Player Matchup

Danzaburou
Danzaburou
MeekRats
Danzaburou
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 24L
1,500 Elo+
Party 2
He Bo
He Bo
RizenEntity
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 2
Bacchus
Bacchus
StayFrostAye
Bacchus
Level 67
God Stats
2W - 7L
1,285 SR
Queue Stats
40W - 36L
1,147 Elo+
Solo
Team Averages
Level 68
1,428 SR
1,382 Elo+

VS

Team Averages
Level 77
1,608 SR
1,403 Elo+
Odin
Odin
Kentateru
Odin
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,354 Elo+
Party 1
Nu Wa
Nu Wa
Sushi Gnoll
Nu Wa
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,354 Elo+
Party 1
Horus
Horus
TAMEPANTERA09
Horus
Level 63
God Stats
0W - 1L
1,825 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MeekRats
Danzaburou
15
6 / 2 / 3
10,390
866
14,023
12,425
5,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 7 / 5
8,710
726
5,406
9,338
2,587
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
StayFrostAye
Bacchus
15
2 / 1 / 7
9,676
806
9,304
12,001
13,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
1 / 4 / 5
7,732
644
3,605
10,058
5,180
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
6 / 2 / 3
8,934
745
13,693
9,119
4,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 4 / 6
8,286
691
9,273
15,962
12,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
24
10
Kills
10
10
Deaths
10
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Odin
1
4
5
0.88
W
Danzaburou
MeekRats
Danzaburou
6
2
3
3.75
W
2
7
5
0.64
W
Bacchus
StayFrostAye
Bacchus
2
1
7
5.5
L
6
2
3
3.75
L
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,733
Damage
26,571
33,764
Taken
35,139
22,044
Mitigated
22,393
10,413
Healing
6,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
3,605
1,172
1,012
1,470
10,058
5,180
0
3,791
6,267
0
19,602
W
Danzaburou
MeekRats
Danzaburou
14,023
8,238
0
5,015
12,425
5,482
1,388
5,188
7,237
0
58,028
W
5,406
530
0
699
9,338
2,587
605
3,364
5,974
16,640
0
W
Bacchus
StayFrostAye
Bacchus
9,304
1,102
213
4,486
12,001
13,975
485
5,161
6,840
27,831
0
L
13,693
3,835
0
341
9,119
4,701
0
3,634
5,485
33,234
0
L
9,273
2,968
1,065
2,280
15,962
12,512
0
7,358
8,604
0
32,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,776
Gold Earned
24,952
142
Minions Killed
125
0
Camps Cleared
0
595,212
Distance Traveled
596,678
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,732
644
36
3
0
172,281
0
W
Danzaburou
10,390
866
94
8
0
201,386
0
W
He Bo
8,710
726
23
2
0
165,307
1
W
Bacchus
9,676
806
25
2
0
228,519
2
L
Nu Wa
8,934
745
45
4
0
190,708
0
L
Horus
8,286
691
44
4
0
233,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role