Player Matchup

Bakasura
Bakasura
ACalmingVoice
Bakasura
Level 170
God Stats
6W - 3L
1,500 SR
Queue Stats
42W - 46L
1,843 Elo+
Party 2
Danzaburou
Danzaburou
Archangel R5
Danzaburou
Level 121
God Stats
8W - 10L
1,720 SR
Queue Stats
44W - 55L
1,778 Elo+
Party 2
Surtr
Surtr
Deikirai
Surtr
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,269 Elo+
Solo
Atlas
Atlas
Sincerely Avery
Atlas
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,718 Elo+
Party 2
Janus
Janus
xxchicken125
Janus
Level 128
God Stats
17W - 6L
1,681 SR
Queue Stats
236W - 225L
1,524 Elo+
Solo
Team Averages
Level 131
1,580 SR
1,627 Elo+

VS

Team Averages
Level 106
1,441 SR
1,539 Elo+
Surtr
Surtr
CallMeWoodz
Surtr
Level 89
God Stats
11W - 14L
1,515 SR
Queue Stats
230W - 222L
1,517 Elo+
Solo
Scylla
Scylla
DJQUADS
Scylla
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
MrBaoWzer
Ymir
Level 103
God Stats
11W - 9L
1,197 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Slouzie
Amaterasu
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 16L
1,633 Elo+
Solo
Freya
Freya
Thermicimpala47
Freya
Level 147
God Stats
34W - 31L
1,493 SR
Queue Stats
342W - 314L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ACalmingVoice
Bakasura
9
2 / 0 / 0
4,985
712
1,712
6,164
2,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Archangel R5
Danzaburou
7
0 / 0 / 0
4,275
611
2,157
3,785
1,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Surtr
Deikirai
Surtr
8
1 / 0 / 2
5,037
720
4,012
6,773
3,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 1 / 0
4,176
597
1,583
4,599
3,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

8
0 / 1 / 2
4,947
707
1,623
2,371
659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,398
628
4,418
6,764
3,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
DJQUADS
Scylla
1
0 / 0 / 0
1,386
198
0
0
0
Ymir
7
1 / 0 / 0
4,369
624
976
2,505
1,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
Slouzie
Amaterasu
8
0 / 2 / 0
4,132
590
3,461
8,620
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 0 / 1
3,867
552
2,798
4,227
1,289
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
3
Kills
2
2
Deaths
3
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ACalmingVoice
Bakasura
2
0
0
2
W
Danzaburou
Archangel R5
Danzaburou
0
0
0
0
L
1
1
0
1
L
Scylla
DJQUADS
Scylla
0
0
0
0
W
Surtr
Deikirai
Surtr
1
0
2
2
L
Ymir
1
0
0
1
W
0
1
0
0
L
Amaterasu
Slouzie
Amaterasu
0
2
0
0
L
0
0
1
0.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,087
Damage
11,653
23,692
Taken
22,116
10,610
Mitigated
9,502
10,184
Healing
9,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ACalmingVoice
Bakasura
1,712
1,153
0
4,017
6,164
2,206
0
323
5,841
0
20,520
W
Danzaburou
Archangel R5
Danzaburou
2,157
805
0
1,849
3,785
1,272
0
1,213
2,572
0
23,828
L
4,418
1,642
0
2,002
6,764
3,048
0
1,623
5,141
175
32,523
L
Scylla
DJQUADS
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Surtr
Deikirai
Surtr
4,012
1,792
0
2,796
6,773
3,094
66
25
6,748
252
27,262
L
Ymir
976
120
118
875
2,505
1,465
0
767
1,738
11,541
0
W
1,583
684
80
952
4,599
3,379
0
2,238
2,361
13,019
0
L
Amaterasu
Slouzie
Amaterasu
3,461
1,431
0
3,747
8,620
3,700
0
131
8,269
0
27,646
L
2,798
1,022
0
2,599
4,227
1,289
0
660
3,247
26,749
0
W
1,623
146
0
490
2,371
659
548
46
2,325
29,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,420
Gold Earned
18,152
222
Minions Killed
174
0
Camps Cleared
0
731,046
Distance Traveled
594,876
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
4,985
712
59
8
0
171,812
0
W
Danzaburou
4,275
611
48
7
0
141,336
0
L
Surtr
4,398
628
49
7
0
160,914
0
L
Scylla
1,386
198
0
0
0
0
0
W
Surtr
5,037
720
36
5
0
145,775
1
L
Ymir
4,369
624
27
4
0
141,836
0
W
Atlas
4,176
597
17
2
0
126,103
0
L
Amaterasu
4,132
590
54
8
0
149,188
0
L
Freya
3,867
552
44
6
0
142,938
0
W
Janus
4,947
707
62
9
0
146,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role