Player Matchup

Chaac
Chaac
Ukarumpa
Chaac
Level 3
God Stats
0W - 2L
1,243 SR
Queue Stats
0W - 3L
1,239 Elo+
Party 1
Hel
Hel
Z4Z0uQc
Hel
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,239 Elo+
Party 1
Ishtar
Ishtar
angelofdeath152
Ishtar
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,239 Elo+
Party 1
Team Averages
Level 37
1,414 SR
1,239 Elo+

VS

Team Averages
Level 79
1,404 SR
1,234 Elo+
Chang'e
Chang'e
Gazebo113
Chang'e
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 27L
1,138 Elo+
Party 2
Heimdallr
Heimdallr
Meinolf
Heimdallr
Level 107
God Stats
4W - 12L
1,202 SR
Queue Stats
196W - 196L
1,421 Elo+
Solo
Ymir
Ymir
iUnk
Ymir
Level 5
God Stats
1W - 0L
1,509 SR
Queue Stats
1W - 3L
1,143 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ukarumpa
Chaac
10
0 / 5 / 2
6,059
606
3,344
12,537
8,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
10
0 / 6 / 1
6,099
610
6,099
10,892
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 8 / 0
6,895
690
4,274
13,359
4,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gazebo113
Chang'e
16
13 / 0 / 6
9,899
990
19,661
8,229
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
Meinolf
Heimdallr
13
5 / 2 / 12
8,288
829
9,326
8,899
4,144
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
iUnk
Ymir
13
1 / 0 / 17
8,641
864
3,303
9,464
10,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
54
2
Kills
19
19
Deaths
2
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Gazebo113
Chang'e
13
0
6
16
W
Heimdallr
Meinolf
Heimdallr
5
2
12
5.5
L
Chaac
Ukarumpa
Chaac
0
5
2
0.2
L
Hel
0
6
1
0.08
L
2
8
0
0.25
W
Ymir
iUnk
Ymir
1
0
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,717
Damage
32,290
36,788
Taken
26,592
16,134
Mitigated
18,036
8,736
Healing
11,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Gazebo113
Chang'e
19,661
1,639
3,847
5,174
8,229
3,688
892
1,972
6,132
49,281
3,211
W
Heimdallr
Meinolf
Heimdallr
9,326
3,817
0
1,174
8,899
4,144
966
1,966
6,737
0
29,304
L
Chaac
Ukarumpa
Chaac
3,344
776
0
1,660
12,537
8,220
0
6,268
6,269
0
7,015
L
Hel
6,099
493
2,881
3,571
10,892
3,501
0
6,540
4,350
22,075
0
L
4,274
3,358
0
624
13,359
4,413
0
8,590
4,769
0
12,173
W
Ymir
iUnk
Ymir
3,303
461
0
1,253
9,464
10,204
113
2,200
7,030
16,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,053
Gold Earned
26,828
66
Minions Killed
143
0
Camps Cleared
0
496,367
Distance Traveled
591,561
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,899
990
86
9
0
201,740
0
W
Heimdallr
8,288
829
39
4
0
183,705
1
L
Chaac
6,059
606
8
1
0
173,757
0
L
Hel
6,099
610
33
3
0
184,036
0
L
Ishtar
6,895
690
25
3
0
138,574
0
W
Ymir
8,641
864
18
2
0
206,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role