Player Matchup

Nemesis
Nemesis
Arrio 76
Nemesis
Level 104
God Stats
17W - 19L
1,382 SR
Queue Stats
163W - 159L
1,373 Elo+
Solo
Surtr
Surtr
DutchNoah
Surtr
Level 106
God Stats
1W - 1L
1,299 SR
Queue Stats
7W - 8L
1,601 Elo+
Party 2
Medusa
Medusa
EnglishNoah
Medusa
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 10L
1,721 Elo+
Party 2
Atlas
Atlas
Maylor8696
Atlas
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,721 Elo+
Party 2
Kukulkan
Kukulkan
taut_pall
Kukulkan
Level 123
God Stats
137W - 135L
1,586 SR
Queue Stats
184W - 191L
1,622 Elo+
Solo
Team Averages
Level 94
1,453 SR
1,607 Elo+

VS

Team Averages
Level 42
1,454 SR
1,500 Elo+
Artio
Artio
 
Artio
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Azexilty
Da Ji
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Zeus
Zeus
BLACKING17
Zeus
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
280W - 281L
1,929 Elo+
Solo
Danzaburou
Danzaburou
Haskinos
Danzaburou
Level 18
God Stats
0W - 2L
1,271 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 1
Surtr
Surtr
Wxalth_
Surtr
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arrio 76
Nemesis
7
0 / 1 / 1
4,663
583
503
5,333
1,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
DutchNoah
Surtr
11
4 / 1 / 0
6,160
770
6,270
7,307
6,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
9
4 / 0 / 0
5,479
685
4,564
4,073
1,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
8
0 / 1 / 4
5,488
686
3,159
6,526
3,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
taut_pall
Kukulkan
9
0 / 1 / 0
5,174
647
2,125
3,784
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
0 / 1 / 0
3,631
454
970
4,002
3,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Da Ji
Azexilty
Da Ji
9
3 / 1 / 0
5,149
644
2,287
6,194
2,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 1 / 1
3,943
493
743
2,907
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
Haskinos
Danzaburou
6
0 / 3 / 1
3,680
460
2,761
5,865
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Surtr
Wxalth_
Surtr
7
0 / 3 / 1
4,253
532
3,631
7,418
5,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
8
Kills
3
4
Deaths
9
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
1
0
0
W
Nemesis
Arrio 76
Nemesis
0
1
1
0.5
L
Da Ji
Azexilty
Da Ji
3
1
0
3
L
0
1
1
0.5
W
Surtr
DutchNoah
Surtr
4
1
0
4
W
Medusa
4
0
0
4
L
Danzaburou
Haskinos
Danzaburou
0
3
1
0.17
W
Atlas
0
1
4
2
L
Surtr
Wxalth_
Surtr
0
3
1
0.17
W
Kukulkan
taut_pall
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,621
Damage
10,392
27,023
Taken
26,386
13,264
Mitigated
13,621
8,695
Healing
5,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
970
167
85
1,027
4,002
3,122
0
971
3,031
8,601
0
W
Nemesis
Arrio 76
Nemesis
503
215
0
1,009
5,333
1,372
0
336
4,997
0
24,094
L
Da Ji
Azexilty
Da Ji
2,287
683
0
2,956
6,194
2,265
0
845
5,349
0
26,493
L
743
111
0
250
2,907
892
0
1,429
1,478
11,304
0
W
Surtr
DutchNoah
Surtr
6,270
2,138
0
2,252
7,307
6,053
0
140
7,167
1,103
41,620
W
Medusa
4,564
1,629
0
2,616
4,073
1,230
360
288
3,785
0
35,109
L
Danzaburou
Haskinos
Danzaburou
2,761
987
0
703
5,865
1,881
0
2,131
3,734
0
14,249
W
Atlas
3,159
1,491
39
2,529
6,526
3,466
128
462
6,064
18,128
0
L
Surtr
Wxalth_
Surtr
3,631
1,555
0
534
7,418
5,461
29
174
7,244
232
23,558
W
Kukulkan
taut_pall
Kukulkan
2,125
96
0
250
3,784
1,143
343
627
3,157
29,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,964
Gold Earned
20,656
267
Minions Killed
151
0
Camps Cleared
0
787,298
Distance Traveled
800,761
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
3,631
454
12
2
0
148,839
0
W
Nemesis
4,663
583
43
5
0
181,672
0
L
Da Ji
5,149
644
49
6
0
216,069
0
L
Zeus
3,943
493
22
3
0
116,272
0
W
Surtr
6,160
770
79
10
0
158,854
2
W
Medusa
5,479
685
61
8
0
148,090
0
L
Danzaburou
3,680
460
23
3
0
158,504
0
W
Atlas
5,488
686
27
3
0
150,423
0
L
Surtr
4,253
532
45
6
0
161,077
0
W
Kukulkan
5,174
647
57
7
0
148,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role