Player Matchup

Mercury
Mercury
Dbuck10
Mercury
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
101W - 90L
1,548 Elo+
Solo
Surtr
Surtr
IM-THE--CEO--
Surtr
Level 138
God Stats
10W - 21L
1,031 SR
Queue Stats
131W - 142L
1,399 Elo+
Solo
Hades
Hades
Z_DragonGamer_Z
Hades
Level 101
God Stats
3W - 6L
1,500 SR
Queue Stats
10W - 23L
1,228 Elo+
Party 1
Ymir
Ymir
Z_NoobSaibotXD_Z
Ymir
Level 87
God Stats
1W - 1L
1,725 SR
Queue Stats
2W - 2L
1,541 Elo+
Party 1
Chiron
Chiron
biohazardT102
Chiron
Level 84
God Stats
11W - 13L
1,500 SR
Queue Stats
426W - 398L
1,477 Elo+
Party 1
Team Averages
Level 96
1,451 SR
1,438 Elo+

VS

Team Averages
Level 124
1,562 SR
1,497 Elo+
Scylla
Scylla
KING MIECH
Scylla
Level 86
God Stats
5W - 4L
1,732 SR
Queue Stats
186W - 182L
1,424 Elo+
Solo
Heimdallr
Heimdallr
Kidd The One
Heimdallr
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 29L
1,500 Elo+
Party 2
Thanatos
Thanatos
PlatinumFlyer
Thanatos
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 21L
1,500 Elo+
Party 2
Chronos
Chronos
Super_Karen420
Chronos
Level 190
God Stats
12W - 8L
1,579 SR
Queue Stats
35W - 32L
1,536 Elo+
Solo
Horus
Horus
personguy
Horus
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dbuck10
Mercury
10
1 / 1 / 0
5,188
576
2,145
6,235
2,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 0
5,500
611
4,835
7,670
3,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

4
0 / 0 / 0
3,610
401
543
1,784
537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 2 / 0
4,596
511
2,358
7,680
4,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 2 / 0
4,226
470
2,884
5,586
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KING MIECH
Scylla
10
1 / 1 / 0
5,730
637
2,010
2,858
810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Kidd The One
Heimdallr
9
2 / 0 / 2
5,194
577
4,951
2,691
1,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
PlatinumFlyer
Thanatos
8
0 / 0 / 2
4,631
515
3,327
7,252
2,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
0 / 1 / 0
4,990
554
3,094
6,970
2,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
personguy
Horus
8
2 / 0 / 2
5,347
594
2,838
5,679
4,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
5
5
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
Dbuck10
Mercury
1
1
0
1
L
0
0
0
0
W
Scylla
KING MIECH
Scylla
1
1
0
1
W
Heimdallr
Kidd The One
Heimdallr
2
0
2
3
W
Thanatos
PlatinumFlyer
Thanatos
0
0
2
1
W
0
1
0
0
L
0
0
0
0
L
0
2
0
0
L
0
2
0
0
W
Horus
personguy
Horus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,765
Damage
16,220
28,955
Taken
25,450
12,687
Mitigated
10,530
10,853
Healing
12,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Dbuck10
Mercury
2,145
970
0
875
6,235
2,031
0
1,411
4,824
0
32,093
L
4,835
1,938
0
3,988
7,670
3,643
0
2,964
4,706
206
43,562
W
Scylla
KING MIECH
Scylla
2,010
530
0
750
2,858
810
431
212
2,646
41,568
0
W
Heimdallr
Kidd The One
Heimdallr
4,951
2,743
0
1,723
2,691
1,092
0
877
1,814
23
28,867
W
Thanatos
PlatinumFlyer
Thanatos
3,327
1,360
0
4,761
7,252
2,361
0
847
6,405
0
29,960
W
3,094
1,311
0
2,978
6,970
2,184
0
157
6,813
34,765
0
L
543
210
0
884
1,784
537
0
729
1,055
7,175
0
L
2,358
594
0
1,575
7,680
4,887
0
77
7,603
13,261
0
L
2,884
1,352
949
2,582
5,586
1,589
0
64
5,522
0
28,972
W
Horus
personguy
Horus
2,838
1,080
461
2,191
5,679
4,083
0
989
4,690
118
13,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,120
Gold Earned
25,892
225
Minions Killed
266
0
Camps Cleared
0
784,506
Distance Traveled
838,692
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,188
576
57
6
0
198,656
0
L
Surtr
5,500
611
84
9
0
185,127
0
W
Scylla
5,730
637
71
8
0
136,051
0
W
Heimdallr
5,194
577
49
5
0
164,899
0
W
Thanatos
4,631
515
49
5
0
196,000
0
W
Chronos
4,990
554
77
9
0
150,973
0
L
Hades
3,610
401
12
1
0
49,567
0
L
Ymir
4,596
511
26
3
0
166,732
1
L
Chiron
4,226
470
46
5
0
184,424
0
W
Horus
5,347
594
20
2
0
190,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role