88
King Arthur
16
2 / 7 / 9
9,334
667
7,474
21,696
29,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
forevagayBai
Chronos
18
6 / 7 / 10
10,169
726
19,559
22,359
12,902
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
67
38
Kills
20
22
Deaths
38
94
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Gh0stD4nc3r
Erlang Shen
0
10
11
0.55
L
Ratatoskr
Kamuraqi
Ratatoskr
9
6
5
1.92
L
Nemesis
Logbound
Nemesis
3
8
12
1.13
W
7
4
19
4.13
W
Chernobog
Tinsoka
Chernobog
10
2
19
9.75
W
Hercules
bearcomander
Hercules
3
5
22
2.8
W
Osiris
5
5
19
2.9
L
King Arthur
davidgr88
King Arthur
2
7
9
0.93
L
Chronos
forevagayBai
Chronos
6
7
10
1.57
W
He Bo
robonite
He Bo
13
6
15
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,410
Damage
59,044
83,986
Taken
106,039
59,102
Mitigated
98,696
33,690
Healing
18,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Gh0stD4nc3r
Erlang Shen
4,153
1,557
0
954
22,056
22,147
286
6,639
15,417
0
6,099
L
Ratatoskr
Kamuraqi
Ratatoskr
16,604
3,042
1,068
5,334
17,338
10,768
1,188
6,499
10,839
0
26,801
L
Nemesis
Logbound
Nemesis
11,254
3,649
837
2,724
22,590
23,706
341
5,632
16,958
0
19,070
W
8,889
4,272
2,343
8,509
19,272
11,135
1,086
3,938
15,334
0
17,083
W
Chernobog
Tinsoka
Chernobog
32,740
14,455
0
4,284
13,889
7,354
2,636
3,709
10,180
0
68,449
W
Hercules
bearcomander
Hercules
11,355
2,171
1,185
7,878
22,165
25,992
716
6,323
15,842
0
17,590
W
Osiris
13,236
4,472
1,934
1,848
13,358
8,504
2,269
2,782
10,576
0
25,063
L
King Arthur
davidgr88
King Arthur
7,474
1,219
1,319
908
21,696
29,173
145
5,434
16,262
0
14,940
L
Chronos
forevagayBai
Chronos
19,559
9,470
0
5,202
22,359
12,902
1,924
3,675
18,684
42,614
0
W
He Bo
robonite
He Bo
28,190
4,345
2,361
3,348
15,302
6,117
361
2,807
12,495
40,709
311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,685
Gold Earned
49,079
146
Minions Killed
109
0
Camps Cleared
0
1,209,455
Distance Traveled
1,087,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,339
596
5
0
0
211,525
0
L
Ratatoskr
11,937
853
20
1
0
231,792
0
L
Nemesis
9,300
664
18
1
0
229,668
0
W
Kali
12,295
878
17
1
0
283,947
0
W
Chernobog
12,399
886
66
5
0
210,761
0
W
Hercules
10,601
757
12
1
0
268,197
0
W
Osiris
10,822
773
21
2
0
243,412
0
L
King Arthur
9,334
667
16
1
0
234,122
0
L
Chronos
10,169
726
50
4
0
180,590
0
W
He Bo
12,568
898
30
2
0
203,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role