Player Matchup

Jing Wei
Jing Wei
Ayla03
Jing Wei
Level 34
God Stats
16W - 8L
1,505 SR
Queue Stats
62W - 45L
1,686 Elo+
Party 2
Scylla
Scylla
GSNM Legend
Scylla
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Tyr
Tyr
THEOmar240
Tyr
Level 26
God Stats
12W - 8L
1,700 SR
Queue Stats
68W - 61L
1,686 Elo+
Party 2
Team Averages
Level 50
1,568 SR
1,624 Elo+

VS

Team Averages
Level 73
1,500 SR
1,470 Elo+
Bakasura
Bakasura
MrYoshi919
Bakasura
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 228L
1,503 Elo+
Party 1
Poseidon
Poseidon
SunBrotato
Poseidon
Level 49
God Stats
2W - 7L
1,500 SR
Queue Stats
191W - 205L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
TobiQweef
Cthulhu
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 162L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ayla03
Jing Wei
13
4 / 1 / 7
8,156
816
6,368
8,105
3,109
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
14
3 / 0 / 10
8,316
832
10,111
5,223
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
6 / 2 / 7
8,236
824
8,881
11,699
8,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MrYoshi919
Bakasura
11
1 / 5 / 1
7,059
706
3,452
10,385
6,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Poseidon
SunBrotato
Poseidon
11
1 / 5 / 1
6,936
694
10,196
10,060
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
TobiQweef
Cthulhu
11
0 / 3 / 3
7,199
720
7,538
11,135
10,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
13
Kills
2
3
Deaths
13
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Ayla03
Jing Wei
4
1
7
7.5
W
Scylla
3
0
10
8
L
Bakasura
MrYoshi919
Bakasura
1
5
1
0.3
L
Poseidon
SunBrotato
Poseidon
1
5
1
0.3
W
6
2
7
4.75
L
Cthulhu
TobiQweef
Cthulhu
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,360
Damage
21,186
25,027
Taken
31,580
14,039
Mitigated
20,198
4,094
Healing
4,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Ayla03
Jing Wei
6,368
4,539
0
1,696
8,105
3,109
1,101
5,628
2,452
0
20,021
W
Scylla
10,111
697
0
0
5,223
2,047
341
3,660
1,533
44,050
147
L
Bakasura
MrYoshi919
Bakasura
3,452
2,643
255
1,726
10,385
6,324
0
3,784
6,601
0
21,339
L
Poseidon
SunBrotato
Poseidon
10,196
1,297
63
351
10,060
3,744
24
2,411
7,649
27,377
1,129
W
8,881
926
0
2,398
11,699
8,883
0
7,690
3,883
0
19,723
L
Cthulhu
TobiQweef
Cthulhu
7,538
404
260
1,467
11,135
10,130
0
4,090
7,045
22,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,708
Gold Earned
21,194
129
Minions Killed
120
0
Camps Cleared
0
628,193
Distance Traveled
535,710
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,156
816
24
2
0
204,004
0
W
Scylla
8,316
832
86
9
0
203,874
0
L
Bakasura
7,059
706
47
5
0
181,272
0
L
Poseidon
6,936
694
45
5
0
167,052
0
W
Tyr
8,236
824
19
2
0
220,315
3
L
Cthulhu
7,199
720
28
3
0
187,386
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role