Player Matchup

Set
Set
Bronze III
XSENDOTA
Set
Bronze III
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,382 MMR
Party 2
Izanami
Izanami
Bronze III
Xabinoramos12
Izanami
Bronze III
Level 141
God Stats
1W - 6L
1,500 SR
Queue Stats
57W - 76L
1,370 MMR
Party 1
Maui
Maui
Bronze III
nekzot228
Maui
Bronze III
Level 39
God Stats
0W - 2L
1,501 SR
Queue Stats
31W - 46L
1,382 MMR
Party 2
Amaterasu
Amaterasu
Silver III
teadelfood
Amaterasu
Silver III
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 22L
1,370 MMR
Solo
Agni
Agni
Bronze III
txinpartak
Agni
Bronze III
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
31W - 53L
1,370 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 89
1,500 SR
1,375 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 117
1,560 SR
1,400 MMR
Osiris
Osiris
Silver III
 
Osiris
Silver III
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Bronze III
CBLAsparagusWM
Cliodhna
Bronze III
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 150L
1,380 MMR
Party 3
Anhur
Anhur
Bronze III
Raw117
Anhur
Bronze III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,370 MMR
Solo
Khepri
Khepri
Bronze III
Shurimpalez
Khepri
Bronze III
Level 81
God Stats
11W - 12L
1,548 SR
Queue Stats
22W - 34L
1,380 MMR
Party 3
Nox
Nox
Silver II
gehe
Nox
Silver II
Level 87
God Stats
41W - 33L
1,751 SR
Queue Stats
205W - 204L
1,371 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 9 / 0
7,270
485
7,559
17,117
7,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
11
0 / 8 / 1
6,653
444
6,385
11,244
3,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Maui
9
0 / 3 / 3
6,021
401
2,747
12,962
11,060
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
teadelfood
Amaterasu
11
1 / 1 / 1
6,094
406
1,708
11,218
10,580
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
0 / 10 / 1
6,208
414
6,002
11,912
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AthenaCharybdisThanatosIshtar

VS

Bans
SusanoPersephoneBacchusHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
4 / 1 / 5
8,999
600
8,442
12,487
12,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
13
8 / 0 / 8
8,875
592
8,631
10,397
4,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
Raw117
Anhur
14
9 / 1 / 5
9,296
620
9,465
7,260
3,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
12
2 / 1 / 16
8,496
566
2,831
8,443
7,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nox
gehe
Nox
14
8 / 1 / 11
8,912
594
15,654
10,413
4,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
76
4
Kills
31
31
Deaths
4
6
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
1
5
6.5
W
Cliodhna
8
0
8
12
W
Anhur
Raw117
Anhur
9
1
5
11.5
W
Khepri
2
1
16
10
L
3
9
0
0.33
L
Izanami
0
8
1
0.06
W
Nox
gehe
Nox
8
1
11
13.5
L
Maui
0
3
3
0.5
L
Amaterasu
teadelfood
Amaterasu
1
1
1
1.5
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,401
Damage
45,023
64,453
Taken
49,000
36,834
Mitigated
32,588
8,069
Healing
21,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,442
3,676
0
3,994
12,487
12,697
952
1,521
10,966
0
64,213
W
Cliodhna
8,631
2,116
0
6,765
10,397
4,368
232
3,291
7,106
0
58,549
W
Anhur
Raw117
Anhur
9,465
6,195
0
2,281
7,260
3,200
704
822
6,438
0
66,953
W
Khepri
2,831
283
0
3,776
8,443
7,671
39
2,396
6,047
24,223
0
L
7,559
3,875
0
1,426
17,117
7,548
0
4,846
12,271
0
40,588
L
Izanami
6,385
3,566
0
810
11,244
3,347
0
2,958
8,286
0
61,460
W
Nox
gehe
Nox
15,654
682
0
4,525
10,413
4,652
100
3,601
6,812
56,823
0
L
Maui
2,747
691
1,393
1,043
12,962
11,060
0
4,812
8,150
14,883
0
L
Amaterasu
teadelfood
Amaterasu
1,708
846
0
2,815
11,218
10,580
0
1,615
9,603
0
16,790
L
6,002
359
11
571
11,912
4,299
149
4,254
7,658
38,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,246
Gold Earned
44,578
277
Minions Killed
363
0
Camps Cleared
0
1,402,023
Distance Traveled
1,490,350
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,999
600
94
6
0
262,923
1
W
Cliodhna
8,875
592
73
5
0
345,272
0
W
Anhur
9,296
620
92
6
0
273,255
5
W
Khepri
8,496
566
29
2
0
291,669
0
L
Set
7,270
485
59
4
0
304,098
0
L
Izanami
6,653
444
107
7
0
263,559
0
W
Nox
8,912
594
75
5
0
317,231
8
L
Maui
6,021
401
15
1
0
305,228
3
L
Amaterasu
6,094
406
24
2
0
279,931
0
L
Agni
6,208
414
72
5
0
249,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role