Player Matchup

Bakasura
Bakasura
Fatality_gregYT
Bakasura
Level 28
God Stats
0W - 4L
1,167 SR
Queue Stats
10W - 13L
1,473 Elo+
Party 2
Chang'e
Chang'e
NeXo_DeaD
Chang'e
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Player712783041
Danzaburou
Level 37
God Stats
4W - 4L
1,500 SR
Queue Stats
32W - 51L
1,188 Elo+
Solo
Bellona
Bellona
les3diablos62
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
scracher62
Cerberus
Level 45
God Stats
2W - 3L
1,476 SR
Queue Stats
20W - 31L
1,306 Elo+
Party 2
Team Averages
Level 32
1,429 SR
1,393 Elo+

VS

Team Averages
Level 98
1,472 SR
1,653 Elo+
Fenrir
Fenrir
L0v3r-0F-D4nK-99
Fenrir
Level 128
God Stats
6W - 3L
1,559 SR
Queue Stats
35W - 33L
1,690 Elo+
Party 1
Anhur
Anhur
WintersPoison_
Anhur
Level 100
God Stats
2W - 1L
1,765 SR
Queue Stats
21W - 26L
1,815 Elo+
Party 1
Zeus
Zeus
WintersRage_
Zeus
Level 131
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 88L
1,663 Elo+
Party 1
Baron Samedi
Baron Samedi
Wintershastee
Baron Samedi
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 38L
1,808 Elo+
Party 1
Guan Yu
Guan Yu
dragga75
Guan Yu
Level 111
God Stats
21W - 20L
1,036 SR
Queue Stats
286W - 280L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
9
1 / 4 / 0
5,576
507
2,902
10,303
3,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
NeXo_DeaD
Chang'e
9
0 / 5 / 1
5,119
465
3,884
10,065
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Player712783041
Danzaburou
3
0 / 0 / 0
4,026
366
341
1,271
325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
6
0 / 3 / 0
4,504
409
1,460
5,912
4,040
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
scracher62
Cerberus
7
0 / 2 / 0
4,630
421
1,741
10,880
5,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 0
7,055
641
6,359
8,401
3,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 0 / 2
5,764
524
3,557
4,818
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
6 / 1 / 3
7,216
656
10,716
6,441
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
Wintershastee
Baron Samedi
9
1 / 0 / 3
6,157
560
3,648
5,673
3,510
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
dragga75
Guan Yu
8
2 / 0 / 3
5,578
507
2,036
7,300
4,715
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
14
14
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
1
4
0
0.25
W
5
0
0
5
L
Chang'e
NeXo_DeaD
Chang'e
0
5
1
0.1
L
Danzaburou
Player712783041
Danzaburou
0
0
0
0
W
0
0
2
1
W
6
1
3
7.5
W
Baron Samedi
Wintershastee
Baron Samedi
1
0
3
2.5
W
Guan Yu
dragga75
Guan Yu
2
0
3
3.5
L
Bellona
0
3
0
0
L
Cerberus
scracher62
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,328
Damage
26,316
38,431
Taken
32,633
16,899
Mitigated
15,264
6,817
Healing
15,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
2,902
2,305
0
1,310
10,303
3,988
0
4,244
6,059
0
23,504
W
6,359
2,070
0
4,485
8,401
3,677
593
485
7,916
0
45,129
L
Chang'e
NeXo_DeaD
Chang'e
3,884
422
182
1,747
10,065
3,478
0
6,474
3,591
32,061
0
L
Danzaburou
Player712783041
Danzaburou
341
106
0
790
1,271
325
0
326
945
0
9,329
W
3,557
1,946
0
3,413
4,818
1,547
650
964
3,854
0
34,444
W
10,716
1,861
0
1,551
6,441
1,815
1,009
845
5,406
60,265
414
W
Baron Samedi
Wintershastee
Baron Samedi
3,648
961
105
2,381
5,673
3,510
374
1,176
4,497
25,678
0
W
Guan Yu
dragga75
Guan Yu
2,036
474
314
3,355
7,300
4,715
156
2,155
4,930
0
13,954
L
Bellona
1,460
878
0
185
5,912
4,040
0
261
5,651
0
13,801
L
Cerberus
scracher62
Cerberus
1,741
258
0
2,603
10,880
5,068
0
3,059
7,821
15,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,855
Gold Earned
31,770
156
Minions Killed
284
0
Camps Cleared
0
798,940
Distance Traveled
972,482
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,576
507
58
5
0
222,610
0
W
Fenrir
7,055
641
70
6
0
236,135
0
L
Chang'e
5,119
465
45
4
0
181,013
0
L
Danzaburou
4,026
366
9
1
0
51,189
0
W
Anhur
5,764
524
59
5
0
162,995
0
W
Zeus
7,216
656
109
10
0
180,893
0
W
Baron Samedi
6,157
560
31
3
0
184,569
0
W
Guan Yu
5,578
507
15
1
0
207,890
3
L
Bellona
4,504
409
20
2
0
148,570
0
L
Cerberus
4,630
421
24
2
0
195,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role