Player Matchup

Anubis
Anubis
Gold V
 
Anubis
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold V
MarshinKai
Bakasura
Gold V
Level 101
God Stats
4W - 3L
1,507 SR
Queue Stats
45W - 41L
1,486 MMR
Party 1
Atlas
Atlas
Silver I
SergiuszIV
Atlas
Silver I
Level 105
God Stats
6W - 1L
1,640 SR
Queue Stats
8W - 6L
1,578 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
alfiezeroone
Cu Chulainn
Gold V
Level 151
God Stats
14W - 7L
1,715 SR
Queue Stats
397W - 372L
1,527 MMR
Solo
Skadi
Skadi
Silver I
iiZeuXx
Skadi
Silver I
Level 158
God Stats
6W - 5L
1,650 SR
Queue Stats
22W - 14L
1,527 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,602 SR
1,524 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 83
1,587 SR
1,525 MMR
Thanatos
Thanatos
Bronze III
 
Thanatos
Bronze III
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Charybdis
Charybdis
Bronze III
FruitMoM
Charybdis
Bronze III
Level 66
God Stats
3W - 1L
1,734 SR
Queue Stats
3W - 4L
1,534 MMR
Party 3
Kukulkan
Kukulkan
Silver III
Kinetix17
Kukulkan
Silver III
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 170L
1,481 MMR
Party 2
King Arthur
King Arthur
Silver I
LoveMeCurrwaa
King Arthur
Silver I
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
202W - 184L
1,573 MMR
Party 2
Geb
Geb
Gold V
QueenBecca
Geb
Gold V
Level 74
God Stats
7W - 8L
1,701 SR
Queue Stats
297W - 282L
1,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
8 / 2 / 3
9,847
615
11,944
9,339
5,018
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
MarshinKai
Bakasura
17
3 / 1 / 6
9,936
621
8,911
14,236
6,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
12
2 / 1 / 8
8,227
514
5,611
17,294
17,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
alfiezeroone
Cu Chulainn
16
5 / 0 / 5
10,413
651
15,339
12,702
15,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Skadi
iiZeuXx
Skadi
16
5 / 0 / 3
9,801
613
10,191
11,252
4,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
FreyaHou YiTyrIzanamiFenrir

VS

Bans
Ao KuangRamaKaliAwilixHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
1 / 5 / 1
7,547
472
5,528
13,869
6,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
FruitMoM
Charybdis
13
1 / 3 / 0
7,105
444
8,485
13,343
4,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Kinetix17
Kukulkan
12
1 / 7 / 2
7,444
465
8,541
10,091
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
LoveMeCurrwaa
King Arthur
13
1 / 6 / 0
7,443
465
7,843
20,297
13,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 2 / 2
6,601
413
3,323
13,843
11,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
23
Kills
4
4
Deaths
23
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
2
3
4.75
L
Thanatos
 
Thanatos
1
5
1
0.3
L
Charybdis
FruitMoM
Charybdis
1
3
0
0.33
L
Kukulkan
Kinetix17
Kukulkan
1
7
2
0.29
L
King Arthur
LoveMeCurrwaa
King Arthur
1
6
0
0.17
W
Bakasura
MarshinKai
Bakasura
3
1
6
6
L
0
2
2
0.5
W
Atlas
2
1
8
6
W
Cu Chulainn
alfiezeroone
Cu Chulainn
5
0
5
7.5
W
Skadi
iiZeuXx
Skadi
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,996
Damage
33,720
64,823
Taken
71,443
50,092
Mitigated
39,730
18,134
Healing
27,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,944
682
0
5,874
9,339
5,018
0
5,561
3,778
80,188
0
L
Thanatos
 
Thanatos
5,528
1,224
0
11,284
13,869
6,008
0
4,013
9,411
0
57,239
L
Charybdis
FruitMoM
Charybdis
8,485
5,136
0
4,857
13,343
4,819
0
2,029
11,204
0
60,484
L
Kukulkan
Kinetix17
Kukulkan
8,541
814
0
361
10,091
3,510
0
4,704
4,967
58,373
740
L
King Arthur
LoveMeCurrwaa
King Arthur
7,843
949
0
5,200
20,297
13,428
0
1,799
18,146
0
61,557
W
Bakasura
MarshinKai
Bakasura
8,911
6,570
0
3,800
14,236
6,647
340
1,522
12,714
0
81,671
L
3,323
365
175
5,480
13,843
11,965
0
6,366
7,002
13,406
0
W
Atlas
5,611
2,714
0
3,063
17,294
17,872
17
3,504
13,790
20,928
0
W
Cu Chulainn
alfiezeroone
Cu Chulainn
15,339
2,043
0
1,647
12,702
15,938
155
1,078
11,624
3,155
91,251
W
Skadi
iiZeuXx
Skadi
10,191
3,598
0
3,750
11,252
4,617
728
631
10,621
0
95,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,224
Gold Earned
36,140
557
Minions Killed
413
0
Camps Cleared
0
1,647,698
Distance Traveled
1,568,369
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,847
615
129
8
0
286,897
11
L
Thanatos
7,547
472
89
6
0
353,269
0
L
Charybdis
7,105
444
95
6
0
289,672
1
L
Kukulkan
7,444
465
113
7
0
295,877
0
L
King Arthur
7,443
465
111
7
0
304,089
1
W
Bakasura
9,936
621
137
9
0
397,184
0
L
Geb
6,601
413
5
0
0
325,462
5
W
Atlas
8,227
514
17
1
0
340,939
6
W
Cu Chulainn
10,413
651
141
9
0
308,523
0
W
Skadi
9,801
613
133
8
0
314,155
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role