Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DiabloD
Apollo
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Surtr
Surtr
FlexMasterTony
Surtr
Level 194
God Stats
1W - 2L
1,823 SR
Queue Stats
19W - 20L
1,329 Elo+
Party 1
Ao Kuang
Ao Kuang
Labyria
Ao Kuang
Level 147
God Stats
3W - 1L
1,704 SR
Queue Stats
45W - 43L
1,588 Elo+
Party 1
Chaac
Chaac
sacrificeurxp
Chaac
Level 72
God Stats
1W - 1L
1,520 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 129
1,610 SR
1,483 Elo+

VS

Team Averages
Level 116
1,500 SR
1,464 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Frankshotpie
Aphrodite
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Memequeen
Nu Wa
Level 137
God Stats
1W - 4L
1,500 SR
Queue Stats
67W - 59L
1,321 Elo+
Solo
Apollo
Apollo
Nixsh
Apollo
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Pearle19
Ne Zha
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 17L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 0 / 3
6,054
673
2,480
3,457
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
DiabloD
Apollo
8
0 / 0 / 3
5,088
565
3,276
4,648
1,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 0 / 0
6,015
668
5,827
8,074
5,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Labyria
Ao Kuang
10
7 / 0 / 0
6,243
694
5,049
6,197
2,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 2
4,943
549
3,219
7,274
4,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
0 / 3 / 0
4,644
516
3,377
10,343
7,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Frankshotpie
Aphrodite
4
0 / 1 / 1
3,973
441
819
3,571
1,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Memequeen
Nu Wa
9
0 / 2 / 0
5,354
595
3,737
3,160
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apollo
Nixsh
Apollo
9
0 / 2 / 1
4,740
527
3,971
8,265
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Pearle19
Ne Zha
9
1 / 1 / 0
5,144
572
2,999
7,341
2,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
9
Kills
1
1
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
3
1.5
L
Gilgamesh
 
Gilgamesh
0
3
0
0
W
Apollo
DiabloD
Apollo
0
0
3
1.5
W
2
0
0
2
L
Aphrodite
Frankshotpie
Aphrodite
0
1
1
0.5
W
Ao Kuang
Labyria
Ao Kuang
7
0
0
7
L
Nu Wa
Memequeen
Nu Wa
0
2
0
0
L
Apollo
Nixsh
Apollo
0
2
1
0.25
L
Ne Zha
Pearle19
Ne Zha
1
1
0
1
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,851
Damage
14,903
29,650
Taken
32,680
14,164
Mitigated
15,538
12,794
Healing
10,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
2,480
406
0
908
3,457
1,152
0
1,838
1,619
47,238
0
L
Gilgamesh
 
Gilgamesh
3,377
1,077
0
2,166
10,343
7,470
0
1,676
8,049
0
26,092
W
Apollo
DiabloD
Apollo
3,276
2,497
0
3,387
4,648
1,305
928
691
3,957
0
34,747
W
5,827
2,431
0
4,541
8,074
5,166
9
335
7,258
384
41,007
L
Aphrodite
Frankshotpie
Aphrodite
819
356
360
1,409
3,571
1,480
0
388
3,183
5,389
0
W
Ao Kuang
Labyria
Ao Kuang
5,049
1,854
0
1,437
6,197
2,196
0
881
5,275
35,446
0
L
Nu Wa
Memequeen
Nu Wa
3,737
262
0
545
3,160
1,128
26
2,658
502
47,114
0
L
Apollo
Nixsh
Apollo
3,971
2,829
0
3,869
8,265
2,821
0
1,444
6,821
0
35,345
L
Ne Zha
Pearle19
Ne Zha
2,999
852
0
1,674
7,341
2,639
0
1,492
5,808
0
40,441
W
3,219
298
148
2,373
7,274
4,345
0
811
6,463
0
15,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,343
Gold Earned
23,855
315
Minions Killed
263
0
Camps Cleared
0
928,795
Distance Traveled
846,128
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,054
673
95
11
0
169,705
5
L
Gilgamesh
4,644
516
55
6
0
173,994
0
W
Apollo
5,088
565
67
7
0
169,971
0
W
Surtr
6,015
668
73
8
0
180,140
0
L
Aphrodite
3,973
441
10
1
0
105,861
2
W
Ao Kuang
6,243
694
60
7
0
212,338
2
L
Nu Wa
5,354
595
74
8
0
185,734
4
L
Apollo
4,740
527
59
7
0
168,168
0
L
Ne Zha
5,144
572
65
7
0
212,371
1
W
Chaac
4,943
549
20
2
0
196,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role