Player Matchup

Erlang Shen
Erlang Shen
OBJuLez
Erlang Shen
Level 16
God Stats
1W - 6L
1,232 SR
Queue Stats
57W - 50L
1,344 Elo+
Party 2
Baron Samedi
Baron Samedi
t_dot_traks
Baron Samedi
Level 29
God Stats
3W - 0L
1,720 SR
Queue Stats
7W - 11L
1,311 Elo+
Party 2
Neith
Neith
young X mobsta3
Neith
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 50L
1,344 Elo+
Party 2
Team Averages
Level 37
1,484 SR
1,333 Elo+

VS

Team Averages
Level 60
1,474 SR
1,332 Elo+
Cthulhu
Cthulhu
CL4MPGOD420
Cthulhu
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 166L
1,272 Elo+
Party 1
Ishtar
Ishtar
Tzax2
Ishtar
Level 67
God Stats
1W - 2L
1,293 SR
Queue Stats
14W - 12L
1,341 Elo+
Party 1
Anubis
Anubis
YB JaJa87
Anubis
Level 84
God Stats
4W - 2L
1,628 SR
Queue Stats
121W - 115L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
OBJuLez
Erlang Shen
18
6 / 3 / 7
12,926
808
11,520
13,813
7,405
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
t_dot_traks
Baron Samedi
16
5 / 6 / 9
11,911
744
16,914
14,350
7,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
5 / 1 / 10
12,882
805
16,925
15,507
6,328
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CL4MPGOD420
Cthulhu
14
0 / 6 / 7
10,263
641
4,937
18,285
21,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Tzax2
Ishtar
15
1 / 7 / 8
10,625
664
10,068
16,831
7,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
YB JaJa87
Anubis
19
9 / 3 / 1
12,579
786
20,618
15,902
10,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
16
Kills
10
10
Deaths
16
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CL4MPGOD420
Cthulhu
0
6
7
0.58
W
Erlang Shen
OBJuLez
Erlang Shen
6
3
7
3.17
L
Ishtar
Tzax2
Ishtar
1
7
8
0.71
L
Anubis
YB JaJa87
Anubis
9
3
1
3.17
W
Baron Samedi
t_dot_traks
Baron Samedi
5
6
9
1.58
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,359
Damage
35,623
43,670
Taken
51,018
20,891
Mitigated
38,830
14,849
Healing
10,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CL4MPGOD420
Cthulhu
4,937
169
94
902
18,285
21,020
24
6,064
12,221
17,578
382
W
Erlang Shen
OBJuLez
Erlang Shen
11,520
5,892
0
3,970
13,813
7,405
745
7,008
6,805
0
46,711
L
Ishtar
Tzax2
Ishtar
10,068
4,834
0
2,225
16,831
7,643
458
4,829
12,002
0
28,090
L
Anubis
YB JaJa87
Anubis
20,618
296
0
6,886
15,902
10,167
120
5,184
10,718
70,631
0
W
Baron Samedi
t_dot_traks
Baron Samedi
16,914
1,053
1,653
4,137
14,350
7,158
0
8,468
5,882
62,317
1,748
W
16,925
10,427
0
5,089
15,507
6,328
1,830
10,254
5,253
0
61,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,719
Gold Earned
33,467
221
Minions Killed
175
0
Camps Cleared
0
864,295
Distance Traveled
711,548
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,263
641
31
2
0
224,904
0
W
Erlang Shen
12,926
808
58
4
0
305,390
0
L
Ishtar
10,625
664
47
3
0
245,428
0
L
Anubis
12,579
786
97
6
0
241,216
0
W
Baron Samedi
11,911
744
80
5
0
254,339
0
W
Neith
12,882
805
83
5
0
304,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role