Player Matchup

Surtr
Surtr
Blurryy_Vizions
Surtr
Level 105
God Stats
4W - 3L
1,690 SR
Queue Stats
338W - 303L
1,650 Elo+
Party 2
Ymir
Ymir
DillonAJ
Ymir
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,666 Elo+
Party 2
Neith
Neith
QueenDonny
Neith
Level 119
God Stats
10W - 5L
1,622 SR
Queue Stats
48W - 44L
1,556 Elo+
Party 4
Hades
Hades
Tigrez1986
Hades
Level 15
God Stats
4W - 0L
1,715 SR
Queue Stats
14W - 9L
1,556 Elo+
Party 4
Ao Kuang
Ao Kuang
Tyranssj4
Ao Kuang
Level 84
God Stats
5W - 4L
1,500 SR
Queue Stats
240W - 226L
1,637 Elo+
Party 2
Team Averages
Level 71
1,606 SR
1,613 Elo+

VS

Team Averages
Level 54
1,649 SR
1,419 Elo+
Kukulkan
Kukulkan
BrewisTrinity
Kukulkan
Level 23
God Stats
35W - 27L
2,006 SR
Queue Stats
143W - 140L
1,679 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Dark_Knight_Haze
Kumbhakarna
Level 123
God Stats
13W - 8L
1,737 SR
Queue Stats
137W - 144L
1,718 Elo+
Party 1
Freya
Freya
Hendry0101
Freya
Level 73
God Stats
3W - 2L
1,500 SR
Queue Stats
31W - 38L
1,295 Elo+
Party 3
Hun Batz
Hun Batz
Metharky
Hun Batz
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 69L
1,295 Elo+
Party 3
Erlang Shen
Erlang Shen
MystiiK Pichu
Erlang Shen
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,110 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 19
10,694
972
11,014
17,299
16,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
18
5 / 1 / 21
12,023
1,093
13,708
12,197
11,088
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
18
6 / 0 / 21
12,415
1,129
17,242
8,001
3,482
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hades
18
11 / 1 / 15
12,402
1,127
26,020
13,055
8,929
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Tyranssj4
Ao Kuang
18
11 / 1 / 11
12,958
1,178
22,773
10,730
6,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

273

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BrewisTrinity
Kukulkan
15
0 / 8 / 4
10,190
926
16,581
14,248
6,859
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
Dark_Knight_Haze
Kumbhakarna
16
0 / 4 / 3
11,126
1,011
3,958
20,423
27,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Freya
15
3 / 5 / 1
10,852
987
18,594
14,904
7,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
Metharky
Hun Batz
15
1 / 9 / 2
10,254
932
8,939
21,706
10,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Erlang Shen
MystiiK Pichu
Erlang Shen
15
0 / 8 / 3
9,711
883
8,038
25,996
20,634
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
17
34
Kills
4
4
Deaths
34
87
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
1
19
10.5
L
Kukulkan
BrewisTrinity
Kukulkan
0
8
4
0.25
L
Kumbhakarna
Dark_Knight_Haze
Kumbhakarna
0
4
3
0.38
W
Ymir
5
1
21
15.5
L
Freya
3
5
1
0.7
L
Hun Batz
Metharky
Hun Batz
1
9
2
0.22
L
Erlang Shen
MystiiK Pichu
Erlang Shen
0
8
3
0.19
W
Neith
6
0
21
16.5
W
Hades
11
1
15
18.5
W
Ao Kuang
Tyranssj4
Ao Kuang
11
1
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,757
Damage
56,110
61,282
Taken
97,277
46,373
Mitigated
72,493
20,976
Healing
7,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,014
3,068
0
2,827
17,299
16,580
0
11,007
6,292
416
23,724
L
Kukulkan
BrewisTrinity
Kukulkan
16,581
692
0
0
14,248
6,859
0
9,767
4,281
51,426
0
L
Kumbhakarna
Dark_Knight_Haze
Kumbhakarna
3,958
153
0
1,482
20,423
27,133
0
11,255
8,623
15,961
0
W
Ymir
13,708
1,629
0
2,355
12,197
11,088
0
7,732
4,465
31,243
0
L
Freya
18,594
6,100
0
3,159
14,904
7,534
0
9,124
5,701
38,337
0
L
Hun Batz
Metharky
Hun Batz
8,939
1,297
0
80
21,706
10,333
0
14,947
6,328
0
23,599
L
Erlang Shen
MystiiK Pichu
Erlang Shen
8,038
4,169
0
2,299
25,996
20,634
0
17,080
8,577
0
19,075
W
Neith
17,242
8,027
0
3,851
8,001
3,482
0
4,303
3,698
0
41,973
W
Hades
26,020
1,185
887
6,245
13,055
8,929
0
9,736
3,319
40,108
0
W
Ao Kuang
Tyranssj4
Ao Kuang
22,773
5,561
0
4,811
10,730
6,294
0
6,355
4,375
35,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,492
Gold Earned
52,133
208
Minions Killed
215
11
Camps Cleared
4
1,009,114
Distance Traveled
925,298
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,694
972
24
2
2
189,453
0
L
Kukulkan
10,190
926
99
9
1
173,897
0
L
Kumbhakarna
11,126
1,011
18
2
0
202,281
0
W
Ymir
12,023
1,093
42
4
1
197,706
0
L
Freya
10,852
987
49
4
2
186,777
0
L
Hun Batz
10,254
932
30
3
1
200,950
0
L
Erlang Shen
9,711
883
19
2
0
161,393
0
W
Neith
12,415
1,129
69
6
0
208,788
0
W
Hades
12,402
1,127
45
4
2
207,573
0
W
Ao Kuang
12,958
1,178
28
3
6
205,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role