Player Matchup

Yemoja
Yemoja
Bronze III
CuppaJoe
Yemoja
Bronze III
Level 157
God Stats
59W - 50L
1,500 SR
Queue Stats
422W - 381L
1,500 MMR
Solo
Heimdallr
Heimdallr
Bronze III
Fokau
Heimdallr
Bronze III
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
95W - 78L
1,500 MMR
Party 1
Thanatos
Thanatos
Bronze III
HarlequinTheFool
Thanatos
Bronze III
Level 107
God Stats
5W - 1L
1,357 SR
Queue Stats
27W - 26L
1,500 MMR
Solo
Camazotz
Camazotz
Bronze III
Slifier
Camazotz
Bronze III
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,500 MMR
Party 1
Susano
Susano
Bronze III
Wraithyn
Susano
Bronze III
Level 180
God Stats
9W - 9L
1,500 SR
Queue Stats
172W - 151L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 143
1,471 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 126
1,546 SR
1,500 MMR
Maui
Maui
Bronze III
Death Gun9824
Maui
Bronze III
Level 115
God Stats
1W - 2L
1,706 SR
Queue Stats
76W - 83L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
OsviiiPR
Izanami
Bronze III
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
TheFirstZay
Chaac
Bronze III
Level 146
God Stats
5W - 5L
1,741 SR
Queue Stats
96W - 102L
1,500 MMR
Solo
Ne Zha
Ne Zha
Bronze III
stillfly20
Ne Zha
Bronze III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 47L
1,500 MMR
Solo
Agni
Agni
Bronze III
twowheel
Agni
Bronze III
Level 84
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 22L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CuppaJoe
Yemoja
12
3 / 0 / 7
7,760
597
6,570
11,006
8,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
Fokau
Heimdallr
14
5 / 1 / 3
8,131
625
10,476
9,708
4,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 0 / 3
8,642
665
7,663
10,064
4,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Camazotz
Slifier
Camazotz
14
6 / 0 / 0
8,854
681
11,474
15,372
11,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
Wraithyn
Susano
13
3 / 1 / 4
7,651
589
4,680
7,456
2,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
FenrirVamanaKumbhakarnaIshtarDanzaburou

VS

Bans
CernunnosUllrKaliThorLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
6,357
489
2,492
6,056
3,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
OsviiiPR
Izanami
11
1 / 7 / 0
6,432
495
6,604
13,805
4,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 0
6,558
504
6,746
13,040
9,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
stillfly20
Ne Zha
10
1 / 6 / 0
6,177
475
5,940
13,015
4,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Agni
10
0 / 6 / 1
5,997
461
6,099
10,164
3,018
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
24
Kills
2
2
Deaths
24
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yemoja
CuppaJoe
Yemoja
3
0
7
6.5
L
0
0
1
0.5
W
Heimdallr
Fokau
Heimdallr
5
1
3
6.5
W
7
0
3
8.5
L
Izanami
OsviiiPR
Izanami
1
7
0
0.14
W
Camazotz
Slifier
Camazotz
6
0
0
6
L
0
5
0
0
W
Susano
Wraithyn
Susano
3
1
4
5
L
Ne Zha
stillfly20
Ne Zha
1
6
0
0.17
L
Agni
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,863
Damage
27,881
53,606
Taken
56,080
30,800
Mitigated
25,263
33,239
Healing
15,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
CuppaJoe
Yemoja
6,570
2,027
3,184
2,937
11,006
8,404
50
5,567
5,439
24,212
0
L
2,492
867
2,039
2,324
6,056
3,275
0
1,438
4,571
15,740
0
W
Heimdallr
Fokau
Heimdallr
10,476
5,863
0
5,224
9,708
4,073
679
558
9,150
0
57,861
W
7,663
3,165
0
10,314
10,064
4,228
182
746
9,276
0
81,426
L
Izanami
OsviiiPR
Izanami
6,604
4,498
0
3,614
13,805
4,897
330
540
13,262
0
53,544
W
Camazotz
Slifier
Camazotz
11,474
4,951
0
10,454
15,372
11,238
813
824
13,817
0
62,294
L
6,746
1,842
0
3,620
13,040
9,690
0
0
12,419
0
51,922
W
Susano
Wraithyn
Susano
4,680
1,234
0
1,126
7,456
2,857
0
1,260
6,196
0
52,733
L
Ne Zha
stillfly20
Ne Zha
5,940
2,052
0
1,666
13,015
4,383
0
1,412
11,559
0
42,749
L
Agni
6,099
1,093
0
2,591
10,164
3,018
0
3,180
6,948
38,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,038
Gold Earned
31,521
408
Minions Killed
345
0
Camps Cleared
0
1,316,547
Distance Traveled
1,283,874
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,760
597
26
2
0
260,655
1
L
Maui
6,357
489
42
3
0
241,213
2
W
Heimdallr
8,131
625
94
7
0
244,852
0
W
Thanatos
8,642
665
108
8
0
306,088
3
L
Izanami
6,432
495
85
7
0
348,305
0
W
Camazotz
8,854
681
91
7
0
263,629
0
L
Chaac
6,558
504
101
8
0
242,982
0
W
Susano
7,651
589
89
7
0
241,323
2
L
Ne Zha
6,177
475
60
5
0
274,724
2
L
Agni
5,997
461
57
4
0
176,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role