Player Matchup

Neith
Neith
jeffrey_damher18
Neith
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
xEPiCxGHOST
Baron Samedi
Level 86
God Stats
23W - 9L
1,226 SR
Queue Stats
35W - 25L
1,500 Elo+
Party 2
Ymir
Ymir
xEPiCxSir93
Ymir
Level 68
God Stats
37W - 29L
1,226 SR
Queue Stats
40W - 30L
1,310 Elo+
Party 2
Team Averages
Level 55
1,317 SR
1,437 Elo+

VS

Team Averages
Level 43
1,672 SR
1,132 Elo+
Lancelot
Lancelot
Angry_Fox11
Lancelot
Level 62
God Stats
1W - 2L
1,611 SR
Queue Stats
8W - 10L
1,272 Elo+
Party 1
Janus
Janus
EternalKnight__
Janus
Level 23
God Stats
0W - 2L
1,703 SR
Queue Stats
0W - 5L
1,129 Elo+
Party 1
Thanatos
Thanatos
legndary-jester
Thanatos
Level 44
God Stats
5W - 4L
1,703 SR
Queue Stats
26W - 43L
996 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 6
8,151
815
5,318
7,379
2,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
xEPiCxGHOST
Baron Samedi
14
4 / 2 / 7
8,104
810
11,387
9,191
3,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 2 / 6
7,784
778
4,940
9,154
6,401
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Angry_Fox11
Lancelot
12
4 / 5 / 3
7,726
773
7,406
12,242
5,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 6
7,211
721
5,424
5,729
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
13
3 / 4 / 3
7,556
756
5,201
10,527
5,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
12
Kills
7
7
Deaths
12
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Angry_Fox11
Lancelot
4
5
3
1.1
L
0
3
6
1
W
4
3
6
2.33
L
Thanatos
3
4
3
1.13
W
Baron Samedi
xEPiCxGHOST
Baron Samedi
4
2
7
3.75
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,645
Damage
18,031
25,724
Taken
28,498
12,594
Mitigated
13,122
8,821
Healing
3,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Angry_Fox11
Lancelot
7,406
857
0
938
12,242
5,481
148
5,293
6,949
0
30,563
L
5,424
134
0
160
5,729
2,533
0
4,638
1,091
22,086
731
W
5,318
2,898
0
1,269
7,379
2,533
731
1,167
6,176
0
16,982
L
Thanatos
5,201
802
0
2,551
10,527
5,108
255
6,479
4,048
0
15,296
W
Baron Samedi
xEPiCxGHOST
Baron Samedi
11,387
1,516
1,232
4,133
9,191
3,660
420
1,589
7,480
37,541
0
W
4,940
294
389
1,798
9,154
6,401
60
1,809
7,241
13,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,039
Gold Earned
22,493
105
Minions Killed
108
0
Camps Cleared
0
523,291
Distance Traveled
502,646
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,726
773
37
4
0
196,098
0
L
Janus
7,211
721
49
5
0
126,441
0
W
Neith
8,151
815
39
4
0
168,690
0
L
Thanatos
7,556
756
22
2
0
180,107
0
W
Baron Samedi
8,104
810
42
4
0
173,155
0
W
Ymir
7,784
778
24
2
0
181,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role