Player Matchup

Chiron
Chiron
 
Chiron
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
envxyii
Athena
Level 83
God Stats
8W - 2L
1,841 SR
Queue Stats
34W - 19L
1,715 Elo+
Party 1
Scylla
Scylla
psychodxlics
Scylla
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 17L
1,748 Elo+
Party 1
Sol
Sol
sxzaro
Sol
Level 193
God Stats
1W - 2L
1,500 SR
Queue Stats
273W - 147L
1,834 Elo+
Party 1
Team Averages
Level 116
1,568 SR
1,659 Elo+

VS

Team Averages
Level 143
1,577 SR
1,622 Elo+
Surtr
Surtr
Greedfart
Surtr
Level 149
God Stats
9W - 2L
1,949 SR
Queue Stats
127W - 103L
1,819 Elo+
Party 2
Bacchus
Bacchus
ProP4stypete443
Bacchus
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 38L
1,727 Elo+
Party 2
Merlin
Merlin
TheWelshWarrior9
Merlin
Level 159
God Stats
7W - 3L
1,855 SR
Queue Stats
132W - 107L
1,819 Elo+
Party 2
Artemis
Artemis
danielCUTillas
Artemis
Level 158
God Stats
2W - 2L
1,298 SR
Queue Stats
122W - 160L
1,371 Elo+
Party 3
Tsukuyomi
Tsukuyomi
indiosalvaje
Tsukuyomi
Level 129
God Stats
1W - 1L
1,285 SR
Queue Stats
43W - 48L
1,370 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
6
0 / 2 / 0
3,605
601
2,689
5,165
1,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
 
King Arthur
1
0 / 0 / 0
2,658
443
0
0
0
Athena
envxyii
Athena
6
0 / 0 / 0
3,416
569
786
2,331
1,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
1
0 / 0 / 0
2,658
443
0
0
0
Sol
sxzaro
Sol
7
0 / 0 / 0
3,711
619
2,425
5,268
2,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Greedfart
Surtr
6
2 / 0 / 0
4,342
724
2,230
4,969
1,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 1
3,893
649
1,109
3,730
2,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 0 / 0
4,101
684
2,390
3,220
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 0 / 0
4,128
688
0
1,868
521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
indiosalvaje
Tsukuyomi
6
0 / 0 / 1
3,831
639
1,486
3,007
812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
2
0
0
L
King Arthur
 
King Arthur
0
0
0
0
W
Surtr
Greedfart
Surtr
2
0
0
2
W
0
0
1
0.5
W
0
0
0
0
W
0
0
0
0
L
Athena
envxyii
Athena
0
0
0
0
W
Tsukuyomi
indiosalvaje
Tsukuyomi
0
0
1
0.5
L
Scylla
0
0
0
0
L
Sol
sxzaro
Sol
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,900
Damage
7,215
12,764
Taken
16,794
6,123
Mitigated
6,925
3,700
Healing
6,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
2,689
904
0
1,726
5,165
1,702
0
129
5,020
0
16,863
L
King Arthur
 
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Surtr
Greedfart
Surtr
2,230
1,305
0
1,599
4,969
1,841
0
644
4,258
275
22,311
W
1,109
218
0
1,450
3,730
2,718
0
632
2,992
8,931
0
W
2,390
227
0
1,392
3,220
1,033
0
1,537
1,498
28,245
0
W
0
0
0
1,530
1,868
521
0
40
1,828
0
24,276
L
Athena
envxyii
Athena
786
249
0
546
2,331
1,558
0
1,007
1,324
7,982
0
W
Tsukuyomi
indiosalvaje
Tsukuyomi
1,486
324
0
918
3,007
812
0
0
3,007
0
17,599
L
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Sol
sxzaro
Sol
2,425
927
0
1,428
5,268
2,863
0
2,419
2,849
21,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,048
Gold Earned
20,295
90
Minions Killed
205
0
Camps Cleared
0
341,804
Distance Traveled
639,430
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
3,605
601
35
6
0
111,730
0
L
King Arthur
2,658
443
0
0
0
0
0
W
Surtr
4,342
724
49
8
0
146,869
0
W
Bacchus
3,893
649
19
3
0
127,340
0
W
Merlin
4,101
684
56
9
0
121,082
2
W
Artemis
4,128
688
52
9
0
97,331
0
L
Athena
3,416
569
15
3
0
119,085
0
W
Tsukuyomi
3,831
639
29
5
0
146,808
0
L
Scylla
2,658
443
0
0
0
0
0
L
Sol
3,711
619
40
7
0
110,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role