Player Matchup

Artio
Artio
 
Artio
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
KlondiekBar303
Surtr
Level 129
God Stats
11W - 14L
1,689 SR
Queue Stats
57W - 105L
1,736 Elo+
Party 1
Thanatos
Thanatos
Korzuxi
Thanatos
Level 34
God Stats
3W - 1L
1,520 SR
Queue Stats
9W - 14L
1,782 Elo+
Party 1
Skadi
Skadi
NBsimply09
Skadi
Level 67
God Stats
5W - 1L
1,500 SR
Queue Stats
9W - 9L
1,737 Elo+
Party 1
Chronos
Chronos
ayyg00mba
Chronos
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 75L
1,737 Elo+
Party 1
Team Averages
Level 92
1,542 SR
1,699 Elo+

VS

Team Averages
Level 64
1,437 SR
1,422 Elo+
Fenrir
Fenrir
NOT codey6388
Fenrir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,284 Elo+
Solo
Atlas
Atlas
Shai-HuludH20
Atlas
Level 96
God Stats
14W - 19L
1,166 SR
Queue Stats
347W - 396L
1,349 Elo+
Solo
Janus
Janus
SwookieLieb
Janus
Level 46
God Stats
3W - 2L
1,642 SR
Queue Stats
83W - 52L
1,648 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TePaseoOe
Ah Muzen Cab
Level 62
God Stats
10W - 9L
1,378 SR
Queue Stats
105W - 115L
1,330 Elo+
Solo
Arachne
Arachne
wavyocean1
Arachne
Level 68
God Stats
3W - 7L
1,500 SR
Queue Stats
13W - 23L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
1 / 0 / 4
6,365
579
5,116
7,952
4,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
4 / 0 / 7
6,787
617
8,866
7,742
6,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Korzuxi
Thanatos
11
4 / 0 / 0
6,363
578
2,244
6,573
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
10
4 / 1 / 4
6,607
601
8,549
4,904
1,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
ayyg00mba
Chronos
10
0 / 4 / 2
5,968
543
2,556
6,810
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,944
449
1,025
13,503
6,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 1 / 1
5,023
457
3,302
8,228
4,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
4 / 2 / 1
6,525
593
5,641
6,286
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
TePaseoOe
Ah Muzen Cab
7
0 / 3 / 0
4,457
405
3,137
8,208
2,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
wavyocean1
Arachne
8
1 / 2 / 0
5,266
479
2,550
6,524
1,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
13
Kills
5
5
Deaths
13
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
0
4
3
W
4
0
7
7.5
W
Thanatos
Korzuxi
Thanatos
4
0
0
4
W
Skadi
4
1
4
6
L
0
5
0
0
L
0
1
1
0.5
L
4
2
1
2.25
L
Ah Muzen Cab
TePaseoOe
Ah Muzen Cab
0
3
0
0
W
Chronos
ayyg00mba
Chronos
0
4
2
0.25
L
Arachne
wavyocean1
Arachne
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,331
Damage
15,655
33,981
Taken
42,749
17,655
Mitigated
18,726
14,371
Healing
9,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,116
826
658
4,043
7,952
4,365
349
2,713
5,013
33,394
0
W
8,866
3,390
0
3,271
7,742
6,526
0
635
7,107
194
27,307
W
Thanatos
Korzuxi
Thanatos
2,244
117
0
5,815
6,573
2,460
649
97
6,476
0
34,144
W
Skadi
8,549
3,828
0
0
4,904
1,907
560
1,999
2,905
0
44,094
L
1,025
170
106
2,617
13,503
6,813
0
1,392
11,642
0
15,392
L
3,302
1,391
0
1,882
8,228
4,985
0
2,470
5,432
22,998
4,304
L
5,641
385
0
1,816
6,286
2,419
0
1,528
4,694
49,297
0
L
Ah Muzen Cab
TePaseoOe
Ah Muzen Cab
3,137
861
0
1,268
8,208
2,604
0
1,052
6,949
0
27,701
W
Chronos
ayyg00mba
Chronos
2,556
839
0
584
6,810
2,397
674
3,157
3,653
43,707
0
L
Arachne
wavyocean1
Arachne
2,550
1,869
0
1,352
6,524
1,905
0
909
5,373
0
16,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,090
Gold Earned
26,215
315
Minions Killed
224
0
Camps Cleared
0
1,029,412
Distance Traveled
1,086,156
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,365
579
78
7
0
192,447
0
W
Surtr
6,787
617
50
5
0
220,843
0
W
Thanatos
6,363
578
52
5
0
226,127
0
W
Skadi
6,607
601
63
6
0
186,354
0
L
Fenrir
4,944
449
20
2
0
205,516
0
L
Atlas
5,023
457
44
4
0
215,779
0
L
Janus
6,525
593
84
8
0
222,769
3
L
Ah Muzen Cab
4,457
405
39
4
0
191,385
0
W
Chronos
5,968
543
72
7
0
203,641
0
L
Arachne
5,266
479
37
3
0
250,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role