Player Matchup

Loki
Loki
Alex9829
Loki
Level 43
God Stats
1W - 2L
1,678 SR
Queue Stats
28W - 12L
1,775 Elo+
Party 2
Izanami
Izanami
GohuPreZ17
Izanami
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,758 Elo+
Party 2
Anubis
Anubis
Rahessaa
Anubis
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
5W - 14L
1,500 Elo+
Party 4
Achilles
Achilles
TheTeridax
Achilles
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,500 Elo+
Party 4
Tyr
Tyr
UG75
Tyr
Level 47
God Stats
3W - 6L
1,500 SR
Queue Stats
23W - 32L
1,647 Elo+
Solo
Team Averages
Level 41
1,536 SR
1,636 Elo+

VS

Team Averages
Level 94
1,614 SR
1,628 Elo+
Surtr
Surtr
Aldokan
Surtr
Level 121
God Stats
9W - 9L
1,745 SR
Queue Stats
57W - 50L
1,598 Elo+
Party 1
Olorun
Olorun
CorporalHawk762
Olorun
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 25L
1,706 Elo+
Party 3
Ares
Ares
FknLegend
Ares
Level 46
God Stats
2W - 2L
1,505 SR
Queue Stats
22W - 18L
1,683 Elo+
Party 3
Thanatos
Thanatos
LordRetziPus
Thanatos
Level 126
God Stats
8W - 7L
1,819 SR
Queue Stats
67W - 61L
1,596 Elo+
Party 1
Ra
Ra
NugNugTheNugget
Ra
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
45W - 32L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
5 / 6 / 1
6,708
671
7,707
11,235
3,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
GohuPreZ17
Izanami
9
0 / 4 / 3
4,997
500
5,280
8,410
2,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Rahessaa
Anubis
9
0 / 5 / 1
4,772
477
842
5,710
1,922
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
TheTeridax
Achilles
9
0 / 3 / 1
5,021
502
3,819
10,813
7,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tyr
UG75
Tyr
9
1 / 0 / 1
5,031
503
2,178
5,917
3,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Aldokan
Surtr
11
0 / 1 / 3
6,735
674
5,679
8,347
7,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
5 / 1 / 1
6,546
655
9,057
5,794
1,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
10
1 / 1 / 5
6,444
644
2,471
7,765
6,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
LordRetziPus
Thanatos
12
7 / 0 / 5
7,353
735
8,317
8,249
3,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
4 / 3 / 4
7,406
741
1,822
5,877
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
6
Kills
17
18
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Surtr
Aldokan
Surtr
0
1
3
1.5
L
Loki
5
6
1
0.92
W
5
1
1
5.5
W
Ares
1
1
5
3.5
L
Izanami
GohuPreZ17
Izanami
0
4
3
0.38
W
Thanatos
LordRetziPus
Thanatos
7
0
5
9.5
W
4
3
4
2
L
Anubis
Rahessaa
Anubis
0
5
1
0.1
L
Achilles
TheTeridax
Achilles
0
3
1
0.17
L
Tyr
UG75
Tyr
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,826
Damage
27,346
42,085
Taken
36,032
18,633
Mitigated
20,938
10,024
Healing
18,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Aldokan
Surtr
5,679
2,277
0
3,622
8,347
7,805
335
0
7,864
319
49,996
L
Loki
7,707
2,193
0
3,242
11,235
3,586
0
2,999
8,236
0
41,795
W
9,057
5,069
209
2,533
5,794
1,878
1,270
0
5,794
51,785
0
W
Ares
2,471
270
0
1,884
7,765
6,244
44
0
7,765
15,129
0
L
Izanami
GohuPreZ17
Izanami
5,280
3,764
0
1,875
8,410
2,823
0
6,319
2,091
0
35,455
W
Thanatos
LordRetziPus
Thanatos
8,317
2,252
0
9,350
8,249
3,118
0
397
7,770
0
31,230
W
1,822
255
116
1,168
5,877
1,893
88
445
5,432
47,444
216
L
Anubis
Rahessaa
Anubis
842
41
0
921
5,710
1,922
0
1,081
4,629
20,359
0
L
Achilles
TheTeridax
Achilles
3,819
1,422
0
3,372
10,813
7,018
0
103
10,710
0
30,175
L
Tyr
UG75
Tyr
2,178
357
0
614
5,917
3,284
0
2,951
2,966
0
23,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,529
Gold Earned
34,484
271
Minions Killed
309
0
Camps Cleared
0
1,004,697
Distance Traveled
1,085,293
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,735
674
80
8
0
212,172
0
L
Loki
6,708
671
69
7
0
232,762
0
W
Olorun
6,546
655
82
8
0
185,238
0
W
Ares
6,444
644
11
1
0
207,382
4
L
Izanami
4,997
500
72
7
0
205,338
0
W
Thanatos
7,353
735
47
5
0
275,571
0
W
Ra
7,406
741
89
9
0
204,930
0
L
Anubis
4,772
477
29
3
0
169,727
0
L
Achilles
5,021
502
63
6
0
179,737
0
L
Tyr
5,031
503
38
4
0
217,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role