Player Matchup

Sol
Sol
 
Sol
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Maksimys12
Merlin
Level 95
God Stats
2W - 4L
1,500 SR
Queue Stats
110W - 110L
1,546 Elo+
Solo
Da Ji
Da Ji
Metallix
Da Ji
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,648 Elo+
Solo
Ao Kuang
Ao Kuang
Moiraine23
Ao Kuang
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 63L
1,497 Elo+
Solo
Tiamat
Tiamat
leohurta
Tiamat
Level 125
God Stats
1W - 4L
1,500 SR
Queue Stats
152W - 153L
1,374 Elo+
Solo
Team Averages
Level 121
1,500 SR
1,513 Elo+

VS

Team Averages
Level 121
1,552 SR
1,538 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
NikoAkaSbabs
Neith
Level 125
God Stats
3W - 5L
1,759 SR
Queue Stats
342W - 350L
1,595 Elo+
Party 1
Amaterasu
Amaterasu
P4RR4C0T
Amaterasu
Level 148
God Stats
6W - 2L
1,500 SR
Queue Stats
268W - 312L
1,595 Elo+
Party 1
Bacchus
Bacchus
SlayerVAMP
Bacchus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Artemis
Artemis
TeFaL4eG
Artemis
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
2 / 4 / 4
8,698
725
12,651
13,886
6,312
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
Maksimys12
Merlin
16
0 / 4 / 9
8,316
693
14,226
9,504
5,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Metallix
Da Ji
14
4 / 7 / 4
8,985
749
7,285
11,795
6,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Moiraine23
Ao Kuang
14
1 / 6 / 5
8,059
672
1,582
13,692
12,956
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Tiamat
leohurta
Tiamat
17
5 / 5 / 5
9,519
793
9,247
13,426
11,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
8 / 3 / 14
11,438
953
17,044
10,799
5,506
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 1 / 11
10,628
886
10,120
11,286
5,877
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
P4RR4C0T
Amaterasu
15
2 / 1 / 13
9,154
763
4,510
14,253
13,505
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bacchus
SlayerVAMP
Bacchus
14
2 / 4 / 16
9,875
823
6,238
17,307
23,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
TeFaL4eG
Artemis
18
6 / 4 / 12
10,478
873
19,396
11,763
5,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
92
12
Kills
26
26
Deaths
13
27
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
4
4
1
W
Jing Wei
 
Jing Wei
8
3
14
5
L
Merlin
Maksimys12
Merlin
0
4
9
1.13
L
Da Ji
Metallix
Da Ji
4
7
4
0.86
L
Ao Kuang
Moiraine23
Ao Kuang
1
6
5
0.58
W
8
1
11
13.5
W
Amaterasu
P4RR4C0T
Amaterasu
2
1
13
8.5
W
Bacchus
SlayerVAMP
Bacchus
2
4
16
2.5
W
Artemis
TeFaL4eG
Artemis
6
4
12
3
L
Tiamat
leohurta
Tiamat
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,991
Damage
57,308
62,303
Taken
65,408
42,141
Mitigated
54,148
16,032
Healing
32,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,651
2,881
1,011
5,695
13,886
6,312
649
984
12,902
27,358
0
W
Jing Wei
 
Jing Wei
17,044
13,684
1,715
2,972
10,799
5,506
2,328
6,427
4,372
0
38,891
L
Merlin
Maksimys12
Merlin
14,226
51
1,091
1,052
9,504
5,141
0
1,294
8,210
30,264
0
L
Da Ji
Metallix
Da Ji
7,285
705
313
489
11,795
6,064
0
1,609
10,186
0
8,046
L
Ao Kuang
Moiraine23
Ao Kuang
1,582
461
1,261
1,573
13,692
12,956
0
931
12,761
6,693
0
W
10,120
1,642
1,140
5,473
11,286
5,877
2,944
7,367
3,919
0
37,570
W
Amaterasu
P4RR4C0T
Amaterasu
4,510
650
2,126
6,973
14,253
13,505
664
8,677
5,576
0
6,699
W
Bacchus
SlayerVAMP
Bacchus
6,238
671
2,759
5,109
17,307
23,483
334
7,334
9,973
9,337
0
W
Artemis
TeFaL4eG
Artemis
19,396
8,943
1,203
3,320
11,763
5,777
1,698
7,901
3,862
0
35,416
L
Tiamat
leohurta
Tiamat
9,247
336
1,017
2,530
13,426
11,668
0
1,420
12,006
21,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,577
Gold Earned
51,573
115
Minions Killed
142
0
Camps Cleared
0
920,376
Distance Traveled
1,179,240
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,698
725
45
4
0
220,465
0
W
Jing Wei
11,438
953
54
5
0
251,363
0
L
Merlin
8,316
693
28
2
0
211,948
0
L
Da Ji
8,985
749
0
0
0
139,326
0
L
Ao Kuang
8,059
672
8
1
0
161,939
0
W
Neith
10,628
886
43
4
0
243,504
0
W
Amaterasu
9,154
763
0
0
0
249,419
0
W
Bacchus
9,875
823
11
1
0
235,029
0
W
Artemis
10,478
873
34
3
0
199,925
0
L
Tiamat
9,519
793
34
3
0
186,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role