Player Matchup

Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DON DUFFY
Anhur
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 70L
1,299 Elo+
Solo
Achilles
Achilles
Mute123
Achilles
Level 106
God Stats
3W - 6L
1,500 SR
Queue Stats
423W - 421L
1,457 Elo+
Solo
Chiron
Chiron
xxGHOOSxx
Chiron
Level 205
God Stats
6W - 3L
1,500 SR
Queue Stats
348W - 352L
1,592 Elo+
Solo
Yemoja
Yemoja
йXYZ
Yemoja
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 125L
1,470 Elo+
Solo
Team Averages
Level 149
1,500 SR
1,463 Elo+

VS

Team Averages
Level 133
1,500 SR
1,526 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Grifly
Aphrodite
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 37L
1,602 Elo+
Party 2
Artemis
Artemis
Vonrohr
Artemis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,587 Elo+
Party 2
Medusa
Medusa
s10n
Medusa
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
169W - 177L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 4 / 1
6,928
693
5,254
18,467
17,178
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anhur
DON DUFFY
Anhur
14
0 / 2 / 2
6,661
666
5,293
9,972
4,388
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
Mute123
Achilles
13
4 / 5 / 0
7,399
740
11,375
17,381
18,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
xxGHOOSxx
Chiron
13
0 / 2 / 4
6,713
671
12,290
7,780
3,355
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
йXYZ
Yemoja
13
0 / 2 / 1
6,900
690
5,129
12,668
10,789
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
3 / 1 / 9
8,117
812
14,094
7,568
3,742
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hun Batz
 
Hun Batz
14
2 / 1 / 12
7,912
791
11,562
16,611
19,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Grifly
Aphrodite
15
3 / 0 / 11
8,900
890
7,762
8,340
6,343
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Artemis
Vonrohr
Artemis
14
4 / 2 / 8
8,025
803
18,738
11,790
5,946
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
s10n
Medusa
15
3 / 1 / 8
8,415
842
10,541
10,555
5,436
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
5
Kills
15
15
Deaths
5
8
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
4
1
0.38
W
Ah Puch
 
Ah Puch
3
1
9
7.5
W
Hun Batz
 
Hun Batz
2
1
12
8
L
Anhur
DON DUFFY
Anhur
0
2
2
0.5
W
Aphrodite
Grifly
Aphrodite
3
0
11
8.5
L
Achilles
Mute123
Achilles
4
5
0
0.8
W
Artemis
Vonrohr
Artemis
4
2
8
4
W
Medusa
s10n
Medusa
3
1
8
7
L
Chiron
xxGHOOSxx
Chiron
0
2
4
1
L
Yemoja
йXYZ
Yemoja
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,341
Damage
62,697
66,268
Taken
54,864
54,509
Mitigated
41,154
31,612
Healing
30,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,254
364
2,290
6,694
18,467
17,178
0
5,999
12,468
0
9,271
W
Ah Puch
 
Ah Puch
14,094
324
733
2,990
7,568
3,742
126
901
6,535
25,219
0
W
Hun Batz
 
Hun Batz
11,562
1,183
2,652
3,276
16,611
19,687
313
558
15,386
0
20,971
L
Anhur
DON DUFFY
Anhur
5,293
2,585
603
1,921
9,972
4,388
0
3,140
6,832
0
14,950
W
Aphrodite
Grifly
Aphrodite
7,762
702
11,364
4,685
8,340
6,343
190
897
7,223
17,335
0
L
Achilles
Mute123
Achilles
11,375
1,269
1,407
4,658
17,381
18,799
0
5,914
11,467
0
17,821
W
Artemis
Vonrohr
Artemis
18,738
7,319
761
2,214
11,790
5,946
681
1,235
10,282
0
26,022
W
Medusa
s10n
Medusa
10,541
4,510
295
1,555
10,555
5,436
426
1,538
8,933
0
19,951
L
Chiron
xxGHOOSxx
Chiron
12,290
2,259
2,534
1,707
7,780
3,355
0
1,972
5,808
0
24,287
L
Yemoja
йXYZ
Yemoja
5,129
395
5,777
4,021
12,668
10,789
0
4,831
7,837
9,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,601
Gold Earned
41,369
93
Minions Killed
122
0
Camps Cleared
0
880,951
Distance Traveled
1,037,581
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,928
693
11
1
0
188,471
0
W
Ah Puch
8,117
812
36
4
0
183,699
0
W
Hun Batz
7,912
791
19
2
0
230,581
0
L
Anhur
6,661
666
32
3
0
171,853
0
W
Aphrodite
8,900
890
30
3
0
231,754
0
L
Achilles
7,399
740
4
0
0
185,562
0
W
Artemis
8,025
803
12
1
0
186,015
0
W
Medusa
8,415
842
25
3
0
205,532
0
L
Chiron
6,713
671
29
3
0
178,877
0
L
Yemoja
6,900
690
17
2
0
156,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role