Player Matchup

Bacchus
Bacchus
Homeless215
Bacchus
Level 161
God Stats
4W - 5L
1,500 SR
Queue Stats
201W - 210L
1,482 Elo+
Solo
Rama
Rama
Houdini7506
Rama
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,446 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mathias_The_BOAT
Tsukuyomi
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,446 Elo+
Party 2
Hades
Hades
StopppDissss
Hades
Level 86
God Stats
49W - 37L
1,648 SR
Queue Stats
174W - 174L
1,621 Elo+
Party 3
Nu Wa
Nu Wa
TicklePinkBeans
Nu Wa
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Team Averages
Level 110
1,530 SR
1,499 Elo+

VS

Team Averages
Level 125
1,412 SR
1,504 Elo+
Serqet
Serqet
AMAZIN31
Serqet
Level 161
God Stats
4W - 5L
1,507 SR
Queue Stats
12W - 17L
1,402 Elo+
Party 1
Chronos
Chronos
FaZe Daniel4980
Chronos
Level 89
God Stats
9W - 2L
1,500 SR
Queue Stats
691W - 619L
1,714 Elo+
Solo
Surtr
Surtr
FlamingDustBin
Surtr
Level 78
God Stats
1W - 2L
1,269 SR
Queue Stats
8W - 13L
1,305 Elo+
Solo
Xing Tian
Xing Tian
JJunsan3
Xing Tian
Level 146
God Stats
1W - 2L
1,285 SR
Queue Stats
41W - 46L
1,447 Elo+
Party 1
Scylla
Scylla
iiRuk
Scylla
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Homeless215
Bacchus
11
3 / 4 / 7
8,246
515
6,828
17,110
19,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 5 / 4
8,643
540
8,583
13,020
4,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
13
0 / 2 / 5
7,625
477
5,322
10,276
4,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
7 / 4 / 3
9,254
578
15,156
16,657
11,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 7 / 6
7,174
448
11,963
9,407
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AMAZIN31
Serqet
16
10 / 2 / 4
10,102
631
10,176
12,316
5,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 5 / 11
8,022
501
12,579
14,588
6,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 3 / 8
7,874
492
9,594
14,119
15,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
JJunsan3
Xing Tian
11
1 / 3 / 12
8,034
502
5,163
16,802
18,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
iiRuk
Scylla
15
4 / 1 / 8
9,061
566
13,072
10,383
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
65
14
Kills
22
22
Deaths
14
25
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Serqet
AMAZIN31
Serqet
10
2
4
6
W
4
5
11
1.9
W
3
3
8
2.33
L
Bacchus
Homeless215
Bacchus
3
4
7
1.63
L
3
5
4
1
W
Xing Tian
JJunsan3
Xing Tian
1
3
12
2.33
L
Tsukuyomi
0
2
5
1.25
L
7
4
3
2.13
L
1
7
6
0.57
W
Scylla
iiRuk
Scylla
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,852
Damage
50,584
66,470
Taken
68,208
43,001
Mitigated
50,960
18,812
Healing
17,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
AMAZIN31
Serqet
10,176
4,169
0
5,528
12,316
5,650
198
3,512
8,804
0
71,338
W
12,579
6,417
170
4,985
14,588
6,726
556
6,805
7,783
57,656
0
W
9,594
2,470
0
2,851
14,119
15,354
71
8,131
5,988
950
35,487
L
Bacchus
Homeless215
Bacchus
6,828
851
0
3,193
17,110
19,413
253
9,158
7,538
21,008
0
L
8,583
7,756
0
5,543
13,020
4,788
1,272
7,399
5,345
0
68,153
W
Xing Tian
JJunsan3
Xing Tian
5,163
252
0
2,072
16,802
18,340
66
8,418
8,384
20,666
0
L
Tsukuyomi
5,322
947
0
2,905
10,276
4,088
0
4,160
5,988
0
47,470
L
15,156
541
665
6,377
16,657
11,439
341
6,126
9,780
69,631
0
L
11,963
2,938
0
129
9,407
3,273
147
4,022
4,878
46,423
632
W
Scylla
iiRuk
Scylla
13,072
686
0
1,518
10,383
4,890
426
7,381
3,002
73,279
1,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,942
Gold Earned
43,093
369
Minions Killed
363
0
Camps Cleared
0
1,404,542
Distance Traveled
1,578,066
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,102
631
103
6
0
374,249
0
W
Chronos
8,022
501
77
5
0
301,556
0
W
Surtr
7,874
492
48
3
0
291,535
1
L
Bacchus
8,246
515
19
1
0
296,503
0
L
Rama
8,643
540
110
7
0
265,843
0
W
Xing Tian
8,034
502
16
1
0
313,524
6
L
Tsukuyomi
7,625
477
67
4
0
301,120
2
L
Hades
9,254
578
114
7
0
283,980
0
L
Nu Wa
7,174
448
59
4
0
257,096
0
W
Scylla
9,061
566
119
7
0
297,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role