Player Matchup

Achilles
Achilles
brandendidit
Achilles
Level 64
God Stats
6W - 3L
1,500 SR
Queue Stats
27W - 33L
1,375 Elo+
Party 1
Jing Wei
Jing Wei
misterD02
Jing Wei
Level 53
God Stats
4W - 6L
1,603 SR
Queue Stats
157W - 159L
1,465 Elo+
Party 1
Nu Wa
Nu Wa
tennedge
Nu Wa
Level 27
God Stats
4W - 7L
1,528 SR
Queue Stats
74W - 81L
1,180 Elo+
Party 1
Team Averages
Level 48
1,544 SR
1,340 Elo+

VS

Team Averages
Level 114
1,529 SR
1,464 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
QUINTERITOS
Cernunnos
Level 82
God Stats
5W - 0L
1,805 SR
Queue Stats
46W - 46L
1,430 Elo+
Solo
Surtr
Surtr
h1ghplay_
Surtr
Level 94
God Stats
1W - 1L
1,282 SR
Queue Stats
24W - 33L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
brandendidit
Achilles
16
5 / 3 / 6
10,744
716
11,698
16,419
20,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
misterD02
Jing Wei
15
4 / 4 / 8
10,495
700
11,735
16,086
6,413
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
tennedge
Nu Wa
14
4 / 7 / 7
9,716
648
15,242
14,744
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
9 / 4 / 4
12,982
865
22,248
15,262
5,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
QUINTERITOS
Cernunnos
17
5 / 4 / 4
11,908
794
14,218
15,557
6,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
h1ghplay_
Surtr
14
0 / 5 / 7
9,751
650
4,049
15,514
15,245
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
29
13
Kills
14
14
Deaths
13
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
9
4
4
2.75
W
Cernunnos
QUINTERITOS
Cernunnos
5
4
4
1.75
L
Achilles
brandendidit
Achilles
5
3
6
2.67
W
Surtr
h1ghplay_
Surtr
0
5
7
0.7
L
Jing Wei
misterD02
Jing Wei
4
4
8
2
L
Nu Wa
tennedge
Nu Wa
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,675
Damage
40,515
47,249
Taken
46,333
32,088
Mitigated
27,476
3,536
Healing
14,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
22,248
310
0
4,029
15,262
5,973
976
5,207
9,754
66,878
1,913
W
Cernunnos
QUINTERITOS
Cernunnos
14,218
6,706
0
8,765
15,557
6,258
1,310
5,261
9,851
0
83,982
L
Achilles
brandendidit
Achilles
11,698
4,004
0
1,850
16,419
20,878
84
5,562
10,857
0
28,776
W
Surtr
h1ghplay_
Surtr
4,049
1,118
0
1,782
15,514
15,245
312
4,793
10,456
124
14,304
L
Jing Wei
misterD02
Jing Wei
11,735
10,665
0
899
16,086
6,413
0
8,013
8,073
0
40,927
L
Nu Wa
tennedge
Nu Wa
15,242
5,176
0
787
14,744
4,797
227
8,247
6,497
36,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,955
Gold Earned
34,641
171
Minions Killed
216
0
Camps Cleared
0
724,560
Distance Traveled
748,790
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,982
865
108
7
0
275,187
0
W
Cernunnos
11,908
794
96
6
0
244,024
0
L
Achilles
10,744
716
43
3
0
237,530
0
W
Surtr
9,751
650
12
1
0
229,579
0
L
Jing Wei
10,495
700
82
5
0
276,419
0
L
Nu Wa
9,716
648
46
3
0
210,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role