Player Matchup

Bastet
Bastet
 
Bastet
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Ill1lllllIV
Scylla
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 11L
1,446 Elo+
Solo
Bellona
Bellona
JorgeRL_17
Bellona
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Sol
Sol
NightlinGamer_7
Sol
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 19L
1,548 Elo+
Party 2
Bacchus
Bacchus
andrecruz27
Bacchus
Level 147
God Stats
1W - 0L
1,715 SR
Queue Stats
33W - 20L
1,548 Elo+
Party 2
Team Averages
Level 104
1,543 SR
1,509 Elo+

VS

Team Averages
Level 83
1,567 SR
1,454 Elo+
Surtr
Surtr
Baymax117
Surtr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 70L
1,539 Elo+
Solo
Freya
Freya
Bundeskanzler-in
Freya
Level 155
God Stats
2W - 5L
1,389 SR
Queue Stats
235W - 292L
1,270 Elo+
Solo
Danzaburou
Danzaburou
ConnorGunn99
Danzaburou
Level 56
God Stats
1W - 4L
1,715 SR
Queue Stats
144W - 135L
1,539 Elo+
Party 1
Yu Huang
Yu Huang
TTV_Opt1c_zombie
Yu Huang
Level 95
God Stats
1W - 3L
1,500 SR
Queue Stats
206W - 208L
1,528 Elo+
Party 1
Yemoja
Yemoja
Wattsonsboo
Yemoja
Level 43
God Stats
7W - 4L
1,732 SR
Queue Stats
39W - 39L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
6
3 / 2 / 1
4,067
813
2,116
4,270
1,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
6
1 / 1 / 2
3,748
750
1,605
2,737
762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
JorgeRL_17
Bellona
6
0 / 0 / 0
3,754
751
1,666
3,158
1,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
1 / 1 / 1
3,412
682
2,454
2,457
768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
andrecruz27
Bacchus
5
1 / 1 / 2
3,722
744
1,640
5,145
3,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Baymax117
Surtr
2
0 / 1 / 0
2,641
528
1,116
2,740
1,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
2 / 2 / 0
3,595
719
2,691
3,606
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
ConnorGunn99
Danzaburou
5
1 / 1 / 0
3,372
674
915
4,148
1,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 2 / 0
3,666
733
1,578
3,021
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
6
0 / 0 / 0
3,600
720
1,477
2,903
1,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
6
Kills
4
5
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
2
1
1.75
L
Surtr
Baymax117
Surtr
0
1
0
0
L
2
2
0
1
L
Danzaburou
ConnorGunn99
Danzaburou
1
1
0
1
W
Scylla
1
1
2
2
W
Bellona
JorgeRL_17
Bellona
0
0
0
0
W
1
1
1
1.5
L
1
2
0
0.5
L
Yemoja
0
0
0
0
W
Bacchus
andrecruz27
Bacchus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,481
Damage
7,777
17,767
Taken
16,418
7,573
Mitigated
5,558
7,122
Healing
4,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
2,116
519
0
1,750
4,270
1,043
0
253
4,007
0
12,458
L
Surtr
Baymax117
Surtr
1,116
685
24
339
2,740
1,153
0
1,598
1,142
137
4,103
L
2,691
848
0
1,329
3,606
1,206
0
2,289
1,317
12,544
0
L
Danzaburou
ConnorGunn99
Danzaburou
915
387
0
1,316
4,148
1,172
0
716
3,432
0
10,370
W
Scylla
1,605
0
0
1,000
2,737
762
0
1,416
1,321
16,466
0
W
Bellona
JorgeRL_17
Bellona
1,666
583
0
2,017
3,158
1,930
0
1,477
1,681
0
21,460
W
2,454
1,529
0
520
2,457
768
598
745
1,543
14,363
1,910
L
1,578
47
0
370
3,021
892
0
889
2,132
15,595
0
L
Yemoja
1,477
556
18
1,258
2,903
1,135
0
0
2,903
16,988
0
W
Bacchus
andrecruz27
Bacchus
1,640
542
0
1,835
5,145
3,070
132
1,485
3,318
8,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,703
Gold Earned
16,874
130
Minions Killed
128
0
Camps Cleared
0
530,499
Distance Traveled
471,165
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
4,067
813
25
5
0
128,444
0
L
Surtr
2,641
528
8
2
0
49,954
0
L
Freya
3,595
719
28
6
0
92,436
0
L
Danzaburou
3,372
674
26
5
0
131,700
0
W
Scylla
3,748
750
25
5
0
113,707
0
W
Bellona
3,754
751
44
9
0
103,971
0
W
Sol
3,412
682
24
5
0
88,115
0
L
Yu Huang
3,666
733
29
6
0
103,674
0
L
Yemoja
3,600
720
37
7
0
93,401
0
W
Bacchus
3,722
744
12
2
0
96,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role