Player Matchup

Thanatos
Thanatos
Bronze III
 
Thanatos
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Silver II
 
Maui
Silver II
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Silver I
ElonMuskTweets
The Morrigan
Silver I
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 51L
1,528 MMR
Party 1
Thor
Thor
Bronze III
FarmingTill20
Thor
Bronze III
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 16L
1,470 MMR
Solo
Cupid
Cupid
Bronze III
Grayhub
Cupid
Bronze III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,442 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 97
1,500 SR
1,488 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,518 SR
1,479 MMR
He Bo
He Bo
Silver II
Intxnse
He Bo
Silver II
Level 158
God Stats
9W - 5L
1,773 SR
Queue Stats
583W - 567L
1,492 MMR
Solo
Nemesis
Nemesis
Bronze III
SimpnSandlio
Nemesis
Bronze III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 17L
1,472 MMR
Party 2
Xbalanque
Xbalanque
Silver II
TMCHIPP2
Xbalanque
Silver II
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
271W - 259L
1,490 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
canyoubuckme_01
Gilgamesh
Gold V
Level 153
God Stats
7W - 5L
1,318 SR
Queue Stats
642W - 652L
1,468 MMR
Solo
Hercules
Hercules
Bronze III
sergeantskittlez
Hercules
Bronze III
Level 89
God Stats
5W - 1L
1,500 SR
Queue Stats
30W - 17L
1,472 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
4 / 8 / 1
8,371
558
7,376
16,210
6,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Maui
 
Maui
11
0 / 3 / 2
6,727
448
3,326
12,064
9,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Morrigan
ElonMuskTweets
The Morrigan
13
3 / 5 / 1
7,965
531
7,238
9,431
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 3 / 1
9,079
605
12,336
16,468
7,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Grayhub
Cupid
11
0 / 5 / 1
6,641
443
5,871
14,172
5,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
IshtarGebSusanoRavana

VS

Bans
FenrirGuan YuHeraAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Intxnse
He Bo
18
11 / 1 / 0
11,138
743
10,104
7,611
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
SimpnSandlio
Nemesis
13
3 / 4 / 5
8,130
542
6,520
13,833
4,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xbalanque
TMCHIPP2
Xbalanque
15
6 / 3 / 7
9,148
610
11,694
13,301
5,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
canyoubuckme_01
Gilgamesh
15
1 / 3 / 3
8,705
580
10,741
16,276
16,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
3 / 0 / 10
8,767
584
9,031
11,766
9,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
11
Kills
24
24
Deaths
11
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
8
1
0.56
L
Maui
 
Maui
0
3
2
0.33
L
The Morrigan
ElonMuskTweets
The Morrigan
3
5
1
0.7
L
4
3
1
1.5
L
Cupid
Grayhub
Cupid
0
5
1
0.1
W
He Bo
Intxnse
He Bo
11
1
0
11
W
Nemesis
SimpnSandlio
Nemesis
3
4
5
1.38
W
Xbalanque
TMCHIPP2
Xbalanque
6
3
7
3.17
W
Gilgamesh
canyoubuckme_01
Gilgamesh
1
3
3
0.83
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,147
Damage
48,090
68,345
Taken
62,787
32,933
Mitigated
39,583
21,591
Healing
17,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,376
2,329
0
8,072
16,210
6,444
0
2,581
13,629
0
56,037
L
Maui
 
Maui
3,326
882
375
2,215
12,064
9,895
0
1,769
10,295
24,777
0
L
The Morrigan
ElonMuskTweets
The Morrigan
7,238
1,331
0
730
9,431
4,156
0
4,205
5,081
54,712
4,288
L
12,336
4,786
0
4,781
16,468
7,239
0
1,355
15,113
0
75,740
L
Cupid
Grayhub
Cupid
5,871
3,305
250
5,168
14,172
5,199
664
0
14,172
0
41,187
W
He Bo
Intxnse
He Bo
10,104
648
118
2,994
7,611
2,957
722
2,746
4,865
94,766
849
W
Nemesis
SimpnSandlio
Nemesis
6,520
2,624
0
868
13,833
4,703
0
1,592
12,241
0
55,743
W
Xbalanque
TMCHIPP2
Xbalanque
11,694
5,449
0
6,425
13,301
5,245
955
2,021
11,280
0
75,346
W
Gilgamesh
canyoubuckme_01
Gilgamesh
10,741
2,979
0
2,195
16,276
16,736
225
667
15,609
0
70,405
W
9,031
3,221
241
4,870
11,766
9,942
69
2,623
9,143
95
32,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,783
Gold Earned
45,888
419
Minions Killed
469
0
Camps Cleared
0
1,498,750
Distance Traveled
1,621,109
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,371
558
85
6
0
318,462
0
L
Maui
6,727
448
37
2
0
326,487
2
L
The Morrigan
7,965
531
101
7
0
310,737
2
L
Thor
9,079
605
136
9
0
271,127
4
L
Cupid
6,641
443
60
4
0
271,937
1
W
He Bo
11,138
743
144
10
0
322,419
6
W
Nemesis
8,130
542
81
5
0
382,682
0
W
Xbalanque
9,148
610
113
8
0
288,739
4
W
Gilgamesh
8,705
580
98
7
0
308,703
0
W
Hercules
8,767
584
33
2
0
318,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role