Player Matchup

Thor
Thor
DJimlx
Thor
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 21L
1,441 Elo+
Party 3
Hades
Hades
JonBad98
Hades
Level 146
God Stats
14W - 7L
1,515 SR
Queue Stats
55W - 46L
1,529 Elo+
Party 1
Janus
Janus
Yakshic
Janus
Level 9
God Stats
2W - 4L
1,732 SR
Queue Stats
5W - 16L
1,230 Elo+
Party 3
Rama
Rama
Yowixd
Rama
Level 135
God Stats
15W - 8L
1,280 SR
Queue Stats
81W - 72L
1,402 Elo+
Party 1
Ares
Ares
nois90
Ares
Level 22
God Stats
5W - 0L
1,500 SR
Queue Stats
19W - 17L
1,500 Elo+
Party 1
Team Averages
Level 75
1,505 SR
1,420 Elo+

VS

Team Averages
Level 53
1,420 SR
1,414 Elo+
Loki
Loki
 
Loki
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
Brugui25
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Neith
Neith
Schichter
Neith
Level 4
God Stats
0W - 2L
1,263 SR
Queue Stats
0W - 2L
1,194 Elo+
Party 2
Aphrodite
Aphrodite
cYnteX
Aphrodite
Level 63
God Stats
3W - 4L
1,263 SR
Queue Stats
222W - 217L
1,195 Elo+
Party 2
Surtr
Surtr
oked20999
Surtr
Level 109
God Stats
7W - 5L
1,575 SR
Queue Stats
44W - 37L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DJimlx
Thor
13
1 / 2 / 6
7,940
567
5,168
10,677
4,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
JonBad98
Hades
16
6 / 1 / 0
10,401
743
6,929
8,779
4,487
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
Yakshic
Janus
11
2 / 1 / 3
7,494
535
3,789
5,975
2,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Yowixd
Rama
15
9 / 0 / 2
9,538
681
13,938
9,610
3,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
nois90
Ares
12
2 / 1 / 8
8,292
592
5,701
9,938
9,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 5 / 2
6,637
474
6,458
13,370
4,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Brugui25
Kukulkan
12
2 / 4 / 2
7,015
501
2,692
6,858
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Schichter
Neith
9
0 / 5 / 2
5,233
374
2,886
7,226
3,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
cYnteX
Aphrodite
10
1 / 1 / 1
6,756
483
3,339
7,629
3,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Surtr
oked20999
Surtr
10
1 / 5 / 0
5,719
409
3,094
11,625
10,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
20
Kills
5
5
Deaths
20
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
5
2
0.4
L
Kukulkan
Brugui25
Kukulkan
2
4
2
0.75
W
Thor
DJimlx
Thor
1
2
6
2
W
Hades
JonBad98
Hades
6
1
0
6
L
Neith
Schichter
Neith
0
5
2
0.2
W
Janus
Yakshic
Janus
2
1
3
3.5
W
Rama
Yowixd
Rama
9
0
2
10
L
Aphrodite
cYnteX
Aphrodite
1
1
1
1.5
W
Ares
nois90
Ares
2
1
8
6
L
Surtr
oked20999
Surtr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,525
Damage
18,469
44,979
Taken
46,708
24,179
Mitigated
24,532
21,754
Healing
14,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,458
2,615
0
3,933
13,370
4,773
0
2,844
10,526
0
41,408
L
Kukulkan
Brugui25
Kukulkan
2,692
787
0
521
6,858
2,718
0
3,883
2,975
34,555
1,843
W
Thor
DJimlx
Thor
5,168
1,423
0
4,860
10,677
4,115
0
1,166
9,511
0
59,928
W
Hades
JonBad98
Hades
6,929
1,070
87
5,935
8,779
4,487
0
924
7,855
92,360
0
L
Neith
Schichter
Neith
2,886
1,318
0
148
7,226
3,367
0
1,669
5,557
0
12,922
W
Janus
Yakshic
Janus
3,789
180
0
1,500
5,975
2,163
931
537
5,438
41,636
563
W
Rama
Yowixd
Rama
13,938
11,885
0
6,304
9,610
3,807
2,806
2,104
7,506
0
70,574
L
Aphrodite
cYnteX
Aphrodite
3,339
594
2,234
5,076
7,629
3,630
0
1,220
6,409
23,641
0
W
Ares
nois90
Ares
5,701
300
365
2,703
9,938
9,607
0
2,428
7,510
27,890
0
L
Surtr
oked20999
Surtr
3,094
1,056
0
2,418
11,625
10,044
0
6,803
4,822
1,111
20,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,665
Gold Earned
31,360
496
Minions Killed
220
0
Camps Cleared
0
1,349,223
Distance Traveled
1,289,652
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,637
474
74
5
0
317,990
0
L
Kukulkan
7,015
501
62
4
0
234,696
0
W
Thor
7,940
567
84
6
0
299,893
2
W
Hades
10,401
743
196
14
0
280,494
0
L
Neith
5,233
374
21
2
0
218,346
0
W
Janus
7,494
535
70
5
0
257,907
3
W
Rama
9,538
681
119
9
0
247,602
0
L
Aphrodite
6,756
483
35
3
0
301,782
4
W
Ares
8,292
592
27
2
0
263,327
0
L
Surtr
5,719
409
28
2
0
216,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role