Player Matchup

Surtr
Surtr
 
Surtr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
SHARKTOWN
Thanatos
Level 85
God Stats
1W - 3L
1,303 SR
Queue Stats
78W - 68L
1,359 Elo+
Party 2
Ra
Ra
TiberiusXO
Ra
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 128L
1,342 Elo+
Party 2
Zeus
Zeus
Z3Y0
Zeus
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 49L
1,620 Elo+
Solo
Olorun
Olorun
hisakukan
Olorun
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 53L
1,600 Elo+
Solo
Team Averages
Level 112
1,461 SR
1,484 Elo+

VS

Team Averages
Level 97
1,518 SR
1,545 Elo+
Chang'e
Chang'e
Albrolke
Chang'e
Level 147
God Stats
8W - 0L
1,500 SR
Queue Stats
131W - 121L
1,567 Elo+
Solo
Baron Samedi
Baron Samedi
Caneginseng
Baron Samedi
Level 76
God Stats
21W - 10L
1,731 SR
Queue Stats
345W - 322L
1,637 Elo+
Party 1
Charybdis
Charybdis
KillikEagle
Charybdis
Level 65
God Stats
12W - 10L
1,359 SR
Queue Stats
181W - 173L
1,637 Elo+
Party 1
Hercules
Hercules
gerpas6
Hercules
Level 107
God Stats
14W - 11L
1,500 SR
Queue Stats
268W - 244L
1,475 Elo+
Solo
Lancelot
Lancelot
mariscalBlack
Lancelot
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 20L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
1 / 3 / 1
7,294
521
9,526
13,788
8,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
SHARKTOWN
Thanatos
11
2 / 4 / 3
6,453
461
8,312
11,954
5,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
5 / 2 / 1
8,466
605
8,883
12,506
5,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
Z3Y0
Zeus
14
2 / 1 / 1
8,149
582
9,303
8,124
4,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Olorun
hisakukan
Olorun
1
0 / 0 / 0
4,080
291
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Albrolke
Chang'e
14
3 / 3 / 1
8,186
585
8,241
11,119
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Caneginseng
Baron Samedi
11
1 / 1 / 4
7,191
514
5,107
9,696
8,963
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
KillikEagle
Charybdis
13
0 / 1 / 0
7,331
524
1,549
8,504
2,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
gerpas6
Hercules
14
2 / 1 / 2
8,108
579
6,546
13,936
15,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
mariscalBlack
Lancelot
13
4 / 4 / 5
8,286
592
8,363
14,436
6,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
10
Kills
10
10
Deaths
10
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
3
1
0.5
W
Chang'e
Albrolke
Chang'e
3
3
1
1.17
W
Baron Samedi
Caneginseng
Baron Samedi
1
1
4
3
W
Charybdis
KillikEagle
Charybdis
0
1
0
0
L
Thanatos
SHARKTOWN
Thanatos
2
4
3
0.88
L
5
2
1
2.75
L
Zeus
Z3Y0
Zeus
2
1
1
2.5
W
Hercules
gerpas6
Hercules
2
1
2
3
L
Olorun
hisakukan
Olorun
0
0
0
0
W
Lancelot
mariscalBlack
Lancelot
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,024
Damage
29,806
46,372
Taken
57,691
23,033
Mitigated
37,060
22,492
Healing
24,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
9,526
4,370
0
5,442
13,788
8,082
0
1,937
11,166
1,248
56,104
W
Chang'e
Albrolke
Chang'e
8,241
684
987
5,024
11,119
3,789
395
3,634
7,385
72,959
1,164
W
Baron Samedi
Caneginseng
Baron Samedi
5,107
710
1,353
4,054
9,696
8,963
0
3,158
6,413
28,114
0
W
Charybdis
KillikEagle
Charybdis
1,549
482
0
3,766
8,504
2,936
871
3,918
4,247
0
56,321
L
Thanatos
SHARKTOWN
Thanatos
8,312
2,050
0
8,521
11,954
5,633
0
3,315
8,548
0
37,918
L
8,883
1,261
286
5,241
12,506
5,062
0
5,253
7,157
70,759
0
L
Zeus
Z3Y0
Zeus
9,303
1,299
134
2,868
8,124
4,256
0
2,608
5,516
63,691
1,581
W
Hercules
gerpas6
Hercules
6,546
1,348
0
6,782
13,936
15,083
0
1,026
12,910
0
59,005
L
Olorun
hisakukan
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
Lancelot
mariscalBlack
Lancelot
8,363
1,810
0
2,963
14,436
6,289
0
5,812
8,484
0
50,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,442
Gold Earned
39,102
387
Minions Killed
458
0
Camps Cleared
0
1,051,745
Distance Traveled
1,418,161
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,294
521
92
7
0
271,983
0
W
Chang'e
8,186
585
128
9
0
276,835
2
W
Baron Samedi
7,191
514
23
2
0
284,080
0
W
Charybdis
7,331
524
114
8
0
244,308
0
L
Thanatos
6,453
461
53
4
0
235,969
0
L
Ra
8,466
605
122
9
0
291,608
0
L
Zeus
8,149
582
120
9
0
252,185
0
W
Hercules
8,108
579
128
9
0
269,692
0
L
Olorun
4,080
291
0
0
0
0
0
W
Lancelot
8,286
592
65
5
0
343,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role