Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Bagalula
Morgan Le Fay
Level 140
God Stats
9W - 8L
1,546 SR
Queue Stats
188W - 190L
1,267 Elo+
Solo
Artemis
Artemis
JuanStyle116
Artemis
Level 69
God Stats
9W - 3L
1,254 SR
Queue Stats
17W - 6L
1,547 Elo+
Solo
Maui
Maui
ZATOREX
Maui
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 49L
1,376 Elo+
Party 1
Odin
Odin
xxxReformix
Odin
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 23L
1,543 Elo+
Party 1
Team Averages
Level 123
1,460 SR
1,447 Elo+

VS

Team Averages
Level 102
1,500 SR
1,522 Elo+
Yemoja
Yemoja
 
Yemoja
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
AleclouZ
Surtr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 118L
1,291 Elo+
Solo
Nu Wa
Nu Wa
PortgasDace1447
Nu Wa
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,423 Elo+
Solo
Sol
Sol
Truesynx
Sol
Level 90
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 28L
1,896 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
7
3 / 0 / 2
4,416
736
2,516
3,283
998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Bagalula
Morgan Le Fay
8
1 / 0 / 2
4,430
738
2,326
2,463
768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
JuanStyle116
Artemis
6
0 / 0 / 1
3,339
557
1,964
2,918
1,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Maui
ZATOREX
Maui
5
1 / 0 / 1
3,809
635
982
4,309
1,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 0 / 0
4,142
690
2,419
5,251
3,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
6
0 / 0 / 0
3,766
628
1,979
2,706
1,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
 
Hun Batz
6
0 / 2 / 0
3,577
596
1,376
4,777
1,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
AleclouZ
Surtr
7
0 / 2 / 0
4,141
690
3,154
4,904
2,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

3
0 / 1 / 0
3,045
508
196
1,135
334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 2 / 0
3,386
564
3,282
4,172
1,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
7
Kills
0
0
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
0
2
4
L
Yemoja
 
Yemoja
0
0
0
0
L
Hun Batz
 
Hun Batz
0
2
0
0
L
Surtr
AleclouZ
Surtr
0
2
0
0
W
Morgan Le Fay
Bagalula
Morgan Le Fay
1
0
2
2
W
Artemis
JuanStyle116
Artemis
0
0
1
0.5
L
0
1
0
0
L
0
2
0
0
W
Maui
ZATOREX
Maui
1
0
1
1.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,207
Damage
9,987
18,224
Taken
17,694
8,200
Mitigated
6,238
7,302
Healing
5,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
2,516
637
0
912
3,283
998
0
388
2,895
0
15,481
L
Yemoja
 
Yemoja
1,979
456
981
650
2,706
1,047
0
318
2,388
13,014
0
L
Hun Batz
 
Hun Batz
1,376
298
0
1,574
4,777
1,471
0
1,401
3,376
0
12,987
L
Surtr
AleclouZ
Surtr
3,154
1,175
0
971
4,904
2,029
0
0
4,599
283
27,348
W
Morgan Le Fay
Bagalula
Morgan Le Fay
2,326
199
0
832
2,463
768
0
445
2,018
22,836
0
W
Artemis
JuanStyle116
Artemis
1,964
461
0
1,466
2,918
1,003
0
1,798
1,120
0
17,936
L
196
44
0
250
1,135
334
0
750
385
5,023
0
L
3,282
1,370
0
839
4,172
1,357
0
839
3,333
17,676
2,618
W
Maui
ZATOREX
Maui
982
89
867
1,593
4,309
1,799
0
2,620
1,689
6,670
0
W
2,419
227
0
1,632
5,251
3,632
0
139
5,112
0
22,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,136
Gold Earned
17,915
156
Minions Killed
140
0
Camps Cleared
0
642,232
Distance Traveled
525,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
4,416
736
31
5
0
162,669
0
L
Yemoja
3,766
628
10
2
0
99,416
0
L
Hun Batz
3,577
596
32
5
0
138,018
0
L
Surtr
4,141
690
57
10
0
120,715
0
W
Morgan Le Fay
4,430
738
43
7
0
111,984
0
W
Artemis
3,339
557
24
4
0
115,227
0
L
Nu Wa
3,045
508
11
2
0
46,620
0
L
Sol
3,386
564
30
5
0
120,833
0
W
Maui
3,809
635
13
2
0
119,869
0
W
Odin
4,142
690
45
8
0
132,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role